Sauron as a player character in DND 3.5

Ragnaros.

Villager
I wanted your opinion if it makes sense this build of Sauron as a P.C in DND 3.5

My build of Sauron:

A) Medium Outsider (Ainur, Evil)

B) Divine Rank:
- First age and beginning of second age: 6

- Sauron after forging the One Ring (from S.A: 1693 on): 7

C) Hit Dice and classes:

- First age and beginning of second age: 39d8 +273 (449 hp); 18 artificer, 21 mage;

- After forging the One Ring: 41d8 + 280 (472 hp); 19 artificer, 1 fighter, 23 mage

D) Initiative: +9

E) Speed: 60 ft

F) Armor Class: First age and beginning of second age: 42 (+6 divine, +5 dex, +3 ring, + 18 DB), touch 42, flat-footed 37

After forging the One Ring: 44 (+7 divine, +3 dex, +13 armor, +1 helm, +10 DB) touch 30, flat-footed 41

G) Base Attack/Grapple: +39/+44 , +41/46 Attack: First age and beginning of second age: + 44 touch spell or + 44 ranged spell or by shape

After forging the One Ring: +51 longsword (2d8 + 11, 2d6 vs good opponents, 17-20 x2 +2d6 vs good opponents) melee, or +46 touch spell or + 46 ranged spell

H) Full Attack: First age and beginning of second age: + 44 touch spell or + 44 ranged spell or by shape;

After forging the One Ring: +51/46/41/36 longsword (2d8 + 11, 2d6 vs good opponents, 17-20 x2 +2d6 vs good opponents) melee, or +46 touch spell or + 46 ranged spell

I) Space/Reach: 5 ft./5 ft.

J) Special Attacks: Domain powers, divine abilities, spells .

K) Special Qualities: Divine immunities; Divine senses; Divine aura (600 yards radius, DC 24, or 700 yards radius, DC 26);

L) Saves: Fort +34; Ref +32, Will +33 , Fort +35; Ref +33, Will +35

M) Abilities: Str 21, Dex 20, Con 24, Int 26, Wis 23, Cha 27 , Str 21, Dex 20, Con 25, Int 26, Wis 25, Cha 28

N) Skills: Appraise +28, Bluff +42/43, Climb +15, Concentration +37, Craft (stoneworking + 48/50, metalworking +46/50, gemcutting + 38, weaponsmithing +33), Decipher script + 18, Diplomacy +32/33, Disguise +18/21, Gather information +32/33, Handle animal +18/19, Hide +17, Intimidate +42/43, Jump +15, Knowledge (Arcana +48/50, architecture and engineering +28, Geography +38, History +38/40, Local +38, Nature +38, Nobility and royalty +28), Listen +26, Move silently + 15, Profession (smith + 26/30, architect + 26), Ride +15, Search +28, Sense motive + 28, Spellcraft + 48, Spot +27

O) Feats: Automatic silent spell, Cleave, Combat expertise, Craft epic magic arms and armor,

Craft magic arms and armor, Craft wondrous item, Dodge, Energy substitution, Enlarge spell, Epic reputation, Epic spellcasting, Forge epic ring, Forge ring, Heighten spell, Improved initiative, Improved singing, Maximize spell, Power attack, Quicken spell, Scribe scroll, Silent spell, Widen spell.

After forging the One Ring, add Power critical

P) Alignment: Lawful Evil

Q) Portfolio Darkness, Evil, Treachery, Tyranny Domains Craft, Evil, Trickery;

After S.A. 1693, add Tyrant

R) Divine immunities Immune to polymorphing, petrification, or any other attack that alters its form; not subject to energy drain, ability drain, or ability damage; all those immunities do not apply if the attacker is an ainur of equal or higher rank. Damage reduction 20/epic, darkvision 60 ft., immune electricity, cold and acid (unless the attacker is an ainur with higher DR). Immune to disease, poison, disintegration, paralysis and death effects. Fire resistance 11 or 12. Spell resistance 38 ot 39.

S) Divine abilities Alter form, Craft artifact, Divine glibness, Extra domain, Frightful presence (attacking), Shift form (large constrictor snake, large vampire, large werewolf).

After forging the One Ring, add Extra domain (Tyrant).

After 3319 (Akallabeth), replace Shift form with Divine weapon mastery; after his demise at the end of the second age, replace Divine weapon mastery with Far senses (sight).

Note: after the first destruction of his body in the Akallabeth, Sauron can't use his Alter form ability or spell, even epic, to assume a fair form.

