Charlaquin
Goblin Queen (She/Her/Hers)
Nice! I do something similar with resistances and vulnerabilities myself, but the bloodied effects are a really nice touch! Some of my rules of thumb (of course there are always exceptions):
Constructs
Vulnerabilities: Thunder
Resistances: Necrotic; bludgeoning, piercing, and slashing from non-adamanitine weapons
Immunities: Poison; exhaustion, stunned, unconscious
Fae
Resistances: Bludgeoning, piercing, and slashing from magical weapons
Immunities: Charmed
Mindless
Resistances: Psychic*
Immunities: Psychic**; charmed, frightened
* If capable of rudimentary thought
** If completely thoughtless
Swarms
Vulnerabilities: Damage from attacks and spells that affect each target in an area
Resistances: Damage from attacks and spells that target a single creature
Immunities: Charmed, frightened, grappled, paralyzed, prone, stunned
Undead (Corporeal)
Vulnerability: Fire*
Resistance: Necrotic; bludgeoning, piercing, slashing**
Immunity: Poison; exhaustion, poisoned
* skeletal undead are vulnerable to bludgeoning instead of fire
** often, there is a specific exception to undead resistance to bludgeoning, piercing, and slashing, such as attacks targeting the head or another weak point (imposing disadvantage)
Undead (Incorporeal)
Vulnerabilities: Radiant
Resistances: Acid, cold, lightning, thunder; bludgeoning, piercing, and slashing from non-magical weapons
Immunities: Necrotic, poison; exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
Constructs and corporeal undead are often mindless.
Constructs
Vulnerabilities: Thunder
Resistances: Necrotic; bludgeoning, piercing, and slashing from non-adamanitine weapons
Immunities: Poison; exhaustion, stunned, unconscious
Fae
Resistances: Bludgeoning, piercing, and slashing from magical weapons
Immunities: Charmed
Mindless
Resistances: Psychic*
Immunities: Psychic**; charmed, frightened
* If capable of rudimentary thought
** If completely thoughtless
Swarms
Vulnerabilities: Damage from attacks and spells that affect each target in an area
Resistances: Damage from attacks and spells that target a single creature
Immunities: Charmed, frightened, grappled, paralyzed, prone, stunned
Undead (Corporeal)
Vulnerability: Fire*
Resistance: Necrotic; bludgeoning, piercing, slashing**
Immunity: Poison; exhaustion, poisoned
* skeletal undead are vulnerable to bludgeoning instead of fire
** often, there is a specific exception to undead resistance to bludgeoning, piercing, and slashing, such as attacks targeting the head or another weak point (imposing disadvantage)
Undead (Incorporeal)
Vulnerabilities: Radiant
Resistances: Acid, cold, lightning, thunder; bludgeoning, piercing, and slashing from non-magical weapons
Immunities: Necrotic, poison; exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
Constructs and corporeal undead are often mindless.
Last edited: