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CR for NPCs
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<blockquote data-quote="Remathilis" data-source="post: 6378596" data-attributes="member: 7635"><p>Well, based on the NPCS we have so far, there doesn't appear to be a "formula" per se. Its probably based on AC/HP/Damage output like a monster.</p><p></p><p>That said, I looked at the stats and kinda came up with a rough pattern.</p><p></p><p>WARRIORS: Classes that primarily fight and have no other special abilities roughly appear to have a CR equal to 1/3 their HD. This doesn't align perfectly though. My suggestion is to compare it to humanoid monsters in the Basic Doc/MM once you have the NPCs HP, AC, and attacks done.</p><p></p><p>CASTERS: Casters appear to have a CR equal to Caster level -3. Their HD is usually equal to caster level, to a minimum of 2. </p><p></p><p>SNEAKS: Sneak-attackers have no pattern I can find. Spies are level 4 rogues with 6 HD but CR 1., while assassins are CR 8, roughly equal to a rogue 8, but have 12 HD. </p><p></p><p>I'm sure the DMG will have more, but that might be a tactic to use for now.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6378596, member: 7635"] Well, based on the NPCS we have so far, there doesn't appear to be a "formula" per se. Its probably based on AC/HP/Damage output like a monster. That said, I looked at the stats and kinda came up with a rough pattern. WARRIORS: Classes that primarily fight and have no other special abilities roughly appear to have a CR equal to 1/3 their HD. This doesn't align perfectly though. My suggestion is to compare it to humanoid monsters in the Basic Doc/MM once you have the NPCs HP, AC, and attacks done. CASTERS: Casters appear to have a CR equal to Caster level -3. Their HD is usually equal to caster level, to a minimum of 2. SNEAKS: Sneak-attackers have no pattern I can find. Spies are level 4 rogues with 6 HD but CR 1., while assassins are CR 8, roughly equal to a rogue 8, but have 12 HD. I'm sure the DMG will have more, but that might be a tactic to use for now. [/QUOTE]
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