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<blockquote data-quote="BOZ" data-source="post: 857077" data-attributes="member: 1241"><p>the Monstrous Manual was followed by four subsequent Monstrous Compendium Annuals in 1994, 1995, 1996, and 1998 (97 was a bad year for TSR, remember?). these featured a lot of collected, reprinted monsters and here are some excepts from those books:</p><p></p><p>Monstrous Compendium Annual One:</p><p></p><p>The gooey acid produced by [abyss ants] is a primary ingredient in universal solvent.</p><p></p><p>A dazzle’s [al –jahar] blood is useful in making a potion of delusion and other mind-affecting magical items.</p><p></p><p>[fang dragons’] fangs (powdered) and their cranial fluids are valued in the making of swords +2, nine lives stealer and similar magic items.</p><p></p><p>[gray linnorms] are sometimes hunted by adventurers, who use their scales for armor and their poison and other body parts in potions and spell components.</p><p></p><p>Their powdered bones [dread] can be used as an ingredient in certain preservative magics and in spells concerned with flight, telekinesis, and levitation.</p><p></p><p>Earth-weird dirt is valued by wizards for spell components. Pieces of these weirds are especially useful in various spells involving earth, including passwall, flesh to stone, and stone to mud.</p><p></p><p>The powder into which a destroyed sandman crumbles can be used to make a potion of dreaming or sand of truth. If used as the material component for a sleep spell, the spell affects double the normal number of levels of Hit Dice. The dust of a sandman is enough for only one potion or two spells.</p><p></p><p>If a stwinger’s “charm glands” are milked while it lives or within one hour of its death, the extract can be used in a philter of love.</p><p></p><p>The elastice hide of the gambado’s legs is sometimes used for connectors in lengths of pipe or for similar applications.</p><p></p><p>Garbug tentacles are useful in the manufacture of paralysis poisons, and they might be useful in the making of scrolls, glyphs, or other items that cause paralysis.</p><p></p><p>... parts of [brain golems] are useful in the manufacture of mind-affecting magical items...</p><p></p><p>... the powdered remains of [a spiderstone golem] are useful in the creation of magical scrolls and items related to spiders, webs, and the abilities of spiders (e.g., scroll of spider climbing, cloak of arachnidia, arrow of slaying arachnids, etc.).</p><p></p><p>Dried greelox webbing is useful to wizards in the preparation of oil of acid resistance.</p><p></p><p>[Lock] Lurker venom is valued as an ingredient in inks, potions, and processes concerned with slow effects. Their bodies are a preferred ingredient in oil of etherealness, too, and a largely intact body is worth 2 gp (6 gp if the stinger is intact). Lock lurker venom (a clear, gummy fluid that smells like seaweed) brings about 10 gp per flask. Lurker egg sacks bring about 25 gp on the open market.</p><p></p><p>The oil distilled from [lythlyx] flesh is used in the manufacture of certain magical inks and oils.</p><p></p><p>Alchemists and mages use magebane flesh in many magical and experimental processes, and will pay 400 gp or more for a largely intact carcass.</p><p></p><p>Some mages have found uses for [bone nagas’] powdered bones in magic involving telepathy. Bone-naga powder can also be used as a substitute for powdered iron (by wizards) or unholy water or smoldering dung (by priests) when making the circle for a protection from good spell (without altering the spell’s casting or effects in any way).</p><p></p><p>Vampire moss may be used as a component of energy draining magic such as cursed potions of harm (reverse of healing) or rings of weakness.</p><p></p><p>Any mirror that has been prepared by casting enchant an item and permanency spells on it, and which is subsequently engulfed by a shadeling, will instantly become a mirror of opposition.</p><p></p><p>Giant cobra venom can be stored in daggers made to hold the liquid in special channels, but it degrades rapidly. The virulent agent decays at a rate of +1 to the saving throw per turn. After 20 minutes the save is made with no penalty; after a full hour, the saving throw is made at +4; after two hours, the save is made at +10. The poison is inert after three hours.</p><p></p><p>Stone snake egg yolk is a prized ingredient for the ink used to inscribe the wizard spell stoneskin onto a scroll.</p><p></p><p>The wood of a mature death’s head tree is prized for its natural magic resistance and immunity to fire, and it is an essential part of many magical devices, especially fire-resistant shields. It is also used as a component in fire-protection spells.