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Counting blows instead of HP
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<blockquote data-quote="mmadsen" data-source="post: 5703622" data-attributes="member: 1645"><p>Yes, one extreme version of the idea would be to fold all forms of defense and toughness into AC and all forms of attack and damage into the attack bonus, so that a successful attack roll would not mean <em>hitting</em> but <em>hurting</em> the target.</p><p></p><p>A less extreme version would be to replace AC with a Defense stat reflecting just dodging, parrying, and avoiding attacks (like Touch AC) and a Toughness stat reflecting armor, size, constitution, and ability to withstand attacks that hit.</p><p></p><p>So the first roll would determine if the attack hit, and the second roll would determine if the attack put the target out of the fight.</p><p></p><p></p><p><em>"You keep using that word. I do not think it means what you think it means."</em></p><p></p><p><a href="http://en.wikipedia.org/wiki/Principle_of_Evil_Marksmanship#Stormtrooper_Effect" target="_blank">Stormtrooper Effect</a>:</p><p style="margin-left: 20px">Imperial Stormtroopers in the original Star Wars trilogy possessed overwhelming numbers, professional military education and training, full armour, and military-grade firepower. At the beginning of Star Wars Episode IV: A New Hope, the Stormtroopers are portrayed as lethal when boarding a rebel ship, overwhelming it and killing most resistance in what seems like mere moments while taking only minimal losses themselves. At one point Obi-Wan Kenobi even comments on their effectiveness to Luke Skywalker when the pair find the destroyed Jawa sandcrawler, saying "These blast-points... Only Imperial Stormtroopers are so precise." Despite this, stormtroopers appear to be incapable of defeating the film's protagonists.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">This concept can also apply to aerial combat. In Something Something Something Dark Side (a Family Guy parody of Star Wars Episode V: The Empire Strikes Back), Peter Griffin (as Han Solo) comments in the space battle, "Don't worry, we've got four of the five main characters on this ship. I'm pretty sure we're safe."</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The GURPS roleplaying game makes reference to an "Imperial Stormtrooper School of Marksmanship", whose graduates are inexplicably poor shots; for example, "The Nazis in Indiana Jones and the Last Crusade must all have studied at the Imperial Stormtrooper School of Marksmanship."[3] The game system includes optional rules titled Imperial Stormtrooper Marksmanship Academy designed to make large numbers of nameless characters ineffective.</p><p>What you describe is more of a <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/GlassCannon" target="_blank">glass ninja</a>. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="mmadsen, post: 5703622, member: 1645"] Yes, one extreme version of the idea would be to fold all forms of defense and toughness into AC and all forms of attack and damage into the attack bonus, so that a successful attack roll would not mean [i]hitting[/i] but [i]hurting[/i] the target. A less extreme version would be to replace AC with a Defense stat reflecting just dodging, parrying, and avoiding attacks (like Touch AC) and a Toughness stat reflecting armor, size, constitution, and ability to withstand attacks that hit. So the first roll would determine if the attack hit, and the second roll would determine if the attack put the target out of the fight. [i]"You keep using that word. I do not think it means what you think it means."[/i] [url=http://en.wikipedia.org/wiki/Principle_of_Evil_Marksmanship#Stormtrooper_Effect]Stormtrooper Effect[/url]: [Indent]Imperial Stormtroopers in the original Star Wars trilogy possessed overwhelming numbers, professional military education and training, full armour, and military-grade firepower. At the beginning of Star Wars Episode IV: A New Hope, the Stormtroopers are portrayed as lethal when boarding a rebel ship, overwhelming it and killing most resistance in what seems like mere moments while taking only minimal losses themselves. At one point Obi-Wan Kenobi even comments on their effectiveness to Luke Skywalker when the pair find the destroyed Jawa sandcrawler, saying "These blast-points... Only Imperial Stormtroopers are so precise." Despite this, stormtroopers appear to be incapable of defeating the film's protagonists. This concept can also apply to aerial combat. In Something Something Something Dark Side (a Family Guy parody of Star Wars Episode V: The Empire Strikes Back), Peter Griffin (as Han Solo) comments in the space battle, "Don't worry, we've got four of the five main characters on this ship. I'm pretty sure we're safe." The GURPS roleplaying game makes reference to an "Imperial Stormtrooper School of Marksmanship", whose graduates are inexplicably poor shots; for example, "The Nazis in Indiana Jones and the Last Crusade must all have studied at the Imperial Stormtrooper School of Marksmanship."[3] The game system includes optional rules titled Imperial Stormtrooper Marksmanship Academy designed to make large numbers of nameless characters ineffective.[/Indent] What you describe is more of a [url=http://tvtropes.org/pmwiki/pmwiki.php/Main/GlassCannon]glass ninja[/url]. ;) [/QUOTE]
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