Paizo making products for 4e wold be like WOTC making products for Pathfinder/3e. Not a smart business model!
Good job dismissing all the evidence. After you've got rid of all the evidence, we're left with pure mathematical probability, which gives us a 50/50 chance Pathfinder is beating D&D4
No, just weeping, quietly. Mathematicians have been through worse... much worse.Somewhere, a mathematics major is having an aneurysm.
If anyone could do it, ENworld can. The Zeitgeist path is just awesome. And the neutral path taken by providing it to 4e and PF is awesome. Gamers of every stripe deserve awesome adventures, not just those who prefer one system over another. You know what I'm sayin'?No, just weeping, quietly. Mathematicians have been through worse... much worse.
They are more hardy than you think.
I will admit, however, that if another company wanted to license and republish 4e conversions of older Adventure Paths, it might be good for Paizo, since they would not need to use their own resources in the conversions. (Crimson Throne is great in 3.5, runs well in Pathfinder, I see no reason that it would do poorly in 4e.)
It ain't gonna happen, most like, but... maybe EN Publishing? They do have experience translating between the two systems.
The Auld Grump
Darwinism said:Paizo's current problem is that they've married themselves to an older system and that's one of their chief aspects. If they want to expand they will have to ditch 3.5 at some point and come out with an improved system. But, in their current model, that will mean that they'll lose people that think 3.5 was Gygax's Dream System Which None Could Supplant.
Darwinism said:You're under the very, very silly assumption that Hasbro concerns itself with WotC dealings. WotC very likely gets a carte blanche. They've got M:tG, anything else they do is icing on the delicious money cake. Hasbro likely won't get involved because WotC is a couple percentage points, at best, of their actual earnings and they have much bigger fish to fry.
Darwinism said:As much as Seelah is a huge badass and awesome, her boobplate is just stupid. Yeah, she's a chick, awesome, she doesn't need her boobs outlined by full plate.
Darwinism said:I do not see much "new blood" in any Pathfinder Society group; it's nearly always older guys and maybe some of their kids. This has to change, and a Beginner's Box to 3E isn't the way; RPGs have to try to become more accessible to more people as they progress. This isn't bad. This is the opposite of bad, but just like people who grew up on NES you have naysayers lamenting the woes of this newer generation that just doesn't appreciate system mastery for the true artform it is.
Darwinism said:The thing is that D&D is trying to get new people into the game via Encounters and Essentials. Even though I dislike some previous seasons of Encounters and I think Essentials characters are boring in the long run, they're doing something Paizo is ignoring and actively trying to get people into the hobby via sponsored play. Even though 3E is far from my favorite system I would prefer to see Paizo trying to make it more accessible to beginners with less of an emphasis on system mastery and caster supremacy.
Darwinism said:Being familiar with both 3E and 4E on the DM's side I will tell you that 4E is far, far easier to design for.
Darwinism said:And that's why Pathfinder should try and emulate something like Encounters. The hobby has to have new blood and it can't rely on random outgoing players for it; the producers must encourage it.
Nope. Those are classes and actually have no indication to what they do except for people who have played the game for 40 years especially with Wizard. As Darwinism correctly pointed out its the train phenomenon at its finest.Fighter, Wizard, Rogue, Cleric - these have been the grok'd terms for nearly 40 years! Nothing is easier than that.
Nope. Those are classes and actually have no indication to what they do except for people who have played the game for 40 years especially with Wizard.
Paizo's current problem is that they've married themselves to an older system and that's one of their chief aspects. If they want to expand they will have to ditch 3.5 at some point and come out with an improved system.
But, in their current model, that will mean that they'll lose people that think 3.5 was Gygax's Dream System Which None Could Supplant.
Are they? A single person in my group has the Rise of the Runelords books. That's it. The rest he wings, and we toss suggestions at him from people that are freely translating it. That's not a good investment for Paizo; if they had player guide for 4E I'd buy it, and if they had a 4E setting I'd buy it, but they've got zero money from me when they could easily have more if they'd just annoy a couple angry nerds and go cross-system with very little effort. Most of their stuff is just straight fluff and 4E design is far easier than 3E, what with CR being the mess of broken it's always been.
Here's the thing; 3.X was not going strong. If it had been going strong, 4E wouldn't have been considered. People were playing 3.X, to be sure, but it had run its little splatbooky course.
Oh and please provide actual numbers that PF is the best-selling RPG on the market or stop claiming that, thanks in advance.
You're under the very, very silly assumption that Hasbro concerns itself with WotC dealings.
God, I hope you're wrong. Hasbro has killed lines that seemed to be doing well and made money. If it's not making a certain amount of money, I'm sure it is catching the eye of someone important. Why do you think that new editions are created, anyway? Because the designers think, "I have this new vision of the game and it needs to be shared with the world?" Heh, no. Changes within a company to their chief product is almost always motivated by one thing - money. And Hasbro knows how much money MtG makes. If it makes X amount alone, and MtG and D&D combined only makes X + 11%, if that 11% (for example) is not covering the amount it takes to run D&D, I'd bet my life that Hasbro would either demand profitability out of D&D or they cut their losses and shelve it.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.