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Could Critical Role launch their own RPG?
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<blockquote data-quote="Jester David" data-source="post: 7579597" data-attributes="member: 37579"><p>No idea.</p><p>Why on Earth would they even consider a Critical Role RPG?</p><p></p><p></p><p>Firstly, Lisa Stevens has a prolific resume in the industry. She has some early design credits, but found her place behind the scenes. But was involved in the creation of Ars Magica, Vampire the Masquerade, Magic the Gathering, and the acquisition of TSR.</p><p></p><p>Opposed to Critical Role, which has zero experience running any kind of company, let alone a game company. Marisa Ray is the content manager and helps run the show and the network, but that’s a very different beast than a game/ publishing company.</p><p></p><p>Now, I’m sure they could partner with someone to manage that. Hire a bunch of people skilled at RPG design and create a book department. Spin their name in gaming to become the second or third biggest RPG. </p><p>But, again... <strong><em>why</em></strong>? </p><p>What does it get them?</p><p></p><p>It doesn’t make the show better. It doesn’t give the audience something they don’t have already. It doesn’t bring more viewers to the show. It certainly doesn’t help them with their day job, which pays their bills and maintains their LA lifestyle. </p><p>Meanwhile, D&D is doing all the hard work and they’re using that game for free. And likely getting books and minis from WotC. Plus sponsorship $$ from D&D Beyond. </p><p>What’s the benefit?</p></blockquote><p></p>
[QUOTE="Jester David, post: 7579597, member: 37579"] No idea. Why on Earth would they even consider a Critical Role RPG? Firstly, Lisa Stevens has a prolific resume in the industry. She has some early design credits, but found her place behind the scenes. But was involved in the creation of Ars Magica, Vampire the Masquerade, Magic the Gathering, and the acquisition of TSR. Opposed to Critical Role, which has zero experience running any kind of company, let alone a game company. Marisa Ray is the content manager and helps run the show and the network, but that’s a very different beast than a game/ publishing company. Now, I’m sure they could partner with someone to manage that. Hire a bunch of people skilled at RPG design and create a book department. Spin their name in gaming to become the second or third biggest RPG. But, again... [B][I]why[/I][/B]? What does it get them? It doesn’t make the show better. It doesn’t give the audience something they don’t have already. It doesn’t bring more viewers to the show. It certainly doesn’t help them with their day job, which pays their bills and maintains their LA lifestyle. Meanwhile, D&D is doing all the hard work and they’re using that game for free. And likely getting books and minis from WotC. Plus sponsorship $$ from D&D Beyond. What’s the benefit? [/QUOTE]
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Could Critical Role launch their own RPG?
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