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Could D&D Die Again?
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<blockquote data-quote="Catolias" data-source="post: 8841172" data-attributes="member: 7017236"><p>Simply, no matter how much you might not think, yes D&D could die again and it’s probably quite likely.</p><p></p><p>How? Here are my possible scenarios</p><ul> <li data-xf-list-type="ul">Hasbro/Wotc could make bad business decisions in other or new areas that could cascade into it’s D&D section. Alternatively, it might make a questionable announcement in D&D (for instance the recurring issue it faces of racism in characters and fantasy design). It could also face exposure for having racist or sexist hiring practices, or having production lines being created by modern slave labour. Think of this as a BLM / me-too issue mark 2. Ethics and reputational damage is a serious problem. There are only so many times people will accept “thoughts and prayers” over real action.</li> <li data-xf-list-type="ul">Hasbro/work make a decision in the D&D area that just doesn’t work because they misunderstood / misread what they needed to do to make it work. Call this the Google Stadia scenario where a company’s attempt to create an online gaming platform on a subscription basis does not work (and is costly to maintain too). D&D beyond +vtt?</li> <li data-xf-list-type="ul">Hasbro/wotc could be hit by unforeseen circumstances. This might be debts or an outlier event such as massive fraud perpetrated against the company. This is not impossible in light of current economic problems worldwide, especially if they have debt repayment to service new lines or develop D&D but impact their profit margins.Think of this type of scenario as an Enron-like disaster.</li> <li data-xf-list-type="ul">Hasbro and WotC success could be its downfall in the form of a corporate takeover. This might involve someone seeking taking control or improving the chance of control of the company board. Such decisions might seem distant to D&D success, but there might be significant impacts in situations where decisions are made to alter or refocus the company’s direction. This is especially when the decisions are poorly communicated. This scenario is similar to what is occurring currently with the Elon Musk and Twitter.</li> <li data-xf-list-type="ul">Updating D&D is calculated risk of wanting everyone to get on board and buy new products but without creating new or enhancing existing splintered groups of earlier gaming systems (eg pathfinder). Mismanaging that risk is significant and splintering seems likely given the outpouring of support and popularity of 5e. This is a scenario of killing the goose that lays the golden egg.</li> </ul></blockquote><p></p>
[QUOTE="Catolias, post: 8841172, member: 7017236"] Simply, no matter how much you might not think, yes D&D could die again and it’s probably quite likely. How? Here are my possible scenarios [LIST] [*]Hasbro/Wotc could make bad business decisions in other or new areas that could cascade into it’s D&D section. Alternatively, it might make a questionable announcement in D&D (for instance the recurring issue it faces of racism in characters and fantasy design). It could also face exposure for having racist or sexist hiring practices, or having production lines being created by modern slave labour. Think of this as a BLM / me-too issue mark 2. Ethics and reputational damage is a serious problem. There are only so many times people will accept “thoughts and prayers” over real action. [*]Hasbro/work make a decision in the D&D area that just doesn’t work because they misunderstood / misread what they needed to do to make it work. Call this the Google Stadia scenario where a company’s attempt to create an online gaming platform on a subscription basis does not work (and is costly to maintain too). D&D beyond +vtt? [*]Hasbro/wotc could be hit by unforeseen circumstances. This might be debts or an outlier event such as massive fraud perpetrated against the company. This is not impossible in light of current economic problems worldwide, especially if they have debt repayment to service new lines or develop D&D but impact their profit margins.Think of this type of scenario as an Enron-like disaster. [*]Hasbro and WotC success could be its downfall in the form of a corporate takeover. This might involve someone seeking taking control or improving the chance of control of the company board. Such decisions might seem distant to D&D success, but there might be significant impacts in situations where decisions are made to alter or refocus the company’s direction. This is especially when the decisions are poorly communicated. This scenario is similar to what is occurring currently with the Elon Musk and Twitter. [*]Updating D&D is calculated risk of wanting everyone to get on board and buy new products but without creating new or enhancing existing splintered groups of earlier gaming systems (eg pathfinder). Mismanaging that risk is significant and splintering seems likely given the outpouring of support and popularity of 5e. This is a scenario of killing the goose that lays the golden egg. [/LIST] [/QUOTE]
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