Galahadred
Villager
Designers, can we get some examples of how this is supposed to work in future versions of the PDFs, or in an addendum? I know there have been several posts on these topics already, but having read through them, and creating a Google doc "cheat sheet" that consolidates the rules on these topics, I'm still not clear on how any of it is supposed to work.
On page 349 of the Adventurer's Guide it says: "You can also pay someone to enchant your weapons, armor, clothing, or jewelry. The price for an enchanted item such as this is the combined total of the crafter’s fee for a wondrous item and the cost of the mundane item without enchantment."
Let's say I want some Celestial Aegis, which I know will require a set of masterwork full plate to start with. On page 349 it says that "Smithies can take custom orders. See the pricing guide for crafting items below for more details," so I reckon I start there to get the masterwork full plate to be enchanted.
On page 350 we've got, "To determine the cost of having an item crafted you must add the cost of materials and the crafter's fee to the standard price for the item." So using that formula we get:
1) the cost of materials ("If a character wishes to craft a masterwork item, the materials cost is equal to twice the base cost of the item," page 426 of the Adventurer's Guide). Assuming this guidance is supposed to apply here in this section as well, we get a cost of materials of 3,000 gp.
2) the crafter's fee (according to the table on page 350 the crafter's fee is 10% of something. I'm going to assume that it's 10% of the base cost of the base item, but it the designers might have intended that it be 10% of some other figure that isn't clear. So, that's another 150 gp.
3) the standard price for the item. I think this is supposed to be another 1,500 gp, which is the standard price for full plate armor.
That gives a grand total of 4,650 gp to order a custom set of masterwork full plate armor from a sufficiently talented Smithie.
So now I take my new set of masterwork mundane armor to the Enchanter that I found in the big city. Again, it says on page 349 that "the price is the combined total of the crafter's fee for a wondrous item and the cost of the mundane item without enchantment." Based on that guidance I think the cost is:
1) the crafter's fee for a wondrous item. That's 10% of something, according to the table. Maybe that's supposed to be 10% of the cost of the Celestial Aegis that I want. In Trials and Treasures, Celestial Aegis is valued at 17,500 gp, so 10% of that is 1,750.
2) the cost of the mundane item without enchantment. That armor cost me 4,650 gp to have commissioned by the Smithie.
I think the cost to get my Celestial Aegis enchanted is 6,400 gp.
Which would bring the total cost from start to finish to 11,050 gp (4,650 gp to the Smithie to get the base masterwork full plate armor, and then 6,400 gp to the Enchanter to make the armor magical as desired).
Is that right? Is that how this is supposed to work to hire out the job to professionals? Seems like an okay deal to pay 11,050 for an item that is valued at 17,500.
On page 349 of the Adventurer's Guide it says: "You can also pay someone to enchant your weapons, armor, clothing, or jewelry. The price for an enchanted item such as this is the combined total of the crafter’s fee for a wondrous item and the cost of the mundane item without enchantment."
Let's say I want some Celestial Aegis, which I know will require a set of masterwork full plate to start with. On page 349 it says that "Smithies can take custom orders. See the pricing guide for crafting items below for more details," so I reckon I start there to get the masterwork full plate to be enchanted.
On page 350 we've got, "To determine the cost of having an item crafted you must add the cost of materials and the crafter's fee to the standard price for the item." So using that formula we get:
1) the cost of materials ("If a character wishes to craft a masterwork item, the materials cost is equal to twice the base cost of the item," page 426 of the Adventurer's Guide). Assuming this guidance is supposed to apply here in this section as well, we get a cost of materials of 3,000 gp.
2) the crafter's fee (according to the table on page 350 the crafter's fee is 10% of something. I'm going to assume that it's 10% of the base cost of the base item, but it the designers might have intended that it be 10% of some other figure that isn't clear. So, that's another 150 gp.
3) the standard price for the item. I think this is supposed to be another 1,500 gp, which is the standard price for full plate armor.
That gives a grand total of 4,650 gp to order a custom set of masterwork full plate armor from a sufficiently talented Smithie.
So now I take my new set of masterwork mundane armor to the Enchanter that I found in the big city. Again, it says on page 349 that "the price is the combined total of the crafter's fee for a wondrous item and the cost of the mundane item without enchantment." Based on that guidance I think the cost is:
1) the crafter's fee for a wondrous item. That's 10% of something, according to the table. Maybe that's supposed to be 10% of the cost of the Celestial Aegis that I want. In Trials and Treasures, Celestial Aegis is valued at 17,500 gp, so 10% of that is 1,750.
2) the cost of the mundane item without enchantment. That armor cost me 4,650 gp to have commissioned by the Smithie.
I think the cost to get my Celestial Aegis enchanted is 6,400 gp.
Which would bring the total cost from start to finish to 11,050 gp (4,650 gp to the Smithie to get the base masterwork full plate armor, and then 6,400 gp to the Enchanter to make the armor magical as desired).
Is that right? Is that how this is supposed to work to hire out the job to professionals? Seems like an okay deal to pay 11,050 for an item that is valued at 17,500.