covaithe's E1: Death's Reach

[sblock=ooc and further corrections]Stonegod hasn't managed to post for Batin yet, and to keep things moving I'm gonna fill in for him. We've got a long ways to go...

Also, the damage from lifesapping hate was cold and necrotic, which means Kylek resisted all of it.
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Round 1, continued

Massacre feels his bones creak in the cold of the other lich's spell, and Lucifa screams her displeasure. She bears her master aloft, where he summons a huge field of writhing black tentacles, trapping many of the foes. His words to the other lich are lost in the wind. (ooc: Lucy takes 10 ongoing, Massacre takes 10 but resists the necrotic, so 5. Lucy takes a further 5 from the lich's aura. Black tentacles hits rider 2, rider 3, goristro, and cambion. 20 necrotic, and immobilized (save ends), and creates a zone of difficult terrain. The goristro resists the damage (variable set to necrotic), and eats the -5 from Orb of Imp. Massacre and Lucy both save.)

Batin feels the life drain from him as the lich's terrible aura overcomes his vitality. Nonetheless his blade lashes out, scoring the lich deeply with flame and ice. The cold seems almost harmless to the undead, to Batin's surprise. Batin makes sure he has the lich's attention, then backs away a step, luring it away from his companions. (5 necrotic damage from starting in the lich's aura. Greenflame blade hits AC 40 for 35 fire and cold damage, which hits. The lich resists 15 of the cold damage, leaving 20 total. Batin marks the lich with Aegis of Assault, and shifts to AA 17.)

The cambion points a claw, and a ray of dull red energy leaps toward Sarenax, which the cleric is unable to dodge in time. She easily shakes off the tentacles, but they have pinioned her wings for long enough that she loses her momentum and tumbles heavily to the ground. (baleful ray hits for 16 fire and necrotic. (This despite the -4 for clumsy flying, which I forgot.) She saves vs. immobilized, but hasn't flown 2 squares this turn and crashes. She falls, taking 12 damage.)

One of the riders manages to break free of the tentacles, but the other is stuck fast. (Rider 3 saves, Rider 2 fails.)


[sblock=initiative and status]

enemy initiatives: rolls

37. Undead Rider 5 damage, 5 temp hp, marked by Batin
37. Shadowclaw 1 dead
33. Massacre HP 86/102, surges 7/7, altitude 1
27. Batin HP 150/165 Surges 10/10
20. Cambion 32 damage, prone
19. Rider 2 20 damage, immobilized (save ends)
19. Rider 3 20 damage
19. Kalas HP 186/197 Surges 11/11, 10 ong. cold and necrotic (save ends) <== You're up
16. Kylek HP 124/124 Surges 14/14, 10 ong. cold and necrotic (save ends)
16. Sarenax HP 90/142 Surges 9/9, 10 ong. cold and necrotic (save ends)
14. Anostor HP 180/180 Surges 13/13
11. Goristro unharmed, immobilized (save ends, -5 to saves), resisting 20 necrotic

Mounts:
Lucifa HP 65/106 surges 1/1
Gilthanas HP 138/138 surges 2/2

Auras and zones:
  • Massacre: Aura 3; living enemies take 5 necrotic, undead enemies take 5 radiant.
  • zone, burst 5 on AJ-33, evard's black tentacles. Difficult terrain, and Massacre's enemies are subject to attacks when if Massacre sustains it. Lasts TENT (massacre)
  • lich, Aura 5: living enemies take 5 necrotic when entering or starting their turn there.

Resources used:
  • Undead rider: deadwinter step, lifesapping hate
  • Kalas: mirrored caparison
  • Massacre: Evard's black tentacles, orb of imposition
  • Goristro: variable resist (necrotic)
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[sblock=map]
massacres_tower02.png

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[sblock=OOC]Before I forget again, Sarenax has an aura of sorts as well. Bloodied enemies starting their turn within 5 squares of him take 2 radiant damage. Because that 2 damage is totally going to change the course of the battle, y'know? ;) I put it in his stat block now so it's harder to forget.

