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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Crafting Rules and Artisan's Tools
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<blockquote data-quote="Stalker0" data-source="post: 8456925" data-attributes="member: 5889"><p>Probably the simplest way would be to make the Sale Price (1/10th the normal sell price). This means that at base a person selling poor quality goods cannot make profit (as it takes 1/10th the price in material goods just to make it). So the only way to actually make money selling the goods is to negotate or lie to get buyers to buy at a higher price.</p><p></p><p>Now frankly, even at 1/10th the price, I still don't think people would buy them (you can buy 1 dagger or 10 daggers that each last like one day....I would still buy the 1 dagger every single time)....but at least this removes any "benefit" to going poor quality selling.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8456925, member: 5889"] Probably the simplest way would be to make the Sale Price (1/10th the normal sell price). This means that at base a person selling poor quality goods cannot make profit (as it takes 1/10th the price in material goods just to make it). So the only way to actually make money selling the goods is to negotate or lie to get buyers to buy at a higher price. Now frankly, even at 1/10th the price, I still don't think people would buy them (you can buy 1 dagger or 10 daggers that each last like one day....I would still buy the 1 dagger every single time)....but at least this removes any "benefit" to going poor quality selling. [/QUOTE]
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