</p><p></p><p>[An undead lake monster’s] hide is tough enough to use for (leather) armor or a shield, but it has an oppressive stench that will force a character trying to use it to make hourly saving throws vs. poison to avoid nausea (-1 penalty to attack rolls).</p><p></p><p>Whipstings are themselves immune to the effects of their own venom, which is an ingredient in the making or rings of weakness and nausea-inducing medicines.</p><p></p><p>Some mages think that shimmering wraiths can be used to power wands of lightning and similar items, but since they dissipate upon defeat and always fight to the death, no one can test the theory.</p><p></p><p>Alchemists and wizards use powdered xaver bodies in spell inks, unguents, and alternative spellcasting components in spells involving resistance to heat and electrical energies, the rusting of metals, and in invulnerability to metallic weapons. Sold in the right place, a reasonably intact and fresh adult xaver body can bring as much as 1,600 gold pieces.</p><p></p><p></p><p>Monstrous Compendium Annual Two:</p><p></p><p>It is possible to extract dragon beetle venom and coat weapons with it. Each beetle can produce 1-4 doses or coatings, and each dose is good for a single effect. On a naked blade, the poison remains potent for one day. In a glass or ceramic container, the venom keeps for a week. Crude armor and shields can be fashioned from the chitinous shells of dragon beetles, though this is a painstaking process and requires proper knowledge of crafting techniques.</p><p></p><p>It is rumored that certain proficient dwarven weaponsmiths can create special maces from the skins of [bi-nou] rocklords. The smiths claim these weapons are naturally +1 to hit and +3 to damage because of the density of the weapon and the magical properties of the rocklord. However, it takes three times as long to craft one of these weapons as a normal weapon.</p><p></p><p>[Chronolily] nectar, which tastes like honey, can be used as a component for potions of clairvoyance.</p><p>(There is also a lot of information in this book on using chonolilies to see images of the past, present, and future.)</p><p></p><p>When the [darktentacles] has been slain, its flesh, eyes, and ichor are often used as spell ingredients and material components for wall of force and similar magical items that use or create that effect.</p><p></p><p>Avariel wings are sought by mages and evil giants. The mages use the wings in creating potions and wings of flying, and will often pay huge amounts for any brought to them. The giants, on the other hand, use the avariel's wings as decorations for headgear.</p><p></p><p>Adventuring parties occasionally hunt verme for their dorsal scales, which can be powdered and used as one ingredient in the ink for a shield spell. The scales from one verme can supply enough material for several dozen spells.</p><p></p><p>Wizards have been known to hunt flareaters in the hopes that the creatures' remains (or a live specimen) can be used as components in spells like create darkness and shapechange, and potions that grant immunity to fire. It is rumored that large colonies of flareaters exist deep underground.</p><p></p><p>Some primitive tribes use the tentacles of portugese men-o-war in crude traps, and might construct crude scourges of short-lived effectiveness from the tentacles.</p><p></p><p>Like the leucrotta, changesteed [aka greater leucrottas] are useful in creating boots of springing and striding; in addition, their shapechanging abilities grant the hide special properties that can, with proper preparation, duplicate those of a cloak of elvenkind. Lastly, greater leucrotta hooves are especially sought after as heels for boots of varied tracks, allowing wearers to create prints of dogs, goats, horses, stags, and wolves.</p><p></p><p>Wizards and alchemists can often find uses for [the bloodthorn's] hollow thorns.</p><p></p><p>The [firethorn's] blossoms also produce an attar which can be used in making a heady perfume or, when correctly rendered, as an ingredient for a potion of dreamng. The thorns from an entire bush provide 1 to 6 doses of type E poison, but the toxin breaks down into a harmless substance after about a week.</p><p></p><p>[Stone] puddings, their remains, and their surface secretions can be prepared as poisons and used as ingredients in oil of acid resistance.</p><p></p><p>The scales of a teak serpent, if used while casting barkskin, provide a +2 bonus to Armor Class for the duration of the spell. Teak serpents are sometimes captured by powerful spellcasters and bound into magical staves.</p><p></p><p>Mages are known to covet the tails of webbirds for use as components for web spells.</p><p></p><p>Zorbo hide that has been properly treated is an ideal receptacle for enchantments. Items made of this material, soaked in holy water and enchanted under a full moon, receive an additional +1 on item saving throws.