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General Tabletop Discussion
*Dungeons & Dragons
Could D&D Die Again?
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<blockquote data-quote="humble minion" data-source="post: 8840717" data-attributes="member: 5948"><p>I reckon D&D is pretty safe, actually.</p><p></p><p>I don't think WotC/Hasbro are likely to be on the hook if the D&D movie loses money. They'd have licenced the IP to a studio, who invested in a production company, and the company would have borrowed against the expected returns of the film. Maybe WotC could be in line for royalties/bonuses whatever if the movie does well, but there's no way they'd be exposed to any losses. That's why you have LLCs.</p><p></p><p>MtGs issues are certainly a problem for WotC, but not so much for D&D. Absolute worst case for MtG, everyone stops buying it completely, and WotC goes broke. Which certainly isn't a good thing - but then there'd be an asset sale, and D&D is still doing well, so its rights and IP still have value. Someone else would buy it (and no, Justin LaNasa couldn't afford it!) And you don't buy something like that unless you intend to use it. The absolute worst case I could think of here is that maybe it gets bought out by a computer games company - EA or someone - for the IP, with the RPG a distant second priority, like what happened to White Wolf back in the day. But I don't even think that's likely. D&Ds ttrpg revenues VASTLY outweigh D&D computer game revenues over the past decade or so. Why kill a goose that lays the golden egg?</p><p></p><p>And if ABSOLUTELY everything goes wrong, maybe WotC does a Lorraine Williams and borrow against the D&D IP to prop up the other failing lines, but does so in such a way that in the case of default the IP is split between different lenders who for some moronic reason refuse against their own best interests to cooperate in unifying it and selling it off so there's no way for any single entity to own and publish official D&D ever again - there's still the OGL. Someone would do a Pathfinder on 5e on day 1, and that's even assuming that something that already exists, like A5E, didn't become the community standard.</p><p></p><p>D&D ain't going anywhere.</p></blockquote><p></p>
[QUOTE="humble minion, post: 8840717, member: 5948"] I reckon D&D is pretty safe, actually. I don't think WotC/Hasbro are likely to be on the hook if the D&D movie loses money. They'd have licenced the IP to a studio, who invested in a production company, and the company would have borrowed against the expected returns of the film. Maybe WotC could be in line for royalties/bonuses whatever if the movie does well, but there's no way they'd be exposed to any losses. That's why you have LLCs. MtGs issues are certainly a problem for WotC, but not so much for D&D. Absolute worst case for MtG, everyone stops buying it completely, and WotC goes broke. Which certainly isn't a good thing - but then there'd be an asset sale, and D&D is still doing well, so its rights and IP still have value. Someone else would buy it (and no, Justin LaNasa couldn't afford it!) And you don't buy something like that unless you intend to use it. The absolute worst case I could think of here is that maybe it gets bought out by a computer games company - EA or someone - for the IP, with the RPG a distant second priority, like what happened to White Wolf back in the day. But I don't even think that's likely. D&Ds ttrpg revenues VASTLY outweigh D&D computer game revenues over the past decade or so. Why kill a goose that lays the golden egg? And if ABSOLUTELY everything goes wrong, maybe WotC does a Lorraine Williams and borrow against the D&D IP to prop up the other failing lines, but does so in such a way that in the case of default the IP is split between different lenders who for some moronic reason refuse against their own best interests to cooperate in unifying it and selling it off so there's no way for any single entity to own and publish official D&D ever again - there's still the OGL. Someone would do a Pathfinder on 5e on day 1, and that's even assuming that something that already exists, like A5E, didn't become the community standard. D&D ain't going anywhere. [/QUOTE]
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