BOZ
Creature Cataloguer
if you insist.
this one should be fairly simple and quick.
Oil Beetle
Small Vermin
Hit Dice: 2d8+4 (13 hp)
Initiative: +0
Speed: 40 ft
AC: 16 (+1 size, +5 natural)
Attacks: Bite +3 melee
Damage: Bite 1d6+1
Face/Reach: 5 ft by 5 ft/5 ft
Special Attacks: Oil
Special Qualities: Vermin
Saves: Fort +5 Ref +0 Will +0
Abilities: Str 13 Dex 10 Con 14 Int - Wis 10 Cha 9
Skills: Listen +5, Spot +5
Feats:
Climate: Any warm land and underground
Organization: Solitary or swarm (2-12)
Challenge Rating: 01
Treasure: None
Alignment: Always neutral
Advancement: 3-4 HD (Small); 5-6 HD (Medium-size)
Oil beetles are large brown beetles with slick carapaces. They feed on offal and refuse, and are able to consume nearly any organic material.
Combat
When attacked, an oil beetle releases a foul stream of oily liquid that irritates the skin of any living creature it hits.
Oil (Ex): Line of acid 5 ft. long and 1 ft. wide; Fortitude save (DC 12) or suffer from painful blisters. Those affected receive a -2 circumstance modifier to attack rolls for 1 day. Curative magic heals the blisters and removes the penalty.
Vermin: Immune to mind-influencing effects.
1977 Wizards of the Coast, Inc.
Originally found in D&D Basic Rules

Oil Beetle
Small Vermin
Hit Dice: 2d8+4 (13 hp)
Initiative: +0
Speed: 40 ft
AC: 16 (+1 size, +5 natural)
Attacks: Bite +3 melee
Damage: Bite 1d6+1
Face/Reach: 5 ft by 5 ft/5 ft
Special Attacks: Oil
Special Qualities: Vermin
Saves: Fort +5 Ref +0 Will +0
Abilities: Str 13 Dex 10 Con 14 Int - Wis 10 Cha 9
Skills: Listen +5, Spot +5
Feats:
Climate: Any warm land and underground
Organization: Solitary or swarm (2-12)
Challenge Rating: 01
Treasure: None
Alignment: Always neutral
Advancement: 3-4 HD (Small); 5-6 HD (Medium-size)
Oil beetles are large brown beetles with slick carapaces. They feed on offal and refuse, and are able to consume nearly any organic material.
Combat
When attacked, an oil beetle releases a foul stream of oily liquid that irritates the skin of any living creature it hits.
Oil (Ex): Line of acid 5 ft. long and 1 ft. wide; Fortitude save (DC 12) or suffer from painful blisters. Those affected receive a -2 circumstance modifier to attack rolls for 1 day. Curative magic heals the blisters and removes the penalty.
Vermin: Immune to mind-influencing effects.
1977 Wizards of the Coast, Inc.
Originally found in D&D Basic Rules