Early in the campaign the PCs used a Make Whole ritual to repair gates and doors in a homestead that they were defending. And they erected some simple obstacles (modelled on WW2 tank traps, I think - one of the players is a military history buff) to slow the charge of wolf-mounted goblins. But yesterday, via email, the first bona-fide crafting took place.
The context is one in which one of the PCs - Jett, a drow chaos sorcerer - had pooled together and focused a large amount of chaotic energy leaking from a number of sources: a dead firedrake, a dead mooncalf, a portal to the Elemental Chaos, and the Underdark. He used Cyclone Vortex to draw all the chaotic energy to him, and then a series of Arcana checks to imbue it into himself (granting himself the Gift of Fire from HotEC) and into an Elven hunting horn the party had found on an earlier adventure (creating a Fire Horn from PHB2).
Sometime after this successful manipulation of chaotic forces, the party got a chance to take an extend rest, which is where our session ended. Here is the follow-up email from my player:
The PC is trained in Thievery (monk multiclass). He is a member of a secret society whose symbol is a bat. And the copper wire was taken from the kitchen in the Chamber of Eyes (H2 Thunderspire Laybrinth), many levels ago now.
This is how I had always envisaged crafting to work in 4e, and it's nice to now see it take place in my game!
Has anyone else had any crafting happen in their games?
The context is one in which one of the PCs - Jett, a drow chaos sorcerer - had pooled together and focused a large amount of chaotic energy leaking from a number of sources: a dead firedrake, a dead mooncalf, a portal to the Elemental Chaos, and the Underdark. He used Cyclone Vortex to draw all the chaotic energy to him, and then a series of Arcana checks to imbue it into himself (granting himself the Gift of Fire from HotEC) and into an Elven hunting horn the party had found on an earlier adventure (creating a Fire Horn from PHB2).
Sometime after this successful manipulation of chaotic forces, the party got a chance to take an extend rest, which is where our session ended. Here is the follow-up email from my player:
After 4 hours of trance, Jett starts making light scratches on the surface of the silver horn with his thieves' tools. He draws some copper wire into a finer thread and lays it down onto the horn, pulls forth his Wyrmtooth Dagger and very gently and slowly channels his Spark Form power through the blade, melting and fusing the copper into the grooves. On one side of the silver horn, in a fine, coppery filigree are two words in Primordial. On the other is a bat, breathing flames in the same coppery filigree (the flames look like Van Gogh’s Starry Night). Behold “Flame Bringer”.
The PC is trained in Thievery (monk multiclass). He is a member of a secret society whose symbol is a bat. And the copper wire was taken from the kitchen in the Chamber of Eyes (H2 Thunderspire Laybrinth), many levels ago now.
This is how I had always envisaged crafting to work in 4e, and it's nice to now see it take place in my game!
Has anyone else had any crafting happen in their games?