Jakar said:Not that much of a biggie really. Just have to think of something new now.![]()
Breakstone said:The moon over Eyros is marked with what looks like vast, green forests. Observation of the moon has shown that the forests migrate across the surface at a startling rate- often moving miles in only a month's time! Who knows what strange magics could possess this lunar vegetation?
Rystil Arden said:Oh, and I assume that the assassination you mention is in addition to the 350-year old dwarf-executed assassination from the War of the Crumbled Pillar, since we already established the secret cause for that one. Just making sure this is meant to be a new assassination.
Rystil Arden said:Sure: Kidnapping and thievery, but more importantly, self-will. If she takes the blame for the incidents, this creates a dangerous precedent of self-willed Masks (she doesn't really have self-will to commit these transgressions since she was ordered to do so). Alivia is a powerful wizard, and if she is able to create mischief in this relatively benign form, then she could also steal Eyrian secrets and treasures, kidnap children, and then run away forever.
Even the Patriae Sicarii must answer to the Cucullus Umbra, the shadowy leader of the Praes Thanatos. The position is inherited in a remarkably strange way: Every generation in which the old Cucullus Umbra has grown old, a physically perfect (or as close as possible) male gnome child is chosen as the next Cucullus Umbra, regardless of talent or interest in necromancy. In a shadowy ritual that involves the death of the old Cucullus Umbra, the child rises to the position, and he seems to inherit at least some shared memories from the previous Cucullus. In reality, the shadowy cowl of the Cucullus Umbra holds a dark secret: these children are no more than sacrifices to allow the milennia-old lich Thanatos, original founder of the Praes Thanatos, to escape the inconveniences of an undead body as he continues his research into the dark magics of the ancient elves.Jakar said:The largest ocean port of Eryos is Malarn-ka, situated on the Bay of Deception, 100kms west of the delta of the Kohoal River. The Bay of Deception is so named for the difficulty in navigating the reefs at the entrance of the bay. The water is very silty and cloudy, so finding the reefs is very difficult. They have never been marked or plotted on a map in the name of the defense of the city from water borne attacks. Every ship that wants to enter the bay first picks up a pilot from a small man-made island near the entrance to the bay, who has memorized the method for finding the reefs.
The House of Malarn controls the city and the trade it brings, lining their own coffers with various taxes levied on all goods brought through the city and the fees for the pilot service used in entering the bay.
The fleet of Eryos is not based here, but has a number of ships based at the man-made island.
(Look if anyone has a better name for the bay, please feel free to suggest it. LoL)
Rystil Arden said:Not an official post, just my conversation with Andor:
Rystil Arden said:Even the Patriae Sicarii must answer to the Cucullus Umbra, the shadowy leader of the Praes Thanatos. The position is inherited in a remarkably strange way: Every generation in which the old Cucullus Umbra has grown old, a physically perfect (or as close as possible) male gnome child is chosen as the next Cucullus Umbra, regardless of talent or interest in necromancy. In a shadowy ritual that involves the death of the old Cucullus Umbra, the child rises to the position, and he seems to inherit at least some shared memories from the previous Cucullus. In reality, the shadowy cowl of the Cucullus Umbra holds a dark secret: these children are no more than sacrifices to allow the milennia-old lich Thanatos, original founder of the Praes Thanatos, to escape the inconveniences of an undead body as he continues his research into the dark magics of the ancient elves.
Messages are sent by a network of couriers and courier posts. A rider is sent from one of the posts, down the roads with the messages to be delivered. He travels light, with special mounts trained to run for long distances. When he reaches the next post, he delivers any messages that are destined for that post, or other posts further down that branch, and picks up new messages destined for locations down his route. He then switches his mount out for a fresh one, and moves on. The messages he delivered are then held until another rider arrives heading in an appropriate direction, when the process is repeated. Each post also has one or occasionally two riders, who make a circuit around the nearby villages once every two or three days, to deliver the messages to the villages when they arrive.Arkhandus said:Passed down from ancient orcish traditions, adapted through cooperation with the humans for so long, Eyrian nobility tend to be somewhat hedonistic and boisterous, particularly relishing debate, oratory, dueling, and watching gladiatorial matches. As the orcs of old solved their problems and debates largely through shouting, threats, and outright violence, so too do the Eyrians engage in similar though more refined methods of venting frustration, solving disputes, and expressing themselves. Public debate and oratory are common pasttimes of the nobility, which can sometimes become very heated especially amongst the orcish and half-orcish amongst the Pillars.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.