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<blockquote data-quote="Cleon" data-source="post: 7023315" data-attributes="member: 57383"><p>I'd rather leave out <em>gentle repose</em>.</p><p></p><p>How about the following:</p><p></p><p><span style="color: #00FFFF">Whiz-bang honey is perishable and loses all its properties 1 month after being harvested unless it is preserved by alchemical or magical means - a process that costs 100 gp per ounce and a DC 15 Craft (alchemy) or DC 15 Knowledge (arcane) check. An ounce of preserved whiz-bang honey can be bought for 300 gp.</span></p><p></p><p></p><p></p><p>Since it's a good deal cheaper than the 750 gp of a <em>potion of haste</em>, which has a minimum CL of 5th I'm leaning towards making it a bit lower so it isn't as potent as a <em>haste</em> potion.</p><p></p><p><span style="color: #00FFFF">Whiz-bang honey uses the rules for magic potions except as noted below. The "potion" is equivalent to a 2nd-level spell with a caster level of 3.</span> [<span style="color: #FF0000">?</span>]</p><p></p><p>A standard 2nd level spell potion is 300 gp, which matches the cost of a ounce of preserved honey.</p><p></p><p>Upon reflection, I would have no objection to keeping the CL of 5th you proposed and just make the spell-level lower:</p><p></p><p><span style="color: #00FFFF">Whiz-bang honey uses the rules for magic potions except as noted below. The "potion" is equivalent to a 2nd-level spell with a caster level of 5.</span> [<span style="color: #FF0000">?</span>]</p><p></p><p>Does that seem OK to you? It's hard to eyeball it. The duration of effect of the honey averages about the same as a <em>haste</em> potion, but the potion is 100% reliable while the honey is only 55% (or 65% if you include the speed effect) plus it has those unpleasant side-effects and is only really useful once per day.</p><p></p><p>I'm wondering whether that's enough to reduce the cost even more? I'm starting to think I'd like the "Nests too small to contain a swarm" to contain 1d6 ounces like they did originally, which suggests the larger nests should contain 8d6 ounces instead of one.</p><p></p><p>Hmm... how about:</p><p></p><p>their honey is prized for its unusual properties (see Whiz-Bang Honey for details) and can be sold for 50 gold pieces per ounce. A hive typically contains 8d6 ounces of whiz-bang honey per swarm of beetles. Nests too small to contain a swarm usually contain 1d6 ounces of honey.</p><p></p><p>- - -</p><p></p><p>Whiz-bang honey uses the rules for magic potions except as noted below. The "potion" is equivalent to a 2nd-level spell with a caster level of 3. [<span style="color: #FF0000">or 5?</span>]</p><p></p><p>Whiz-bang honey is perishable and loses all its properties 1 month after being harvested unless it is preserved by alchemical or magical means - a process that costs 100 gp per ounce and requires a DC 15 Craft (alchemy) or DC 15 Knowledge (arcane) check. An ounce of preserved whiz-bang honey can be purchased for 250 gp.</p></blockquote><p></p>
[QUOTE="Cleon, post: 7023315, member: 57383"] I'd rather leave out [I]gentle repose[/I]. How about the following: [COLOR="#00FFFF"]Whiz-bang honey is perishable and loses all its properties 1 month after being harvested unless it is preserved by alchemical or magical means - a process that costs 100 gp per ounce and a DC 15 Craft (alchemy) or DC 15 Knowledge (arcane) check. An ounce of preserved whiz-bang honey can be bought for 300 gp.[/COLOR] Since it's a good deal cheaper than the 750 gp of a [I]potion of haste[/I], which has a minimum CL of 5th I'm leaning towards making it a bit lower so it isn't as potent as a [I]haste[/I] potion. [COLOR="#00FFFF"]Whiz-bang honey uses the rules for magic potions except as noted below. The "potion" is equivalent to a 2nd-level spell with a caster level of 3.[/COLOR] [[COLOR="#FF0000"]?[/COLOR]] A standard 2nd level spell potion is 300 gp, which matches the cost of a ounce of preserved honey. Upon reflection, I would have no objection to keeping the CL of 5th you proposed and just make the spell-level lower: [COLOR="#00FFFF"]Whiz-bang honey uses the rules for magic potions except as noted below. The "potion" is equivalent to a 2nd-level spell with a caster level of 5.[/COLOR] [[COLOR="#FF0000"]?[/COLOR]] Does that seem OK to you? It's hard to eyeball it. The duration of effect of the honey averages about the same as a [I]haste[/I] potion, but the potion is 100% reliable while the honey is only 55% (or 65% if you include the speed effect) plus it has those unpleasant side-effects and is only really useful once per day. I'm wondering whether that's enough to reduce the cost even more? I'm starting to think I'd like the "Nests too small to contain a swarm" to contain 1d6 ounces like they did originally, which suggests the larger nests should contain 8d6 ounces instead of one. Hmm... how about: their honey is prized for its unusual properties (see Whiz-Bang Honey for details) and can be sold for 50 gold pieces per ounce. A hive typically contains 8d6 ounces of whiz-bang honey per swarm of beetles. Nests too small to contain a swarm usually contain 1d6 ounces of honey. - - - Whiz-bang honey uses the rules for magic potions except as noted below. The "potion" is equivalent to a 2nd-level spell with a caster level of 3. [[COLOR="#FF0000"]or 5?[/COLOR]] Whiz-bang honey is perishable and loses all its properties 1 month after being harvested unless it is preserved by alchemical or magical means - a process that costs 100 gp per ounce and requires a DC 15 Craft (alchemy) or DC 15 Knowledge (arcane) check. An ounce of preserved whiz-bang honey can be purchased for 250 gp. [/QUOTE]
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