Also, ren doesn't usually post on weekends, for those of you who don't know.[/sblock]
[sblock=Sarenax]Sarenax the Reaper- Male Dragonborn Cleric 21
Initiative: +13, Passive Perception: 25, Passive Insight: 30
AC:37, Fort:32, Reflex:31, Will:31 -- Speed:6 (8 when bloodied)
HP:90/142, Bloodied:71, Surge Value:37, Surges left:9/9
Action Points: 1
Aura: Astral Vibrance. Bloodied enemies starting their turn within 5 squares take 2 radiant damage.
Powers -
Righteous Brand
Priest's Shield

Strengthen the Faithful
Astral Wave
Inspiring Strike/Promise of Victory
Blinding Light
Bastion of Health
Channel Divinity (Death Knell)
Healing Word [ ] [ ] [ ]
Dragon Breath
Student of the Sword
Second Wind

Divine Power
Wrath of the Faithful
Indomitable Spirit
Angel Ascendant
Bless
Mass Cure Light Wounds
Angelic Presence
Divine Armor


Cord of Divine Favor
Ruby Scabbard

Cloak of Displacement
Black Feather of the Raven Queen
Gloves of the Healer
Obsidian Steed


Conditions:
Ongoing 10 cold and necrotic

Full character sheet[/sblock]
 
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Seeing the action erupting all around him, Kalas shakes off the rust (and icy cold) that had grown during his years of solitude and pointed his fine blade at the undead creature in front of her cleric. Gilthanas nods and both him and Kalas disappear from view for a moment, reappearing on the other side of rider.

From atop his stead, Kalas rumbles "He who has violated Her laws shall pay for those crimes!". Kalas swings his blade from atop the fiery steed attempting to immobilize his foe, but the immediacy of the battle has thrown off his focus. With a roar, he swings again at his foe with the fierceness of a predatory animal, but again his blade is errant.

[sblock=Actions]
Save vs ongoing damage (beg of turn) (1d20+1=10) Save at beginning of turn from Font of Life, take no damage
Move: Teleport to AA/AB18/19 (I think) to get a flank with Sarenex
Free: Mark all adjacent enemies
Minor: Lawbreaker's Doom (Whenever I hit the undead rider, it takes 7 more damage and is slowed TENT
Standard: Creeper's Grasp (Vs Ref; Damage (1d20+28=32, 2d8+25=33) )*sigh, not a good start to the rolls. If it hits, immobilized TENT
AP: Predatory Guardian Vs AC; Damage (1d20+28=30, 2d8+25=39) *Yikes!!!!
A 4 and a 2 on the first two attack rolls...*sigh*
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[sblock=MiniKalas]Kalas Graybeard—Male Revenant (Human) Warden/Son of Mercy/Chosen of the Raven Queen
Initiative: +15 ; Passive Perception: 36, Passive Insight: 27
Senses:Low-Light; Resistances: 20 Fire (when mounted, otherwise 10), 15 Necrotic
HP: 186/197, Bloodied: 98, Surge: 56, Surges left: 11/11
AC: 37, Fort: 34, Reflex: 31, Will: 34; — Speed:6
Action Points: 0, Second Wind: Not Used
Powers -
Thorn Strike
Weight of Earth

Dark Reaping
Stalker's Positioning
Creeper's Grasp

Call Forth the Harvest
Lawbreaker's Doom
Dispensed Justice

Form of the Oak Sentinel
Form of the Rowan Sentinel
Blizzard Strike

Shield of Stone
Red Death
Cleansing Earth

Nature's Abundance
Blood Oath Fulfilled
Bear's Endurance

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[sblock=OOC]Well, seems I spoke too soon! I noticed that Creeper's Grasp is supposed to be vs. Reflex though, correct? Probably won't make a difference, but you never know.[/sblock]
 


Kylek strode across the battlefield toward the entangled foes, eyes smoldering with dangerous contempt.

I have more important things to do than deal with the likes of you, he boomed.

He spread his thick arms wide, raising his sorcerous tools in a grand gesture. The air along the upper edge of the writhing mass of tentacles began to take a coiling ophidian shape made of cold and wind and snow. With a roar like a howling storm the serpentine mass reared back and unleashed a blast of bone chilling cold over the enemies closest to it.

