Vindicator
First Post
I'm trying to design a cleric who specializes in creating non-magical healing mixtures and potions. Would Craft (alchemy) be the way to go skill-wise, or should I coin Craft (apothecary)?
That would fall under Profession (Apothecary) not a craft check. For me, I'd allow you to use Craft Alchemy with a +2 syngergy bonus to healing salves (Tome and Blood) if you had 5 ranks in heal and another +2 synergy bonus for profession (herbalist) or (apothecary) and five ranks.Vindicator said:Craft (apothecary)?