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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Crafting Rules and Artisan's Tools
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<blockquote data-quote="Stalker0" data-source="post: 8456972" data-attributes="member: 5889"><p>I know we are getting OT here but just to highlight the divide.</p><p></p><p>So if we look at a cheap metal dinner knife, nothing fancy (but designed for long term use), you can get one for about $.75 on Amazon (literally just looked).</p><p></p><p>Meanwhile, we can get plastic knifes for about $.02 a knife. One the one hand, plastic knives can normally be used multiple times without issue, but they are designed for 1 use and certainly wouldn't cut all the things a metal knife could, so a reasonable approximation of "poor quality"</p><p></p><p>so right there we are looking at a 37.5x price difference, a hell of a lot higher than the 2x we have now. Aka it takes a very large difference in price before people would utilize a one use disposal item over a permanent one.</p><p></p><p></p><p>In terms of an army, it does make sense to fit your foot soldiers with low quality goods, they are disposable units after all. But....again the poor quality items are just TOO POOR. What the condition technically means is that after 1 round of melee combat, every single one of your foot soldiers would have no weapon. Yes soldiers die quickly in battle but not that quickly.... and now your foot soldiers have no means of fighting back against the enemy.....aka they will be slaughtered. No battle commander (even a cheap one) would think that's a good idea. At that point you might as well just have every soldier go into the woods and find a sharp stick.</p><p></p><p></p><p>I do appreciate the debate because I think I've come around to my real issue. I thought it was cost at first and sell price, but it at the end of the day its not. The real issue is that poor quality is not in fact "poor", its "garbage quality", "unacceptable bad quality", "insert your expletive here quality". Items of this kind of quality are so terribly unusably bad, there is no reasonable scenario that anyone would ever ever use them, unless they are were just completely swindled.</p><p></p><p>So the reason answer to me....is just fix what poor quality means. Going on what Faolyn said, probably the easiest means is "when you roll a 1 on an ability check or attack roll with this item, the item breaks", something like that. That is still bad, but its at least workable.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8456972, member: 5889"] I know we are getting OT here but just to highlight the divide. So if we look at a cheap metal dinner knife, nothing fancy (but designed for long term use), you can get one for about $.75 on Amazon (literally just looked). Meanwhile, we can get plastic knifes for about $.02 a knife. One the one hand, plastic knives can normally be used multiple times without issue, but they are designed for 1 use and certainly wouldn't cut all the things a metal knife could, so a reasonable approximation of "poor quality" so right there we are looking at a 37.5x price difference, a hell of a lot higher than the 2x we have now. Aka it takes a very large difference in price before people would utilize a one use disposal item over a permanent one. In terms of an army, it does make sense to fit your foot soldiers with low quality goods, they are disposable units after all. But....again the poor quality items are just TOO POOR. What the condition technically means is that after 1 round of melee combat, every single one of your foot soldiers would have no weapon. Yes soldiers die quickly in battle but not that quickly.... and now your foot soldiers have no means of fighting back against the enemy.....aka they will be slaughtered. No battle commander (even a cheap one) would think that's a good idea. At that point you might as well just have every soldier go into the woods and find a sharp stick. I do appreciate the debate because I think I've come around to my real issue. I thought it was cost at first and sell price, but it at the end of the day its not. The real issue is that poor quality is not in fact "poor", its "garbage quality", "unacceptable bad quality", "insert your expletive here quality". Items of this kind of quality are so terribly unusably bad, there is no reasonable scenario that anyone would ever ever use them, unless they are were just completely swindled. So the reason answer to me....is just fix what poor quality means. Going on what Faolyn said, probably the easiest means is "when you roll a 1 on an ability check or attack roll with this item, the item breaks", something like that. That is still bad, but its at least workable. [/QUOTE]
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