Growling, Kylek turned his head back toward the melee surrounding the undead creature. With an easy motion he leveled the dragon carved rod at it.

That includes you, lich.

Kylek snarled a word that sounded like ice breaking, frozen mist rolling from his heavy jaw as a he unleashed a crackling icy blast toward the skeletal foe.



[sblock=ooc]

move: move to AB27

AP

standard: Conjure blackfire serpent at AE35
Blackfire Serpent: Chr vs Ref [Area: AF,AG,AH/36,37,38] (Target Order: goristo, rider 3) (1d20+26=30, 1d20+26=37) [edit: Forgot the mount. Attack roll against rider 3's mount. (1d20+26=45)]
Cold Damage (2d12+27=46), and gains vulnerable cold 5 until the end of Kylek's next turn.
Hit or miss they're slowed (save ends) [from Icy Action].

standard: Dragon Frost: Chr vs Fort (Target: undead rider) (1d20+26=39)
Cold Damage (2d8+27+8=42), push undead rider to Z18 and and gains vulnerable cold 5 until the end of Kylek's next turn. Kylek gain 8 temp HP.

Saving Throw: Ongoing Damage (1d20=13)


Kylek's arcane attacks ignore the first 15 points of cold resist.

[sblock=rules stuff]
Has there been a change to the way resist work? I think that only the lower of two resist applies. I.E. if you you take 10 thunder and lightning damage from an attack and have only thunder resist you take the full damage, if you have thunder and lightning resist 5 each you still take 5 damage, and if you had 10 thunder and 5 lightning resist you would take 5 damage.

I only mention this because I think Kylek would still have taken some damage, stacking the resist seems kind of powerful, and I think Batin would have bypassed the resistance by having multiple energy types (especially since he spent a feat for it), unless the lich has fire resist as well.

Anyway I don't want to get too hung up over the rules, but I thought this was worth mentioning.
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[/sblock]
[sblock=ministats]Kylek- Male Dragonborn Sorcerer/Blizzard Mage/Demigod 21
Initiative: +12, Passive Perception: 22, Passive Insight: 22
AC:36, Fort:34, Reflex:32, Will:36 -- Speed:6
Resist:15 cold, 15 necrotic
HP:113(+8 temp)/124, Bloodied:62, Surge Value:32, Surges left:14/14
Action Points: 0
Powers -
Burning Spray
Dragon Frost

Rimestorm
Winter's Clutch
Downbeat of Wings
Stalking Frost
Spatial Trip
Sudden Scales
Narrow Escape
Draconic Majesty
Dragon Breath
Battle Awareness
Second Wind

Adamantine Echo
Lightning Daggers
Blackfire Serpent
Blizzard
Cloak of Freezing Wind
Circlet of Mental Onslaught
Cloak of Displacement
Counterstrike Guards
Exodus Knife
Pouch of Frozen Passage
Ring of Feather Fall
Ring of Tenacious Will


Conditions:

Full character sheet[/sblock]
 
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[sblock=ooc]

Regarding my earlier post about resist, I just realized you're using the pre-errata rules and if you don't know about the errata what I was saying probably sounds like gobbledygook.

old rule said:
Resistance or immunity to one keyword of a power does not protect a target from the power’s other effects. When damage of a power is described as more than one type, divide the damage evenly between the damage types (round up for the first damage type, round down for all others). For example, a power that deals 25 fire and thunder damage deals 13 fire damage and 12 thunder damage.

new rule said:
Resistance or immunity to one keyword of a power does not protect a target from the power’s other effects. Also, resistance doesn’t reduce damage unless the target has resistance to each type of damage from the attack, and then only the weakest of the resistances applies. For example, a character who has resist 10 lightning and resist 5 thunder who takes 15 lightning and thunder damage takes 10 damage because the resistance value to the combined damage types is limited by the lesser of the two resistances.

Don't know which you want to use, but that should make more sense.

