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<blockquote data-quote="Erekose13" data-source="post: 3375719" data-attributes="member: 3387"><p>I wrote this guide up for a player who submitted an artificer to me. Please let me know if I am messing something up. This is one of the most tricky parts of being character judge and I'd like to make sure I'm getting it right.</p><p></p><p><span style="font-size: 12px">Tips and Tricks to Artificers ~ Creating Magic Items</span></p><p>1. Get your UMD up as high as you can. </p><p>a. You get a +2 from your artificer class for crafting items you have the Craft feat for.</p><p>b. You can purchase a Masterwork Tool for 50gp that will give you +2 to any one skill (UMD in this case).</p><p>c. There is an infusion that gives you a +2 to one skill check @ 1st level (+3 @ 2nd level).</p><p>d. @ 2nd level you get +2 synergy from Spellcraft for scrolls.</p><p> </p><p>2. Spend it or loose it. </p><p>a. You need to spend your Craft Reserve each level of you loose it. </p><p>b. You can choose not to advance a level until after you have spent your Craft Reserve for the prior level</p><p>c. make sure to keep track of what your UMD bonus is when you are crafting.</p><p> </p><p>3. Multiple spells per scroll</p><p>a. you can put upto 6 spells on one scroll. The problem is that you have to make your UMD check for each spell you emulate. If you fail one you loose the whole scroll.</p><p>b. This saves you craft days (1 scroll = 1 day), but can cost if you fail.</p><p> </p><p>4. Last ditch effort.</p><p>a. If you fail any of the UMD checks to emulate spells, you can reroll one of them at the end of the day used to create that scroll.</p><p>b. Therefore if you have 1 spell on 1 scroll, you get two rolls to make it.</p><p>c. If you have 6 spells on 1 scroll, you can roll one of the UMD checks twice.</p><p> </p><p>5. Action Points</p><p>a. If you fail by a little bit you can spend an action point to add +d6 to your roll.</p><p>b. Given that your 1st level action points are use them or loose them too, spend away at first level.</p><p>c. You'll need to track any use of them at second level though because that will affect how many you can use now.</p></blockquote><p></p>
[QUOTE="Erekose13, post: 3375719, member: 3387"] I wrote this guide up for a player who submitted an artificer to me. Please let me know if I am messing something up. This is one of the most tricky parts of being character judge and I'd like to make sure I'm getting it right. [size=3]Tips and Tricks to Artificers ~ Creating Magic Items[/size] 1. Get your UMD up as high as you can. a. You get a +2 from your artificer class for crafting items you have the Craft feat for. b. You can purchase a Masterwork Tool for 50gp that will give you +2 to any one skill (UMD in this case). c. There is an infusion that gives you a +2 to one skill check @ 1st level (+3 @ 2nd level). d. @ 2nd level you get +2 synergy from Spellcraft for scrolls. 2. Spend it or loose it. a. You need to spend your Craft Reserve each level of you loose it. b. You can choose not to advance a level until after you have spent your Craft Reserve for the prior level c. make sure to keep track of what your UMD bonus is when you are crafting. 3. Multiple spells per scroll a. you can put upto 6 spells on one scroll. The problem is that you have to make your UMD check for each spell you emulate. If you fail one you loose the whole scroll. b. This saves you craft days (1 scroll = 1 day), but can cost if you fail. 4. Last ditch effort. a. If you fail any of the UMD checks to emulate spells, you can reroll one of them at the end of the day used to create that scroll. b. Therefore if you have 1 spell on 1 scroll, you get two rolls to make it. c. If you have 6 spells on 1 scroll, you can roll one of the UMD checks twice. 5. Action Points a. If you fail by a little bit you can spend an action point to add +d6 to your roll. b. Given that your 1st level action points are use them or loose them too, spend away at first level. c. You'll need to track any use of them at second level though because that will affect how many you can use now. [/QUOTE]
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