Edifice Head
Villager
Hi. I am wanting to run an OSR game set in a medieval authentic England only with fell beasts and malevolent spirits.
I'm planning to use elements of the Dark Albion setting (Dark Albion: The Rose War) alongside Graeme Davis' Vaesen: Mythic Britain & Ireland (Vaesen: Mythic Britain & Ireland), with Lion & Dragon as core rules (Lion & Dragon: Medieval Authentic OSR Roleplaying). But there's something I'd really appreciate some help with -
I want magic to be frightening, uncanny, and otherworldly. I like what Lion & Dragon does with Clerics (miracles, not spells) and wizards (the Magisters, alchemists and occultists). But I still need a well-developed folk magic tradition of the British Isles A female-led tradition of ritual magic attuned to the elements and the natural world. e.g.
Nature focused - connected to seasons, life transitions etc. Healing, divination, fertility etc. Like the crone in Karen Maitland's Company of Liars (phenomenal book by the way, and very much conveys the mood of the game I want to run).
A darker path - those whose craft links them with other powers, the dark faerie - or at least to uncanny and alien Fey with little regard for humanity
Any advice or guidance about any games or supplements (from any system) that do something like this? I'd love to follow up on any suggestions you have for inspiration and ideas. e.g. any Celtic or Viking-themed games I could draw upon?
Thanks!
I'm planning to use elements of the Dark Albion setting (Dark Albion: The Rose War) alongside Graeme Davis' Vaesen: Mythic Britain & Ireland (Vaesen: Mythic Britain & Ireland), with Lion & Dragon as core rules (Lion & Dragon: Medieval Authentic OSR Roleplaying). But there's something I'd really appreciate some help with -
I want magic to be frightening, uncanny, and otherworldly. I like what Lion & Dragon does with Clerics (miracles, not spells) and wizards (the Magisters, alchemists and occultists). But I still need a well-developed folk magic tradition of the British Isles A female-led tradition of ritual magic attuned to the elements and the natural world. e.g.
Nature focused - connected to seasons, life transitions etc. Healing, divination, fertility etc. Like the crone in Karen Maitland's Company of Liars (phenomenal book by the way, and very much conveys the mood of the game I want to run).
A darker path - those whose craft links them with other powers, the dark faerie - or at least to uncanny and alien Fey with little regard for humanity
Any advice or guidance about any games or supplements (from any system) that do something like this? I'd love to follow up on any suggestions you have for inspiration and ideas. e.g. any Celtic or Viking-themed games I could draw upon?
Thanks!
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