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The lich's perverse aura saps more life from his flesh, but Sarenax is unperturbed. Continuing where Kalas left off, he declares, "And your crimes against Her are grievous. Judgement has been passed, and your punishment shall be death. Repent!" his voice booms like the lid of a tomb dropping, loud but as emotionless as ever. "Return to the endless rest and blackness of death and rescue your soul!"

Swirling black energy wells from the ground and restores his vitality as his words continue, and his scythe works back and forth, propelled by powerful muscles. On the first pass dark, purple-glowing blackness trails behind the blade, swirling around the lich before slamming into and being absorbed by the undead's eyes. Swift as lightning, the massive dragonborn brings the scythe back again in a deadly sweep. "Newcomer, Anostor. The time has come to show you are allied with us in our task. I give you the Raven Queen's blessings to strike down this blasphemy," the ebony dragonborn says as his dispassionate, calm eyes look into the tower to see the barbarian.
[sblock=Attn Cabana and Ren]First, Cabana: would you like Lucifa healed as the other target of healing word? That would get her up to full hp, and no one else is hurt enough to use a full surge, let alone all the bonus healing from a healing word.

Second, for both of you, how and when should I heal your mounts? They both have very few surges, so we need to be a little careful here. I have one encounter attack that heals without using a surge, and both my daily healing powers don't consume surges, but everything else does. Of course, a healing word on a mount with no surges left will still heal a good deal for them (5d6+5, avg 22.5). [/sblock]
[sblock=ooc]Start of turn: 10 ongoing cold and necrotic damage, 5 necrotic damage from lich's aura. Current hp: 75.

Minor: Oath of Enmity vs. undead rider. Effect lasts until end of my next turn.

Move: trade for minor, Healing Word on myself: 5d6+1d6+5+37=59, bringing me up to 134 hp. If Cabana wants Lucifa healed, she's the secondary target and is healed to full hp. Otherwise, the secondary target is no one (unless something happens to cause someone to need it by the time my turn happens).

AP: Blinding Light vs. undead rider: 1d20+27+2+4=48, 1d20+33=42, 2d12+17=32. End result: 48 vs. AC, 32 radiant damage. If it hits, the lich is blinded until the end of my next turn.

Standard: Righteous Brand vs. undead rider: 1d20+27+2+4=38, 1d20+33=48, 2d12+17=38. End result: 48 vs. AC, 38 damage (or 42 if it's bloodied before the attack). If the lich is vulnerable to radiant damage, it takes the extra damage as well (see Pervasive Light feat). If it's a hit, Anostor gains a +7 power bonus to all melee attack rolls against the target until the end of my next turn.

Save vs. ongoing damage (1d20=12).[/sblock]
[sblock=Sarenax]Sarenax the Reaper- Male Dragonborn Cleric 21
Initiative: +13, Passive Perception: 25, Passive Insight: 30
AC:37, Fort:32, Reflex:31, Will:31 -- Speed:6 (8 when bloodied)
HP:134/142, Bloodied:71, Surge Value:37, Surges left:8/9
Action Points: 0
Aura: Astral Vibrance. Bloodied enemies starting their turn within 5 squares take 2 radiant damage.
Powers -
Righteous Brand
Priest's Shield

Strengthen the Faithful
Astral Wave
Inspiring Strike/Promise of Victory
Blinding Light
Bastion of Health
Channel Divinity (Death Knell)
Healing Word [x] [ ] [ ]
Dragon Breath
Oath of Enmity
Second Wind

Divine Power
Wrath of the Faithful
Indomitable Spirit
Angel Ascendant
Bless
Mass Cure Light Wounds
Angelic Presence
Divine Armor


Cord of Divine Favor
Ruby Scabbard

Cloak of Displacement
Black Feather of the Raven Queen
Gloves of the Healer
Obsidian Steed


Conditions:
+4 bonus to attack rolls til start of my next turn. (Angelic Action)

Full character sheet[/sblock]
 
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[sblock=OOC]
Poor ol' Kalas. He's Mr. Ineffective so far.
[/sblock]

[sblock=LS]
Well, for Gilthanas, he'll need to be subjected to a direct attack to be damaged so I hope he's not hit too often (as we're bigger threats than him). That being said, if he's critical (<25% hp) then a healing word would be welcome.
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