Crafty Games 2006 Christmas Announcement

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Crafty Games 2006 Christmas Announcement

Hello and happy holidays from Crafty Games HQ! It’s been one year since we announced the birth of Crafty Games, and what a year it’s been. In addition to the many changes in our personal lives ― new spouses, new nephews and nieces, new jobs, and new paths ― 2006 has also been a year of learning and growth for us. We’ve established the company and built relationships with many business associates and friends. Now, with the lessons of the past year learned and our feet firmly under us, we look forward to the many exciting new projects and directions Crafty Games is taking in 2007.

Crafty Games begins 2007 with a bang, releasing its first two print products. World on Fire is Spycraft 2.0’s first official setting and espionage supplement (previews available now at www.crafty-games.com), and Spycraft 2.0 Second Printing, previously only available in PDF, incorporates all of the first printing’s errata and updates the book with a cleaner Gear chapter and revised tables to make your play experience even smoother. Both these books are now finished and in the hands of our printing partner, Mongoose Publishing. You can look for them to release in March.

This summer sees the release of Crafty’s third print release, Ten Thousand Bullets, the much-heralded crime noir and urban adventure setting for Spycraft 2.0. This modular campaign setting and toolkit is the last word in d20 urban gaming, introducing a host of new tools for the genre, including street cred, hording gear rules, building your own criminal empires, and much more. The book also includes the complete fictional metropolis of Empire City, where everyone is looking to get theirs on their own terms. Work is well under way on this book, with all art and most of the text already complete. You can expect more news about it in the near future.

Our most exciting news, however, is not what’s imminent, but the shape of Crafty to come. After listening to fan input and weighing our many business options, we’ve decided to shift our approach. First, each of our new setting/toolkit products will receive the full treatment ― in print! That’s right, no more waiting for a critical mass of PDFs to be released before you’re ready dive into our newest game. Each of these supplements will lay out all the essential rules for a self-contained genre, as well as a ready-to-run setting tailor-made to showcase your characters. The excitement doesn’t end there, however. As with World on Fire and Ten Thousand Bullets, each of these books will be supported by a series of PDFs exploring and expanding on elements of the rules and setting that only part of the audience may be interested in. This system simultaneously lets everyone get what they need and only choose what they want.

Your journey begins in late fall 2007 as Scott Gearin takes you beyond the Farthest Star in Spycraft 2.0’s thrilling space opera supplement set at the very the edge of the universe. Then, in 2008, you can strap on your stakes and sharpen your fangs, because you’ll be venturing into the grim and gritty horror realm of The Crucible. You’ll also be able to jack in to an all-new world of cyberpunk in the reality-bending Shatterpunk and discover several more genre-settings we’ve [CLASSIFIED].

PDFs remain a critical component of Crafty Games’ business and in 2007 you can expect even more of the good stuff! Beyond the continuing Toolkit line of high-quality generic supplements for Spycraft 2.0, Crafty is spinning up a number of new products for the new year, including our much-anticipated modular fantasy rules set. It all begins with Spellbound, which re-envisions SRD magic with eight all-new classes and schools, each in its own convenient release. We follow with Origin of the Species, unleashing new races and critters from the SRD, from history, and from our own fertile imaginations. You can also look for the Spycraft Classics line, which bundles each of the original Spycraft 1.0 products in bookmarked PDFs with convenient notes for conversion to the new rules. The first releases in all these lines should hit in January.

Through the rest of 2007 you can expect new releases for all our PDF lines, including Bag Full of Guns, the ultimate gaming armory; Flags, new organizations and characters for official Spycraft 2.0 settings but useful in any game; Class Confidential, comprehensive overviews of Spycraft 2.0 character options and how to use them to maximum effect; Street Legal, which explores the many dimensions of crime noir gaming and expands the streets of Empire City for Ten Thousand Bullets; and more. Like everything we build, all these PDFs are built to be modular, allowing you to include what you want and customize your Spycraft experience to your specific liking.

Living Spycraft continues to flourish in 2007. Under the accomplished guidance of new director Brandon Gillespie, the campaign is better organized and more exciting than ever before! Players can expect more contiguous storylines, solid event organization, and many cool new developments over the next few months. They’ll also get a major injection of new options as the Master Rules Document is updated to include material from World on Fire, new PDF releases, and third party products!

Speaking of third-party products, there are many licensed Powered by Spycraft releases on the horizon! In addition to Conspiracies, Paradigm Concepts’ Combat Missions is right around the corner. Our newest PbS partner, Adamant Entertainment, has the first issue of their espionage PDF magazine, The Omega Briefing, coming out this month and it’ll include the whole of the Martial Artist base class from World on Fire! Alternate Reality Publications is working on its first product, the incredibly researched Next War, and there’s even more to watch for from the rest of our dozen Powered by Spycraft partners.

Phew! There you have it, the state of Crafty Games after its first year. It’s been a tough, trying, tiring, and yet exhilarating road and we’re especially grateful for all of you who’ve chosen to travel with us. So to our business partners, licensees, fans who have stuck with us over the years and those who have joined the Crafty Games community only recently, thank you for your enthusiasm, patience, and support.

Happy Holidays and Stay Crafty!

Alex Flagg, Scott Gearin, and Patrick Kapera
Partners, Crafty Games
www.crafty-games.com
 

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This is awesome news. I have been waiting for the second printing of Spycraft 2.0 to come out in print before I dived headlong into it. One very impotant question: Will you have a booth at GenCon next year?
 


Sounds awesome! One question about the fantasy rules- is it just spells and races that are scheduled so far? Seems like it would be difficult to run anything without classes and core rules as well...

Also, your website URL caught the closing parenthesis, making it uber-broken. :cool:
 

Frukathka said:
This is awesome news. I have been waiting for the second printing of Spycraft 2.0 to come out in print before I dived headlong into it. One very impotant question: Will you have a booth at GenCon next year?

We plan to, yes.
 


Byrons_Ghost said:
Sounds awesome! One question about the fantasy rules- is it just spells and races that are scheduled so far? Seems like it would be difficult to run anything without classes and core rules as well...

We have races, classes, gear rules, and a play guide in the works - as well as something more we can't talk about just yet, but that you'll hear about sooner than later. :)

Byrons_Ghost said:
Also, your website URL caught the closing parenthesis, making it uber-broken. :cool:

Maybe Scott will fix that the next time he swings by.

Patrick Kapera
Crafty Games
www.crafty-games.com
 

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