CardinalXimenes
First Post
And, some words on Twistnack's helpful observations:
I'd agree it needs this badly. Without a combat example, the use of flux tokens in the flow of combat is left implicit, and that's not helpful.- I'd like to see an example of a full combat to make sure I'm not missing anything.
To paraphrase Chris Onstad, my layout is something an ugly little crab on a beach eats instead of that dead tern over there. I can blame the 50-page limit, but only if I lie.- The style of the book is inconsistent. Sometimes new paragraphs are indented, other times they are created with new lines, and other times there's nothing to break up paragraphs. This makes the book more difficult to read than it would otherwise be.
I tried to be rigorous about always using "rank" to refer to an Octant's degree of available mana, and "level" to refer to a Servitor's skill in an Octant. That may not be enough. Level term confusion may be a retro step too far.- I'd change the name Rank to something a little more descriptive. Using such a generic term, makes it easy to confuse Rank with the character's general proficiency with the Octant.
Any pointers at what you found dull in particular? I was disappointed that I couldn't fit a more coherent backstory in, but instead only had room to put in flavor chunks and implicit world info. If I revise things, I'll spread out a bit more.- I find the details of the setting's back story a bit uninteresting. Luckily, the setting itself is interesting.