Worm Weird
Large Aberration (Elemental)
Hit Dice: 12d8 +24 (74 hp)
Initiative: +2
Speed: 30 ft.
Armor Class: 25 (+2 Dex, -1 Size, +14 Natural Armor)
Base Attack/Grapple: +18/+
Attack: Slam +9 (1d8+7)
Full Attack: 2 Slams +9 (1d8+7)
Face/Reach: 10ft. /10ft.
Special Attacks: Swallow Whole, Improved Grab
Special Qualities: Darkvision 60 ft., Blindsight
Saves: Fort +12, Ref +12, Will +18
Abilities: Str 24, Dex 15, Con 15, Int 12, Wis 10, Cha 1
Skills: Climb +12, Move Silently +12, Hide +10, Spot +6, Listen +6
Feats: Improved Initiative,
Environment: Any
Organization: Solitary or pair
Challenge Rating:
Treasure:
Alignment:
Advancement:
Level Adjustment: No Friggin' Way!
There's still alot to work on. Some stuff is missin, but the meat is all there. No pun intended!