• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Cost of Spell DC Increase

kreynolds said:


What's your point? Mine says the exact same thing, but that's not a fraction, regardless of what you think it is. You divide 5 by the number of charges per day, then divide the cost of your item by that number.

Point? I actually need a valid point to rant? When did that happen? Speaking of which, when did it happen that your point of view makes mine invalid?

But if I must, I say it says "divide by this ratio" not "divide by the result of this equation," and that is a perfectly valid and reasonable interpretation. Yes, yours is too, but how does that invalidate mine?
 

log in or register to remove this ad

da chicken said:
Point? I actually need a valid point to rant? When did that happen? Speaking of which, when did it happen that your point of view makes mine invalid?

You're complaing that the handbook states to divide by a fraction, when in fact, it does not state that you divide by a fraction, thus your complaint is invalid. It would be like you complaining about how difficult it is to push your car to and from work every day when all you have to do is get in the frickin' thing, start it up, and drive. :D
 

kreynolds said:


You're complaing that the handbook states to divide by a fraction, when in fact, it does not state that you divide by a fraction, thus your complaint is invalid.

Show me where it says I must do this:
c = (5 / n)

base price = Spell level * caster level * constant / c


And not:
base price = Spell level * caster level * constant / (5 / n)


Then you have a valid point. Until then, my interpretation is just as correct as yours.
 

da chicken said:
Show me where it says I must do this:
c = (5 / n)

base price = Spell level * caster level * constant / c


And not:
base price = Spell level * caster level * constant / (5 / n)


Then you have a valid point. Until then, my interpretation is just as correct as yours.

You missed this part...

kreynolds said:
It would be like you complaining about how difficult it is to push your car to and from work every day when all you have to do is get in the frickin' thing, start it up, and drive. :D

Stop complaining and drive the car. :rolleyes:
 
Last edited:





da chicken said:
So? You missed this part:

I didn't miss that at all. If it said "Multiply by (charges per day / 5).", it would be wrong. Using that will give you the wrong price.

If you have an item with fireball, minimum level, 3 times per day, use-activated, unlimited charges, it would look like this going by Tome & Blood or the DMG:

3 (spell level) x 5 (caster level) x 2,000gp / (5/charges per day) = 18,072gp. That's price is only if you use 1.66 from (5/charges per day). If you round up by one decimal point, it would be 17,647gp.

If you use what you think it should say, it would look like this:

3 (spell level) x 5 (caster level) x 2,000gp x (charges per day/5) = 18,000gp. This is close, but incorrect by the book.

At 4 and 2 charges per day, both the rules and your viewpoint come to the same price. But they don't agree at 3 times per day. All I'm saying is that you don't really have any reason to complain about fractions when fractions were never even in contention. Also, the formula was further clarified in Tome & Blood. I will say, however, that your way is close enough that it works just fine, but that was also never in contention.
 
Last edited:

Could you please find a board where they discuss maths and continue that pedantic discussion there? Gosh, before long they start discussions about why they spell it "mithral"....
 

Into the Woods

Remove ads

Top