D&D 5E [+] Looking for some magic item ideas for a 'Replicate Magic Item' ability on a Druid subclass. Discuss!

Rocker26a

Explorer
So me and my DM have been working on a Druid subclass that's partially focused around controlling/empowering plantlife. One of their starting abilities is, the ability to replicate and temporarily maintain magic items using Druidcraft. Similar to Artificer's Infuse Item, but smaller scale.

Only, I've been struggling to come up with a list of items that are both; sensible coming from Druidcraft without overly generous interpretation, and actually actively useful for a Druid. For example, I've got the Rope items (Mending, Climbing, Entanglement), you'd think of 'em as bundles of vines. The Wind Fan, like a giant Leaf (like from Wind Waker!). The Animated Shield, like a giant Flower head (like the Dreamshield/Markoth's shields from Hollow Knight!) etc.

I might be able to find some more pre-existing items in that vein, but pickings do seem kinda slim. So I'm wondering if anyone has any ideas for magic items with that specific premise. Stuff crafted from any kind of plant matter that do nature-y things and/or are just useful in general. At this juncture, can be as strong as as desired, I imagine they'll get sorted into tiers ultimately. But yeah just figuring out what'd be good to offer overall right now.

Show me what you've got, if you want!
 

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Stormonu

Legend
First obvious one is camouflage, to aid in hiding in natural surroundings.
Cloak of Leaves that works like a cloak of elvinkind.
Thorn lash
, of course.
Blooming pollen to create a fog cloud sort of effect, or dust of sneezing and choking.
Acorn bombs (the old 1E/2E fire seeds spell)
Sticks to Snakes spell from 1E/2E
Staff of the Python/Adder

covered in Goodberries!
Tree (i.e., transform into a tree to hide and spy) from 1E/2E
Pass without Trace (convincing plant life to politely move aside)
Snare
Tree Stride
(teleporting between trees, bushes and whatnot)
Awakening Shrubs (see the Common magic item pot of awakening in Xanathar's)
make a Bogun (a 3E druid homonculus)
Staff of Flowers (from Xanathar's)
Barkskin armor
Poison Ivy armor (that only affects enemies who contact it)


Disguise Self/Alter self ala:
1721449046134.jpeg


whew! Hope that gets you started.
 

Rocker26a

Explorer
whew! Hope that gets you started.

Do definitely like some of these, although I'm hoping to have stuff besides things that just grant you spells. Particularly spells already on the Druid list, I might not have bothered with the Wind Fan if it weren't for the Wind Waker association.
 

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