T) Domain powers: Creation spells at +1 level; skill focus (metalworking); cast evil spells at +1 level; cast a wish spell once every day in connection with his domains.

After forging the One Ring, add: all enchantment (compulsion) spells have +2 DC

U) Class abilities: Reduce xp cost: Forge ring, Forge epic ring, Craft magic arms and armor. Favored crafts: stoneworking, metalworking, gemcutting, weaponsmithing.

V) Artificer spells known (1-6): 5/5/4/4/2/2; level 18°, Ability used: Charisma.

Artificer spells per day: 7/7/6/6/3/3; DC 18 + spell level.

Spell Known:

6th level: Fire seeds, Suggestion (mass)

5th level: Command (greater), Fire shield

4 th level: Freedom of movement, Magic weapon (greater) Scrying, Voice of the dragon

3rd level: Bestow curse, Dispel magic, Nondetection, Suggestion,

2nd level: Aid, Arcane lock, Produce flame, Resist energy, Shatter

1st level: Charm person, Command, Endure elements, Magic weapon, Raging fire

W) Mage spells known: 3/10/10/9/10/10/10/10/6/7/4; level 23°. Ability used: Charisma.

Mage spells per day: (level 1-9): 7/7/7/6/5/4/4/3/1; DC 18 + spell level. Spheres: Air/Water, Fire, Illusion, Nature, Sorcery.

Spell known:

9th level: Eruption (Orodruin), Dominate monster, Shapechange, Hold Monster, mass

8th level: Simpathy, Create Greater Undead (Nazgûl), Screen (over Mordor), Charm Monster, Mass, Prying Eyes, Greater, Trap the Soul, Protection from Spells

7th level: Control weather, Limited wish, Control Undead, Hold Person, Mass, Earthquake,

6th level: Mastery of forms, Veil, Eyebite, Create Undead, Symbol of Persuasion, Heroism, Greater, True Seeing, Repulsion, Dispel Magic, Greater, Antimagic Field

5th level: Permanency, Telekinesis, Magic Jar, Nightmare, Wall of Force, Feeblemind, Hold Monster, Dominate Person, Telepathic Bond, Major Creation

4th level: Contagion, Fear, Enervation, Ice Storm, Geas, Lesser, Crushing Despair, Confusion, Charm Monster, Scrying, Stoneskin

3rd level: Magic Weapon, Greater, Dispel magic, Halt Undead, Major image, Suggestion, Hold Person, Heroism, Protection from Energy, Dispel Magic

2nd level: Darkness, Darkvision, Alter Self, Scare, Command Undead, Minor Image, Scorching Ray, See Invisibility, Detect Thoughts, Resist Energy

1st level: Cause fear, Charm animal, Magic Weapon, Disguise Self, Burning Hands, True Strike, Comprehend Languages, Unseen Servant, Protection from Chaos/Evil/Good/Law, Endure Elements

0th level: Prestidigitation, Arcane Mark, Resistance

Epic spells known: 7. Epic spells per day: 4; spellcraft check +48

Mage spells per day: (level 1-9): 8/7/7/6/6/4/4/3/2; DC 19 + spell level[/SPOILER]

Some of Sauron's Spells from the books:

- Volcano Control? - 9th level spell?

"There above the valley of Gorgoroth was built his fortress vast and strong, Barad-dûr, the Dark Tower; and there was a fiery mountain in that land that the Elves named Orodruin. Indeed for that reason Sauron had set there his dwelling long before, for he used the fire that welled there from the heart of the earth in his sorceries and in his forging; and in the midst of the Land of Mordor he had fashioned the Ruling Ring"
"Now Sauron prepared war against the Eldar and the Men of Westernesse, and the fires of the Mountain were wakened again."

- Earthquake

"I don’t know,’ said Frodo. ‘It’s been going on for a good while now. Sometimes the ground seems to tremble, sometimes it seems to be the heavy air throbbing in your ears."

"But it was too late. At that moment the rock quivered and trembled beneath them. The great rumbling noise, louder than ever before, rolled in the ground and echoed in the mountains."

- Control Weather

"The skirts of the storm were lifting, ragged and wet, and the main battle had passed to spread its great wings over the Emyn Muil, upon which the dark thought of Sauron brooded for a while. Thence it turned, smiting the Vale of Anduin with hail and lightning, and casting its shadow upon Minas Tirith with threat of war."

- Dominate Monster - Orcs, Trolls, Nazgûl, Wargs:

"From all his policies and webs of fear and treachery, from all his stratagems and wars his mind shook free; and throughout his realm a tremor ran, his slaves quailed, and his armies halted, and his captains suddenly steerless, bereft of will, wavered and despaired. For they were forgotten. The whole mind and purpose of the Power that wielded them was now bent with overwhelming force upon the Mountain."

