Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Hosted Forums
Creature Catalog Forums
General Monster Talk
Creature Catalogue Overhaul Project Revisited
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cleon" data-source="post: 7249233" data-attributes="member: 57383"><p>That's deliberate. Some of the creatures have alternative names added into the CC table <em>in italics</em> (as indicated in the third paragraph of the introduction).</p><p></p><p>I did it to make some creatures easier to find them with a browser's search function.</p><p></p><p>For example, if you searched for "Green Urchin" it wouldn't return the official spelling "Greater Urchin, Green" but would return the alternative "<em>Green Urchin</em>".</p><p></p><p>Including "<em>Green Greater Urchin</em>" seemed a bit redundant, plus I doubt many people would use "Green Greater" to search for the creature.</p><p></p><p></p><p></p><p>I can go along with that. The two spine attacks for the 2E AD&D version of the Black Urchin might well have been a typo since the 1E AD&D version in the <em>Fiend Folio</em> and <em>White Dwarf #9</em> had a single spine attack.</p><p></p><p>Giving it two attacks would break the suspiciously symmetrical HD = #Attacks of the Urchins.</p><p></p><p></p><p></p><p>I was just throwing out the 19-20 critical threat range idea to see if it stuck.</p><p></p><p>Critical hits weren't an official feature of AD&D (although plenty of monsters and a few weapons have "critical like" abilities).</p><p></p><p>The original Urchins in White Dwarf's Fiend Factory had their attacks listed as "X (as +X light crossbow)" with X being equal to the number of hit dice and all the urchins did 1d6 damage with their spines, with the Red to Yellow variants having "1D4 poison on the spines" for additional damage.</p><p></p><p>The Fiend Folio version has "accuracy of a +X light crossbow".</p><p></p><p>The Monstrous Compendium/Monstrous Manual versions have "with the distance and accuracy of light crossbows" and their clairvoyance gives all of them +2 to hit with their spines.</p><p></p><p>In AD&D a light crossbow did 1d4 damage, so only the 2E Black Urchin does the same damage as a light crossbow. Heavy Crossbows do 2-5 damage, so the Fiend Folio and MC versions of the Red and Silver Urchins did the same damage as an AD&D <strong>heavy</strong> crossbow (or a <em>+1 light crossbow</em>).</p><p></p><p>However, the multiple references to them having the same accuracy as a light crossbow presumably means they'd use the Armor Class Adjustment of a light crossbow in 1E AD&D, which I guess might translate into them having the same critical properties.</p><p></p><p>2E AD&D dropped the idea of AC Adjustments for weapons and I believe many DMs couldn't be bothered using the Length/Space/Speed/AC table in the 1E <em>Player's Handbook</em>AD&D. AC Adjustments were kind of fiddly.</p><p></p><p>I'm not that attached to the idea if you aren't keen.</p><p></p><p>I can always make a Cleon Special if I change my mind…</p></blockquote><p></p>
[QUOTE="Cleon, post: 7249233, member: 57383"] That's deliberate. Some of the creatures have alternative names added into the CC table [I]in italics[/I] (as indicated in the third paragraph of the introduction). I did it to make some creatures easier to find them with a browser's search function. For example, if you searched for "Green Urchin" it wouldn't return the official spelling "Greater Urchin, Green" but would return the alternative "[I]Green Urchin[/I]". Including "[I]Green Greater Urchin[/I]" seemed a bit redundant, plus I doubt many people would use "Green Greater" to search for the creature. I can go along with that. The two spine attacks for the 2E AD&D version of the Black Urchin might well have been a typo since the 1E AD&D version in the [I]Fiend Folio[/I] and [I]White Dwarf #9[/I] had a single spine attack. Giving it two attacks would break the suspiciously symmetrical HD = #Attacks of the Urchins. I was just throwing out the 19-20 critical threat range idea to see if it stuck. Critical hits weren't an official feature of AD&D (although plenty of monsters and a few weapons have "critical like" abilities). The original Urchins in White Dwarf's Fiend Factory had their attacks listed as "X (as +X light crossbow)" with X being equal to the number of hit dice and all the urchins did 1d6 damage with their spines, with the Red to Yellow variants having "1D4 poison on the spines" for additional damage. The Fiend Folio version has "accuracy of a +X light crossbow". The Monstrous Compendium/Monstrous Manual versions have "with the distance and accuracy of light crossbows" and their clairvoyance gives all of them +2 to hit with their spines. In AD&D a light crossbow did 1d4 damage, so only the 2E Black Urchin does the same damage as a light crossbow. Heavy Crossbows do 2-5 damage, so the Fiend Folio and MC versions of the Red and Silver Urchins did the same damage as an AD&D [B]heavy[/B] crossbow (or a [I]+1 light crossbow[/I]). However, the multiple references to them having the same accuracy as a light crossbow presumably means they'd use the Armor Class Adjustment of a light crossbow in 1E AD&D, which I guess might translate into them having the same critical properties. 2E AD&D dropped the idea of AC Adjustments for weapons and I believe many DMs couldn't be bothered using the Length/Space/Speed/AC table in the 1E [I]Player's Handbook[/I]AD&D. AC Adjustments were kind of fiddly. I'm not that attached to the idea if you aren't keen. I can always make a Cleon Special if I change my mind… [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Hosted Forums
Creature Catalog Forums
General Monster Talk
Creature Catalogue Overhaul Project Revisited
Top