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Could D&D Die Again?
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<blockquote data-quote="JEB" data-source="post: 8841113" data-attributes="member: 10148"><p>You're correct that games like Monopoly and Diplomacy do just fine without getting serious overhauls, but they still remain in print, and therefore still have a presence on store shelves that makes it easier for new fans to be introduced to them (either directly, or through others who can conveniently buy copies for friends and family).</p><p></p><p>Communities for out-of-print games can be surprisingly vital for years or decades after a game goes out of print, but growing or even maintaining such communities becomes tougher as new fans have more and more difficulty finding copies of the game. (Retroclones, FWIW, represent a clever workaround to this problem - although I can only think of a single example, Pathfinder, that's ever managed success on the level of the source game. And some would debate if Pathfinder really counts as a retroclone.)</p><p></p><p>That all said, I would expect that if D&D was no longer considered worth supporting in its current form (with core rulebooks, adventures, sourcebooks, etc.), we'd see some kind of truly evergreen, Monopoly-type D&D game replace it. Something like the current Starter Set, perhaps with an occasional update or expansion set. The brand likely has enough value to keep product on the shelves indefinitely in some form... but not necessarily the form many current fans would prefer.</p></blockquote><p></p>
[QUOTE="JEB, post: 8841113, member: 10148"] You're correct that games like Monopoly and Diplomacy do just fine without getting serious overhauls, but they still remain in print, and therefore still have a presence on store shelves that makes it easier for new fans to be introduced to them (either directly, or through others who can conveniently buy copies for friends and family). Communities for out-of-print games can be surprisingly vital for years or decades after a game goes out of print, but growing or even maintaining such communities becomes tougher as new fans have more and more difficulty finding copies of the game. (Retroclones, FWIW, represent a clever workaround to this problem - although I can only think of a single example, Pathfinder, that's ever managed success on the level of the source game. And some would debate if Pathfinder really counts as a retroclone.) That all said, I would expect that if D&D was no longer considered worth supporting in its current form (with core rulebooks, adventures, sourcebooks, etc.), we'd see some kind of truly evergreen, Monopoly-type D&D game replace it. Something like the current Starter Set, perhaps with an occasional update or expansion set. The brand likely has enough value to keep product on the shelves indefinitely in some form... but not necessarily the form many current fans would prefer. [/QUOTE]
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