S
Sunseeker
Guest
I think lets use "simple" instead of crappy, everyone's gotta start somewhere right?
I think for a lot of "simple" quick drawn stuff it conveys more pertinent information than more high quality and detailed imagery.
The players are capable of imagining a beautiful ornate mechanical clockwork mechanism just fine in their hand. The quickly drawn image of it conveys that one of the gears is broken, and that's all the information it needed to convey.
I think for a lot of "simple" quick drawn stuff it conveys more pertinent information than more high quality and detailed imagery.
The players are capable of imagining a beautiful ornate mechanical clockwork mechanism just fine in their hand. The quickly drawn image of it conveys that one of the gears is broken, and that's all the information it needed to convey.