"But the Nazgûl turned and fled, and vanished into Mordor's shadows, hearing a sudden terrible call out of the Dark Tower; and even at that moment all the hosts of Mordor trembled, doubt clutched their hearts, their laughter failed, their hands shook and their limbs were loosed. The Power that drove them on and filled them with hate and fury was wavering, its will was removed from them;"

- Sympathy - the attraction of Gollum and all evils to Mordor:

"Yes, to Mordor,’ said Gandalf. ‘Alas! Mordor draws all wicked things, and the Dark Power was bending all its will to gather them there."

- Antimagic field?

"In his great need he drew out once more the phial of Galadriel, but it was pale and cold in his trembling hand and threw no light into that stifling dark. He was come to the heart of the realm of Sauron and the forges of his
ancient might, greatest in Middle-earth; all other powers were here subdued."

"But the Temple itself was unshaken, and Sauron stood there upon the pinnacle and defied the lightning and was unharmed"
- Mass suggestion/Mass charm person?

"Ar-Pharazôn, as is told in the 'Downfall' or Akallabêth, conquered a terrified Sauron's subjects, not Sauron. Sauron's personal 'surrender' was voluntary and cunning* he got free transport to Numenor! He naturally had the One Ring, and so very soon dominated the minds and wills of most of the Númenóreans"

- Create undead? The Nazgûl, Barrow Wight

- Shapechange - Werewolve, serpent, vampire, Annatar

Then Sauron shifted shape, from wolf to serpent, and from monster to his own accustomed form;
(...) And immediately he took the form of a vampire, great as a dark cloud across the moon (...) and the most perilous, for he could assume many forms, and for long if he willed he could still appear noble and beautiful, so as to deceive all but the most wary

- Self resurrect - twice. With and without the ring.

- Aura of Terror;

- Disease? The Great Plague in third age;

Sauron's Deeds:

I think that He called himself Tar-Mairon, the GREAT (like the Mouth of Sauron called him).

And he really deserves the nickname. If we look at Sauron's "career", he accomplished some feats that few characters can match:

A) In the beginning:

- Was a spy for Melkor in the Court of the Valar, providing vital information and (theoretically) structurally weakening the lamps to be dropped by Melkor.

- Lieutenant of Melkor in Angband in the War of Powers to threaten the flank of the Valar in the siege of Utumno.

- Managed to escape, when wanted by the Valar, after the fall of Utumno.

- Participated in the corruption and creation of the Orcs. The accursed race multiplied, while Melkor was imprisoned in Valinor; already thinking of a numerous force to his master.

- Must have helped rebuild Angband for Melkor's return.

B) In the First Age:

- Took the fortress of Tol Sirion, when it was blessed by the power of Ulmo.

- Imprisoned evil spirits in beasts and created Werewolves.

- With Necromancy and illusion, destroyed an experienced guerrilla group.

- He was able to face the "clash of wills" against Mélian, the Maia.

- Fought and defeated Finrod in the "Battle of Songs of Power".

- He was defeated by the Hound of Oromë (immune against magic), but he was fighting Fate Itself as well.

C) In the second age:

- Religiously engineered the prehistoric men of Middle-earth through displaying powers, occult knowledge of metallurgy and engineering.

- Tricked the elves into creating rings and created the One. Through the One he was able to control the Morgoth Ingredient present in matter. In this way he controlled monsters, human kingdoms, animals and increased his power over the Earth (storms, earthquakes, volcanic eruptions).

- Gave 7 rings to the dwarves. They grew rich, but they attracted Balrogs, dragons, and misfortunes.

- Gave the men 9 rings. And these men must have launched dynasties in Harad, Rhûn, Khand, &c. And created the Nazgûl.

- Feigned to be captured by Númenor. From political prisoner he became the king's greatest adviser and high priest.

- Defeated the Valar's lightnings. Used spells to break the barrier of clouds that surrounded Valinor to help Ar-pharazôn's Navy.

- Was physically destroyed by Eru, but survived and "resurrected".

- Even weakened, managed to (telepathically) control half of all creatures, animals or rational beings. And Monster in the Battle of Dagorlad.

- Even weakened, he defeated Gil-galad and Elendil.

D) In the third age:

- Without the One Ring, he was capable of earthquakes, control the weather, volcanic eruptions.

- Gathered (by force of will/presence) Orcs, Trolls, Wargs and other monsters.

