Herzog
Adventurer
Does anyone know of a sourebook (ANY) for 3.5 (or 3.0 for that matter) that provides a little more insight into which craft skill to apply to which (mundane) item creation?
I'm getting very frustrated with my Artificer character. The idea was to have him create magic items, including the base item (staffs, wands, golems, etc.) but the handwaving of the PHB (craft: varies !?!) has already resulted in various instances of 'not having the right craft skill'.
I now have alchemy, blacksmithing, armorsmithing, weaponsmithing, painting and stonecarving, only to reach the point where I can craft a Homonculus and finding out that I need craft skills like sculpting, metalworking, woodworking, etc. I guess it's only a matter of time before I find out a particular item I like to make requires craft(basketweaving).
If I just had some list of item/craft combinations, I could start assigning skillpoints in a more direct way than guessing....
Herzog
I'm getting very frustrated with my Artificer character. The idea was to have him create magic items, including the base item (staffs, wands, golems, etc.) but the handwaving of the PHB (craft: varies !?!) has already resulted in various instances of 'not having the right craft skill'.
I now have alchemy, blacksmithing, armorsmithing, weaponsmithing, painting and stonecarving, only to reach the point where I can craft a Homonculus and finding out that I need craft skills like sculpting, metalworking, woodworking, etc. I guess it's only a matter of time before I find out a particular item I like to make requires craft(basketweaving).
If I just had some list of item/craft combinations, I could start assigning skillpoints in a more direct way than guessing....
Herzog