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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Creating a 3.5 finesse style melee character that doesn't suck.
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<blockquote data-quote="Genesist" data-source="post: 5487316" data-attributes="member: 6668459"><p>I realize that finesse style fighters (I use the term loosely, not referring to the fighter class) are not necessarily the most efficient or effective characters in D and D, but I have been wanting to play one for a very long time. Please tell me what you think of this build, any suggestions for improvements are welcome. I do not have stats rolled as this is for a future game. All books allowed, subject to DM approval. My idea to make this work is to get the maximum bonus to damage from stats/hit, then maximize number of hits. Bonus damage will come from adding strength, dex, and int to damage each hit.</p><p></p><p>Race: Fire elf, +2 dex, +2 int, -2 con, -2 cha</p><p>Chosen feats are below, important class characteristics are in ()</p><p></p><p>1-swashbuckler: (weapon finesse) racial weapon familiarity (nets the 2 exotic elven blades from races of the wild with one feat)</p><p>2-swashbuckler:</p><p>3-swashbuckler: (intelligence to damage) two-weapon fighting</p><p>4-fighter: (dodge)</p><p>5-fighter: (combat reflexes)</p><p>6-fighter: improved two-weapon fighting</p><p>7-fighter: mounted combat (for champ of correlon)</p><p>8-champion of correlon: (mobility)</p><p>9-champion of correlon: (dex to damage) ambidexterity</p><p>10-20?</p></blockquote><p></p>
[QUOTE="Genesist, post: 5487316, member: 6668459"] I realize that finesse style fighters (I use the term loosely, not referring to the fighter class) are not necessarily the most efficient or effective characters in D and D, but I have been wanting to play one for a very long time. Please tell me what you think of this build, any suggestions for improvements are welcome. I do not have stats rolled as this is for a future game. All books allowed, subject to DM approval. My idea to make this work is to get the maximum bonus to damage from stats/hit, then maximize number of hits. Bonus damage will come from adding strength, dex, and int to damage each hit. Race: Fire elf, +2 dex, +2 int, -2 con, -2 cha Chosen feats are below, important class characteristics are in () 1-swashbuckler: (weapon finesse) racial weapon familiarity (nets the 2 exotic elven blades from races of the wild with one feat) 2-swashbuckler: 3-swashbuckler: (intelligence to damage) two-weapon fighting 4-fighter: (dodge) 5-fighter: (combat reflexes) 6-fighter: improved two-weapon fighting 7-fighter: mounted combat (for champ of correlon) 8-champion of correlon: (mobility) 9-champion of correlon: (dex to damage) ambidexterity 10-20? [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Creating a 3.5 finesse style melee character that doesn't suck.
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