Tar-Edhel said:
Exactly. FRCS p.35: Improved Counterspelling
Has anyone really ever used a counterspell? We play 3rd edition since day1 and I am still waiting to see that happen.
I toyed with the idea of a counterspelling specialist a few months ago but I finally dropped the idea. The concept is cool but I am afraid it is not a very effetive tactic. Well, not effective enough to take that path, IMHO.
Yes, actually. Nearly a half-dozen times, in a single eno




er. heh.
Specifically, this was in teh Forge of Fury module, and we (being the experienced AD&D veterans we are) had, of
course, found the "well" hidden rear entry.
Well, at one point, pretty much encamped there to rest-and-recover a bit, we got jumped by the (leftover) Troglodytes. The shaman kept trying to pelt us with
RayofFrost, and having not much better to do with my 0-level slots (and being out of higher slots), I engaged in a counterspelling duel, heh. About, oh, five times ... theDM says "okay he's casting his spell" ,,, I'd make my spellcraft check (ludicrously easy, really ... even for a merely 3d level PC) ... I'd burn the slot to counter ... the DM would look a bit more peeved/frustrated. Lather, rinse, repeat.
Heh.
...
But, no ... never, not ONE single time, since then. With Improved Counterspell, and a Haste effect going, I might've considered it. Still ... I usually found it more profitable to ready a ranged attack, for "when an enemy begins spellcasitng" ... if I wasn't trying to pound him anyway (if you're only applying some small extra damage, sometimes delaying it until the enemy is mid-spellcasting can enhance the effects of your minor, non-Fighter-type contribution ...).