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Creature Catalogue Overhaul Project Revisited
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<blockquote data-quote="Cleon" data-source="post: 7261923" data-attributes="member: 57383"><p>Oh, I thought we were dropping the critical threat range idea.</p><p></p><p>So which would you prefer I add to the Working Draft?</p><p></p><p></p><p></p><p>Added to the <strong><a href="http://www.enworld.org/forum/showthread.php?p=7224787#post7224787" target="_blank">Greater Urchin Working Draft</a></strong>.</p><p></p><p></p><p></p><p>I thought about adding the dispel-but-restart-as-a-free-action bit but realized it's a (Su) ability so can't be dispelled. The "caster level" is mostly just to determines its range (400 ft. + 40 ft./level). </p><p></p><p>It makes sense to make it continuous / a free action, but the original CC version had "at will".</p><p></p><p>Still, I'm not adverse to the additional tweak. How about:</p><p></p><p><strong>Clairvoyance (Su):</strong> A greater urchin continuously senses its surroundings as though it were using the <em>clairaudience/clairvoyance</em> spell as cast by a sorcerer with a level equal to its hit dice. It cannot see or hear, but it can sense whatever is taking place around its habitat (i.e. the water where it dwells as well as the shoreline and beach nearby). Greater urchins use this ability to detect food and danger. If its clairvoyance is interrupted, a greater urchin can restart it as a free action.</p><p></p><p>This ability is so accurate it grants an enhancement bonus to the urchin's attack rolls whenever it shoots a spine at a target it can sense with clairvoyance. The enhancement bonus varies according to the color of the urchin: +1 for black, +2 for green, +3 for red, +4 for yellow and +5 for silver.</p></blockquote><p></p>
[QUOTE="Cleon, post: 7261923, member: 57383"] Oh, I thought we were dropping the critical threat range idea. So which would you prefer I add to the Working Draft? Added to the [B][URL="http://www.enworld.org/forum/showthread.php?p=7224787#post7224787"]Greater Urchin Working Draft[/URL][/B]. I thought about adding the dispel-but-restart-as-a-free-action bit but realized it's a (Su) ability so can't be dispelled. The "caster level" is mostly just to determines its range (400 ft. + 40 ft./level). It makes sense to make it continuous / a free action, but the original CC version had "at will". Still, I'm not adverse to the additional tweak. How about: [B]Clairvoyance (Su):[/B] A greater urchin continuously senses its surroundings as though it were using the [I]clairaudience/clairvoyance[/I] spell as cast by a sorcerer with a level equal to its hit dice. It cannot see or hear, but it can sense whatever is taking place around its habitat (i.e. the water where it dwells as well as the shoreline and beach nearby). Greater urchins use this ability to detect food and danger. If its clairvoyance is interrupted, a greater urchin can restart it as a free action. This ability is so accurate it grants an enhancement bonus to the urchin's attack rolls whenever it shoots a spine at a target it can sense with clairvoyance. The enhancement bonus varies according to the color of the urchin: +1 for black, +2 for green, +3 for red, +4 for yellow and +5 for silver. [/QUOTE]
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