- He must have caused the great plague in the Third Age that devastated the realms of men.

- Caused Arnor's downfall.

- He physically rebuilt himself for the second time, without the One Ring in his hand. And still filled Mirkwood with darkness and monsters.

- Rebuilt the entire hierarchical structure and its armies to attack Middle-earth.
 
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Omand

Hero
I would say, as in your previous thread, the answer you are going to get is that Sauron cannot be built as a PC in any edition of D&D.

By lore in the Tolkien mythos he is a fallen angel, possibly approaching the power of a god when the One Ring is involved. Even without the One Ring being involved he is likely more powerful than any other being in Middle Earth (with the possible exception of Gandalf, and likely not even that exception because Gandalf's whole purpose is to advise and guide, not be naked power incarnate).

So, TLDR, no Sauron does not work as a PC.

Cheers :)
 

GreyLord

Legend
Go for it.

I remember from the MERP days...if I recall right...Maiar were super ridiculous levels though.

Saruman was something like 50th level.

I'd imagine Morgoth or one of those like him to be something like 150th to 200th level.

So...Sauron probably is in the right range for what you are wanting if he was a PC...in a VERY HL game.
 


Any player in MY campaigns would never get away with being anything like as powerful as Sauron, nor even if they weren't ever as powerful, to act like Sauron acts and still expect to remain a PC like those run by the others at the table. His "build" therefore would be moot. :)

Sauron as an NPC does whatever I want/need him to be/do and I would feel no compulsion to have a build for him adhering to anything like the restrictions that a PLAYER character would have. Again, the "build" would be moot.

:)
 

ThrorII

Explorer
Don't forget, Sauron was killed by a High Elf and a Man (Gil-Galad and Elendil) in single combat. Yes, they both died in the process, but they did kill Sauron. I'm always leary of statting up things as 40th level X and 26th level Y, with 5,003 hit points just for that reason.
 

Ragnaros.

Villager
Don't forget, Sauron was killed by a High Elf and a Man (Gil-Galad and Elendil) in single combat. Yes, they both died in the process, but they did kill Sauron. I'm always leary of statting up things as 40th level X and 26th level Y, with 5,003 hit points just for that reason.
The Sauron defeated by Gil Galad and Elendil was greatly weakened after the Fall of Númenor! He was not in his peak!

"Sauron was, of course, 'confounded' by the disaster, and diminished (having expended enormous energy in the corruption of Númenor). He needed time for his own bodily rehabilitation, and for gaining control over his former subjects. He was attacked by Gil-galad and Elendil before his new domination was fully established" - Letter 211
 

Omand

Hero
Don't forget, Sauron was killed by a High Elf and a Man (Gil-Galad and Elendil) in single combat. Yes, they both died in the process, but they did kill Sauron. I'm always leary of statting up things as 40th level X and 26th level Y, with 5,003 hit points just for that reason.
Except, they did not kill him.

They dis-embodied him (got rid of his physical form), but his spirit was still intact and able to reform. Hence all of Third Age Middle Earth and LotR et al.
 

Celebrim

Legend
I very much lean towards the "Gandalf was a 6th level magic user" end of the spectrum. I mean, Gandalf is a bit more than that and depending on the edition we could go into how he's a bit more than that, but I think he's much closer to that than a 20th (or higher) level character.

Likewise, I'd stat Sauron in the third age as something like a Specter/Ghost Sorcerer 11.

The sort of power you are talking about simply shows up nowhere in the story.
 
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Ragnaros.

Villager
I very much lean towards the "Gandalf was a 6th level magic user" end of the spectrum. I mean, Gandalf is a bit more than that and depending on the edition we could go into how he's a bit more than that, but I think he's much closer to that than a 20th (or higher) level character.

Likewise, I'd state Sauron in the third age as something like a Specter/Ghost Sorcerer 11.

The sort of power you are talking about simply shows up nowhere in the story.
But the Sauron's powers mentioned do appear in the books:

- Volcano Control? - 9th level spell?

"There above the valley of Gorgoroth was built his fortress vast and strong, Barad-dûr, the Dark Tower; and there was a fiery mountain in that land that the Elves named Orodruin. Indeed for that reason Sauron had set there his dwelling long before, for he used the fire that welled there from the heart of the earth in his sorceries and in his forging; and in the midst of the Land of Mordor he had fashioned the Ruling Ring"

"Now Sauron prepared war against the Eldar and the Men of Westernesse, and the fires of the Mountain were wakened again."

