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cover, armor, no helmet, head shot

So, the system has no specific rules for called shots means it's limited? But it does offer a varient rule for them in the DMG. So, now it's not limited. I called you a troll because trolls are not polite people who state not polite things without offering a shred of support. They also insult others for no reason as you are doing. If you'd like to start a discussion and bring up points and arguements, that would be great. But you can also do that with a little common curtiousy.

And all I was doing is stating an opinion. It shouldn't bother you any more then your opinions bother me. :D
 

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Whoosier Daddy said:
I´m just trying to adjucate a situation that could happen. I will not eliminate this situation just because the system is limited and has no rules for it...
I just asked for your opinion, but it seems that is not only the system that is limited

You might have better luck in the House Rules forum.

This forum is primarily discussing the rules as they actually work in D&D, not making up new rules to cover perceived flaws in the system.
 

From Wizards message boards where you also posted this question.

From Jachyra- This has already been discussed, I'm sure, but I'll post this anyway.Say a guard has been walking a set patrol path over and over. You've studied him, and he's walked past multiple times. YOu want to take him out with one shot from your bow, a head shot maybe. How would you adjust your attack role? or would you?
From Arturick- Okay, YOUR CHARACTER that you made and have adventured with for quite some time is guarding the party's camp, and has been for a few hours now. A very well hidden orc with a crossbow has been watching you, and wants to take you out with one shot. A head shot,perhaps. Oh, and he's got a potion of True Strike, so he isn't going to miss.
The whole party gets killed in their sleep, ending the adventure and leaving a really bad taste in everyone's mouth. The DM says that some guy on the internet said it should work that way.

I'm sorry, what was your question?


If you want hit locations, damage specifics, HP per locations look at (these are all from memory 10+ years ago)Phoenix Command, Swords and Sorcery (Or Swords and Spells, something like that), I think Twilight 2000 has crit charts too but those won't work so well for D&D. I think the Swords and Sorcery had just about everything you'd ever want. Charts for weapon types vs body types.

Such charts got my mages hand cut off by a party members fumble and in a different game a character killed by critical gunshots (throat/trachea, wrist, and the real killer Eye/Partial Brain. -540 HPs).
 

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