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Critical Role Campaign 2
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<blockquote data-quote="BookBarbarian" data-source="post: 7318617" data-attributes="member: 6802553"><p>One thing to remember is that Mercer is the DM but he also playing a part in a show. Creating a good episode can often take precedence over having a good game session.</p><p></p><p>So what I like to get from Mercer, what he is really brilliant at is taking the player's wild approaches, deciding if the succeed or fail or if they need to roll for it. If so calling for a check, determining a dc, and determining if advantage or disadvantage applies. When it comes to the basic conversation of the game, he is really, really good.</p><p></p><p>What he might be good at in just a game but it doesn't come through in the show is spotlight management. Making sure each player gets equal time to shine, and switching between them often, is IMHO the best way to keep players engaged in the game.</p><p></p><p>I haven't caught Yesterday's episode yet, but I look forward to it. Especially since this campaign will be starting in 5e, not converting from a previous system, which brought some baggage I think.</p></blockquote><p></p>
[QUOTE="BookBarbarian, post: 7318617, member: 6802553"] One thing to remember is that Mercer is the DM but he also playing a part in a show. Creating a good episode can often take precedence over having a good game session. So what I like to get from Mercer, what he is really brilliant at is taking the player's wild approaches, deciding if the succeed or fail or if they need to roll for it. If so calling for a check, determining a dc, and determining if advantage or disadvantage applies. When it comes to the basic conversation of the game, he is really, really good. What he might be good at in just a game but it doesn't come through in the show is spotlight management. Making sure each player gets equal time to shine, and switching between them often, is IMHO the best way to keep players engaged in the game. I haven't caught Yesterday's episode yet, but I look forward to it. Especially since this campaign will be starting in 5e, not converting from a previous system, which brought some baggage I think. [/QUOTE]
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