- Earthquake

"I don’t know,’ said Frodo. ‘It’s been going on for a good while now. Sometimes the ground seems to tremble, sometimes it seems to be the heavy air throbbing in your ears."

"But it was too late. At that moment the rock quivered and trembled beneath them. The great rumbling noise, louder than ever before, rolled in the ground and echoed in the mountains

- Control Weather

"The skirts of the storm were lifting, ragged and wet, and the main battle had passed to spread its great wings over the Emyn Muil, upon which the dark thought of Sauron brooded for a while. Thence it turned, smiting the Vale of Anduin with hail and lightning, and casting its shadow upon Minas Tirith with threat of war."

- Dominate Monster - Orcs, Trolls, Nazgûl, Wargs:

"From all his policies and webs of fear and treachery, from all his stratagems and wars his mind shook free; and throughout his realm a tremor ran, his slaves quailed, and his armies halted, and his captains suddenly steerless, bereft of will, wavered and despaired. For they were forgotten. The whole mind and purpose of the Power that wielded them was now bent with overwhelming force upon the Mountain."

"But the Nazgûl turned and fled, and vanished into Mordor's shadows, hearing a sudden terrible call out of the Dark Tower; and even at that moment all the hosts of Mordor trembled, doubt clutched their hearts, their laughter failed, their hands shook and their limbs were loosed. The Power that drove them on and filled them with hate and fury was wavering, its will was removed from them

- Sympathy - the attraction of Gollum and all evils to Mordor:

"Yes, to Mordor,’ said Gandalf. ‘Alas! Mordor draws all wicked things, and the Dark Power was bending all its will to gather them there."

- Antimagic field:

"In his great need he drew out once more the phial of Galadriel, but it was pale and cold in his trembling hand and threw no light into that stifling dark. He was come to the heart of the realm of Sauron and the forges of his ancient might, greatest in Middle-earth; all other powers were here subdued."

"But the Temple itself was unshaken, and Sauron stood there upon the pinnacle and defied the lightning and was unharmed"

- Mass suggestion/Mass charm person:

"Ar-Pharazôn, as is told in the 'Downfall' or Akallabêth, conquered a terrified Sauron's subjects, not Sauron. Sauron's personal 'surrender' was voluntary and cunning* he got free transport to Numenor! He naturally had the One Ring, and so very soon dominated the minds and wills of most of the Númenóreans"

- Create undead: The Nazgûl, Barrow Wight

- Shapechange:
Then Sauron shifted shape, from wolf to serpent, and from monster to his own accustomed form;
(...) And immediately he took the form of a vampire, great as a dark cloud across the moon (...) and the most perilous, for he could assume many forms, and for long if he willed he could still appear noble and beautiful, so as to deceive all but the most wary

- Self resurrect - twice. With and without the ring.

- Aura of Terror;

- Disease: The Great Plague in third age;
 
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Celebrim

Legend
But the Sauron's powers mentioned do appear in the books:

Not in the way you interpret them.

Volcano Control? - 9th level spell?

There is no sign whatsoever that Sauron can control volcano's generally or even that volcano in great detail. Sauron seems to have enchanted a portion of the volcano to obey his will in a limited manner so that he can use it as a forge. Moreover, that's probably something that has more to do with the really different way magic works in Middle Earth compared to D&D. Sauron essentially has a limited domain power, and I mean that more in the sense of a lair power in 5e. It's probably best to treat Orodruin as a sort of magic item he's created.

Earthquake

Again, there is no sign whatsoever that Sauron can cause earthquakes generally, as opposed to earthquakes that are a natural side effect of allowing Mount Doom to erupt.

Control Weather

Again, there is no sign whatsoever that Sauron can control the weather generally, as opposed to fumes that are the natural side effect of allowing Mount Doom to erupt. A D&D spell caster could repeatedly cast control weather when things weren't going to plan, but Sauron can't and when the natural forces he unleashes don't go his way he's pretty much helpless to do anything about it. Moreover, there is internal textual evidence against this claim through Tom Bombadil.

Dominate Monster - Orcs, Trolls, Nazgûl, Wargs

Yes, he can do this. Dominating the will of others is very much Sauron's thing. But also not outside the abilities I outlined of an undead sorcerer. But mostly Sauron has high levels of skill in intimidate, diplomacy, bluff ect. that are augmented the way Saruman's are by Sauron's natural authority as a Maiar. This is the part you don't get. There isn't much in the way of D&D magic in Middle Earth. What there actually is is a combination of skill and authority. Sauron can dominate things because he's twisted his natural gift of altering and shaping to forcing others. But mostly he doesn't do that as a spell in the D&D sense of it.

