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Coupe de Grace: auto hit?
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<blockquote data-quote="Switchback" data-source="post: 4303577" data-attributes="member: 69793"><p>I guess everyone will have to go their own way until this is clarified by an official answer. Some perhaps feel it is clarified but I don't. Most of these explanations for my questions amount to hand-waving.</p><p></p><p>A Coup de Grace has long been understood as a common sense method of dealing with a creature that otherwise had no defense from being slain outright. It absolved the group of going through the motions of hacking through hundreds of hit points.</p><p></p><p>In combat, the act becomes somewhat more difficult but not overly so. It is not <em>hitting</em> the helpless creature that should be in doubt (any more than hitting a static table or door) but whether you can do enough damage before the creatures comes to. </p><p></p><p>If you have time to take a standard action, you have time to deliver a fairly lethal blow. Whether that is slashing their neck, stabbing them in their eye, or putting a sledgehammer in their crotch. Take your pick. But until the situation is 100% clear, I refuse to accept that my fighter can’t easily connect on the unconscious ogre at his feet, just because Bilbo the Halfling is over in the other corner fighting a large rat.</p><p></p><p>If the ruling comes down as advocated by some in this thread, it will no doubt be only so because they decided to make a level 1 Sleep spell that rendered creatures unconscious and fear over-powering it. A rather poor reason to botch up common sense mechanics so severely.</p></blockquote><p></p>
[QUOTE="Switchback, post: 4303577, member: 69793"] I guess everyone will have to go their own way until this is clarified by an official answer. Some perhaps feel it is clarified but I don't. Most of these explanations for my questions amount to hand-waving. A Coup de Grace has long been understood as a common sense method of dealing with a creature that otherwise had no defense from being slain outright. It absolved the group of going through the motions of hacking through hundreds of hit points. In combat, the act becomes somewhat more difficult but not overly so. It is not [I]hitting[/I] the helpless creature that should be in doubt (any more than hitting a static table or door) but whether you can do enough damage before the creatures comes to. If you have time to take a standard action, you have time to deliver a fairly lethal blow. Whether that is slashing their neck, stabbing them in their eye, or putting a sledgehammer in their crotch. Take your pick. But until the situation is 100% clear, I refuse to accept that my fighter can’t easily connect on the unconscious ogre at his feet, just because Bilbo the Halfling is over in the other corner fighting a large rat. If the ruling comes down as advocated by some in this thread, it will no doubt be only so because they decided to make a level 1 Sleep spell that rendered creatures unconscious and fear over-powering it. A rather poor reason to botch up common sense mechanics so severely. [/QUOTE]
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Coupe de Grace: auto hit?
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