crafting arrows/holding arrows

But you can buy multiple quivers . . .

Of course, 1st level archers are going to have a hard time crafting their own arrows too.

now we are on the same page! i thought that too, so my questions were how HARD (dc) and how MANY quivers! (logically) i couldnt find rules for either of those things
 

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By the RAW for craft, I think a character can make 20 arrows in about half a day, assuming a Craft DC 12 (since that's the DC for bows and simple weapons). I'd assume several craft skills are applicable: fletching, bowmaking, weaponsmithing, woodworking, etc. If out in the wild, then apply a -2 circumstance penalty to the roll for using improvised tools, and [houserule] maybe a -2 for improvised materials. Also [houserule] rangers and archers (ie, characters with proficiency with bows) might get competence bonus equal to level, too, since that seems to be a reasonable part of their class knowledge.

Don't forget that a PC can recover an arrow 50% of the time if he misses his target.

I'd think a PC could certainly keep at least 20 spare arrows in his pack, in addition to the one he uses actively from his quiver (I don't know how many quivers he could be wearing, though). The only real limit is weight: 20 arrows weigh 3lb.
 
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Yeah...weight is the limit, acoordind to the PHB a quiver hold 20 arrows so....

And totaly off topic sorry but: "Welcome to the Beaujolais nouveau"
 

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