Sympathy - the attraction of Gollum and all evils to Mordor:

Has absolutely nothing to do with casting the spell Sympathy. It's vastly more subtle thing going on here, both much weaker than the spell Sympathy (in that it can take years to come into full effect) and in some sense more powerful (in that it's area of effect is basically a whole planet). This is more or less a domain or lair power that would need a special write up because D&D doesn't normally deal with magic that subtle or pervasive, and probably has more to do with a rule set like Birthright.

Antimagic field:

Absolutely nothing like the spell Antimagic Field. Again, you are kludging D&D spells into situations that they don't really fit into. Sauron might reasonably said to have Spell Resistance, but he doesn't have an Antimagic Field. What he has is Authority dispensationally granted him by Eru as a Maiar. Ownership of something is a really big deal in Middle Earth. If you have a legitimate claim to something and have legitimate authority, then it obeys you. So what you are dealing with is something more like a lair power. If Sauron goes to Rivendell or Lothlorien, the reverse thing happens to him - not because Elrond or Galadriel have Antimagic Field as a power, but because Sauron would be then in the place they legitimately own and so his ability to command things would be weakened. Heck, to some extent this would even happen to Sauron if he enters uninvited into Bag End, and a Baggins challenged him. This is for example why Farmer Maggot, who can't cast Antimagic Field and who isn't a 9th level cleric, can nevertheless daunt and force Nazgul to leave his property. This isn't something modeled in D&D, but effectively it's like if you are on someone else's property all your spells get downgraded X caster levels depending on how much authority that property owner has.

Mass suggestion/Mass charm person

Sure. Again, that's Sauron's thing. But that's not outside the realm of power for what I suggested of an 11th level undead sorcerer. However, mostly again this is not Sauron using magic that gives him great ability to control and sway other people's minds. This is mostly high levels of intimidate, diplomacy, and bluff. Sauron is mostly just using his oratory and conversational skills and the respect people are going to feel for him when they sense his Eru granted authority (however twisted to evil).

Create undead: The Nazgûl, Barrow Wight

The Nazgul were created by what was effectively an artifact magic item, one that was created under such unique circumstances that Suaron can no longer make more. (It's a trope of the setting that skilled craftsmen can make artifacts once, but can't repeat the magic. See Feanor and the Silmarils, for example). And the fact that they turned into undead was a side effect of that item, not the product of a Create Undead spell. As for the Barrow Wights, they weren't created by Sauron in the first place, and were probably created by the same sort of processes that create Wights normally.

Shapechange

Racial ability of all Ainur, lost to him by the third age. See the text of Morgoth's Ring for why.

Self resurrect - twice. With and without the ring.

It's not so much self-resurrect as it is a racial ability (shared with elves) that they can't be killed because their spirits are bound to the earth. He's more like a D&D Liche except Arda itself is his phylactery. But then, so are Tolkien elves! The only real difference is as a Maiar he can make himself a body, although he's increasingly losing that ability by the 3rd age as he's just taken too much damage and grown too evil.

Aura of Terror

Don't even really know what you mean by that, but while projecting fear is probably something he can do, it's just as much high levels of the skill intimidate as it is a spell. Plus, as a ghost or a specter he's going to have that sort of aura of terror thing going, both in RAW and more specifically if we were to use some sort of Ravenloft style Fear/Horror/Madness checks (which would probably be appropriate).

Disease? The Great Plague in third age;

Natural science. Sauron understands what disease is and has the technical knowledge to control and guide it if he finds it in the environment.[/quote]
 
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Ragnaros.

Villager
Not in the way you interpret them.



There is no sign whatsoever that Sauron can control volcano's generally or even that volcano in great detail. Sauron seems to have enchanted a portion of the volcano to obey his will in a limited manner so that he can use it as a forge. Moreover, that's probably something that has more to do with the really different way magic works in Middle Earth compared to D&D. Sauron essentially has a limited domain power, and I mean that more in the sense of a lair power in 5e.



Again, there is no sign whatsoever that Sauron can cause earthquakes generally, as opposed to earthquakes that are a natural side effect of allowing Mount Doom to erupt.



Again, there is no sign whatsoever that Sauron can control the weather generally, as opposed to fumes that are the natural side effect of allowing Mount Doom to erupt. A D&D spell caster could repeatedly cast control weather when things weren't going to plan, but Sauron can't and when the natural forces he unleashes don't go his way he's pretty much helpless to do anything about it. Moreover, there is internal textual evidence against this claim through Tom Bombadil.



