Multiplying Damage: Sometimes you multiply damage by some factor, such as on a critical hit. Roll the damage (with all modifiers) multiple times and total the results. Note: When you multiply damage more than once, each multiplier works off the original, unmultiplied damage.
Exception: Extra damage dice over and above a weapon’s normal damage are never multiplied.
Telperion said:So, that's how a charging, raging, power attacking, great axe wielding, magically buffed, barbarian does such a ridiculous amount of damage.
Heh! That's a situation which officially counts as "spiflicated" in my game.UltimaGabe said:Speaking of which, I once saw a 1st-level Barbarian deal over 50 points of damage to a 1st-level Rogue NPC who only had 2 hit points left. The DM rolled him a Death-From-Massive-Damage save, just for the heck of it, and he failed.
"You strike the rogue with your greataxe, and he explodes."
One of my first D&D experiences.
I have a similar story involving a 1st-level orc Barbarian PC and an 8 HD barbazu.UltimaGabe said:Speaking of which, I once saw a 1st-level Barbarian