Yes, he can do this. Dominating the will of others is very much Sauron's thing. But also not outside the abilities I outlined of an undead sorcerer. But mostly Sauron has high levels of skill in intimidate, diplomacy, bluff ect. that are augmented the way Saruman's are by Sauron's natural authority as a Maiar. This is the part you don't get. There isn't much in the way of D&D magic in Middle Earth. What there actually is is a combination of skill an authority. Sauron can dominate things because he's twisted his natural gift of altering and shaping to forcing others. But mostly he doesn't do that as a spell in the D&D sense of it.



Has absolutely nothing to do with casting the spell Sympathy. It's vastly more subtle thing going on here, both much weaker than the spell Sympathy (in that it can take years to come into full effect) and in some sense more powerful (in that it's area of effect is basically a whole planet). This is more or less a domain or lair power that would need a special write up because D&D doesn't normally deal with magic that subtle or pervasive, and probably has more to do with a rule set like Birthright.



Absolutely nothing like the spell Antimagic Field. Again, you are kludging D&D spells into situations that they don't really fit into. Sauron might reasonably said to have Spell Resistance, but he doesn't have an Antimagic Field. What he has is Authority dispensationally granted him by Eru as a Maiar. Ownership of something is a really big deal in Middle Earth. If you have a legitimate claim to something and have legitimate authority, then it obeys you. So what you are dealing with is something more like a lair power. If Sauron goes to Rivendell or Lothlorien, the reverse thing happens to him - not because Elrond or Galadriel have Antimagic Field as a power, but because Sauron would be then in the place they legitimately own and so his ability to command things would be weakened. Heck, to some extent this would even happen to Sauron if he enters uninvited into Bag End, and a Baggins challenged him. This is for example why Farmer Maggot, who can't cast Antimagic Field and who isn't a 9th level cleric, can nevertheless daunt and force Nazgul to leave his property. This isn't something modeled in D&D, but effectively it's like if you are on someone else's property all your spells get downgraded X caster levels depending on how much authority that property owner has.



Sure. Again, that's Sauron's thing. But that's not outside the realm of power for what I suggested of an 11th level undead sorcerer. However, mostly again this is not Sauron using magic that gives him great ability to control and sway other people's minds. This is mostly high levels of intimidate, diplomacy, and bluff. Sauron is mostly just using his oratory and conversational skills and the respect people are going to feel for him when they sense his Eru granted authority (however twisted to evil).



The Nazgul were created by what was effectively an artifact magic item, one that was created under such unique circumstances that Suaron can no longer make more. (It's a trope of the setting that skilled craftsmen can make artifacts once, but can't repeat the magic. See Feanor and the Silmarils, for example). And the fact that they turned into undead was a side effect of that item, not the product of a Create Undead spell. As for the Barrow Wights, they weren't created by Sauron in the first place, and were probably created by the same sort of processes that create Wights normally.



Racial ability of all Ainur, lost to him by the third age. See the text of Morgoth's Ring for why.



It's not so much self-resurrect as it is a racial ability (shared with elves) that they can't be killed because their spirits are bound to the earth. He's more like a D&D Liche except Arda itself is his phylactery. But then, so are Tolkien elves! The only real difference is as a Maiar he can make himself a body, although he's increasingly losing that ability by the 3rd age as he's just taken too much damage and grown too evil.



Don't even really know what you mean by that, but while projecting fear is probably something he can do, it's just as much high levels of the skill intimidate as it is a spell. Plus, as a ghost or a specter he's going to have that sort of aura of terror thing going, both in RAW and more specifically if we were to use some sort of Ravenloft style Fear/Horror/Madness checks (which would probably be appropriate).



Natural science. Sauron understands what disease is and has the technical knowledge to control and guide it if he finds it in the environment.
[/QUOTE]
That's a matter of interpretation and adaptation.

1) Control the Volcano. Sauron, when he was in Númenor, the Orodruin stopped smoking or erupting.

When Númenor fell, Sauron made a great volcanic eruption to herald his return:

Sauron was indeed caught in the wreck of Númenor, so that the bodily form in which he long had walked perished; but he fled back to
Middle-earth, a spirit of hatred borne upon the dark wind. He was unable ever again to assume the form that seemed fair to men, but became black and hideous, and his power thereafter was through terror alone. He re-entered Mordor, and hid there for a time in silence. But his anger was great when he learned that Elendil whom be most hated, had escaped him, and was now ordering a realm upon
his borders. Therefore, after a time he made war upon the Exiles, before they should take root. Orodruin burst once more into flame, and was named anew in Gondor Amon Amarth, Mount Doom.

How is this not a Volcano Control? Furthermore, the volcano continued to spew magma while Sauron was present.

In the Third Age, he did it again, the volcano was inactive and he activated Orodruin again:

Turgon followed Turin, but of his time it is chiefly remembered that two years ere his death, Sauron arose again, and declared himself openly; and he re-entered Mordor long prepared for him. Then the Barad-dûr was raised once more, and Mount Doom burst into flame, and the last of the folk of Ithilien fled far away.

2) Control Weather: Sauron unleashed a Storm of Lightning and Hail on Gondor:

"The skirts of the storm were lifting, ragged and wet, and the main battle had passed to spread its great wings over the Emyn Muil, upon which the dark thought of Sauron brooded for a while. Thence it turned, smiting the Vale of Anduin with hail and lightning, and casting its shadow upon Minas Tirith with threat of war."

We have to remember the windstorm and blizzard that hit Averdui in the fall of Arnor:

"Do not mount on this sea-monster! If they have them, let the seamen bring us food and other things that we need, and you may stay here till the Witch-king goes home. For in summer his power wanes; but now his breath is deadly, and his cold arm is long."

And:

"But Arvedui did not take his counsel. He thanked him, and at parting gave him his ring [the Ring of Barahir], saying: 'This is a ring of worth beyond your reckoning. For its ancientry alone. It has no power, save the esteem in which those hold it who love my house. It will not help you, but if ever you are in need, my kin will ransom it with great store of all that you desire."

Gimli, Gandalf and Boromir discuss Sauron's power over the Weather:

'I wonder if this is a contrivance of the Enemy,' said Boromir. "They say in my land that he can govern the storms in the Mountains of Shadow that stand upon the borders of Mordor. He has strange powers and many allies.'
'His arm has grown long indeed,' said Gimli, `if he can draw snow down from the North to trouble us here three hundred leagues away.'
'His arm has grown long,' said Gandalf.

3) Earthquake:

Again, a matter of interpretation. The tremors from the passages of the Two Towers occurred in Ithilien and Minas Morgul. Both regions were 50 to 60 miles from Orodruin. It's a very long distance, in my opinion. So does that mean that Sauron controls a tectonic plate (with the Volcano) to reach that distance?

4) Antimagic Field:

"In his great need he drew out once more the phial of Galadriel, but it was pale and cold in his trembling hand and threw no light into that stifling dark. He was come to the heart of the realm of Sauron and the forges of his ancient might, greatest in Middle-earth; all other powers were here subdued."

Sam tried to use the light of the phial of Galadriel (with the Light of Earendil), but the artifact stopped working. Are you sure it's not Antimagic Field inside Orodruin? With a Permanency?

Furthermore, Tolkien says that Galadriel's power in Lothlorien, which repelled 3 attacks from Dol Guldur, would be ineffective against Sauron. So would it be a Dispel Spell?

"Three times Lórien had been assailed from Dol Guldur. but besides the valour of the elven people of that land. the power that dwelt there was too great for any to overcome, unless Sauron had come there himself."

5) Create Undead:

Aren't you being too orthodox? Sauron cursed the rings that would be worn by men and dwarves. Why not adapt Spell to be the side effect?

The 9 men became Nazgul. The Barrow-wights were created by the Witch-King (or perhaps by Sauron himself):

It was at this time that an end came of the Dúnedain of Cardolan, and evil spirits out of Angmar and Rhudaur entered into the deserted mounds and dwelt there. It is said that the mounds of Tyrn Gorthad, as the Barrowdowns were called of old, are very ancient, and that many were built in the days of the old world of the First Age by the forefathers of the Edain, before they crossed the Blue Mountains into Beleriand, of which Lindon is all that now remains.
Gold was piled on the biers of dead kings and queens; and mounds covered them, and the stone doors were shut; and the grass grew over all. ... A shadow came out of dark places far away, and the bones were stirred in the mounds. Barrow-wights walked in the hollow places with a clink of rings on cold fingers, and gold chains in the wind. Stone rings grinned out of the ground like broken teeth in the moonlight."

Whose powers come from Sauron:
a sorcerer of dreadful power, master of shadows and of phantoms, foul in wisdom, cruel in strength, misshaping what he touched
The Witch-king, their leader, is more powerful in all ways than the others; but he must not yet be raised to the stature of Vol. III. There, put in command by Sauron, he is given an added demonic force. Letter 210

In your opinion, so Sauron's spells wouldn't work like in DND, and would they be racial abilities or, at best, spell-like abilities?
 
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