</p><p></p><p></p><p>Monstrous Compendium Annual Three:</p><p></p><p>[Aranea] are generally good with cloth, and naturally dominate the silk market with the silk they produce.</p><p></p><p>Essence of alhoon brain is an exotic ingredient in spell-writing inks, and can be employed to great advantage in the crafting of magic items that affect the minds of creatures.</p><p></p><p>Braxat shells make excellent shields (improving AC by 2) and armor plates (AC 2) if properly worked. Sometimes these great hunters become the hunted when an elf tribe or a band of raiders decide to harvest braxat shells. This dangerous course often turns deadly, as braxats are smart enough and vicious enough to set traps and ambushes for even the strongest hunters.</p><p></p><p>The [disenchanter’s] essence is purported to be useful in ink for scrolls, and might be used for the fabrication of a rod of cancellation.</p><p></p><p>If killed, a tome guardian’s essence dissipates in a wave of heat and a dusting of ash. The ash has proven a viable ingredient for oil of fiery burning and smoke powder and would presumably serve well in other fire-related potions or magical items. The heat relseased by the death of a tome guardian has been suggested as a means to temper a ring of fire resistance. The creature’s fireburst might also be useful in igniting the flame powers of certain items, like a flame tongue sword; however touching an item to the tome guardian in hopes of this is a dangerous proposition, because the fireburst attack still affects the wielder of the item.</p><p></p><p>The poison from one bramble might coat a single arrow or dart; it would take at least 10 to coat a Longsword. However, their armor is beautiful in a dangerous way, and a collector might pay up to 80 gp for a complete, unoccupied suit.</p><p></p><p>Hybsil antlers are said to have magical powers, and have fetched as much as 100 gold pieces from certain wizards, sages, and alchemists. Since hyhsils shed their antlers every year, it is not necessary to injure hyhsils to obtain their horns. However, since hybsils do not like people trespassing on their territory, it is often difficult to gain permission to gather shed antlers, or to befriend a male hybsil and convince him to give one away.</p><p></p><p>The horn of a black unicorn is highly prized. Powdered, it can be used to create a potent poison equivalent to a Type N contact poison (onset time 1 round, Death/25 DMG Table 51). If the horn is fixed to a lance and wielded in a charge, a mounted warrior inflicts the black unicorn charge damage (3d12 points of damage).</p><p></p><p></p><p>Monstrous Compendium Annual Four:</p><p></p><p>The firestar’s body contains several organs that are useful as spell components or ingredients in magical concoctions. It contains a distinctive organ that can be used in a dancing lights spell. Any of its organs can be used to prepare the magical inks for affect normal fires, dancing lights, and detect magic scolls. These organs are worth 1 to 5 gp.</p><p></p><p>If [the octo-jelly’s] ink particles can be collected, they might be used as an ingredient in the ink used to creating such spells as light, continual light, and the various prismatic spells. An octo-jelly carries enough particles to provide sufficient ink for one written spell.</p><p></p><p>Some parts of a sea hermit’s natural form can be used in magical preparations that deal with water breathing and shapeshifting. A rumor persists that a wizard has one of these great shells enchanted to act like Daern’s instant fortress.</p><p></p><p>The viscous liquid secreted by the lukhorn is often in high demand by alchemists and wizards (100 gp per vial). When used in the creation of invisibility and polymoprh potions, it extends their durations by 25%. The liquid, however, dries almost immediately upon the death of the lukhorn; it is extremely difficult to secure more than a vial or two from a recently killed specimen.</p></blockquote><p></p>
[QUOTE="BOZ, post: 857077, member: 1241"] the Monstrous Manual was followed by four subsequent Monstrous Compendium Annuals in 1994, 1995, 1996, and 1998 (97 was a bad year for TSR, remember?). these featured a lot of collected, reprinted monsters and here are some excepts from those books: Monstrous Compendium Annual One: The gooey acid produced by [abyss ants] is a primary ingredient in universal solvent. A dazzle’s [al –jahar] blood is useful in making a potion of delusion and other mind-affecting magical items. [fang dragons’] fangs (powdered) and their cranial fluids are valued in the making of swords +2, nine lives stealer and similar magic items. [gray linnorms] are sometimes hunted by adventurers, who use their scales for armor and their poison and other body parts in potions and spell components. Their powdered bones [dread] can be used as an ingredient in certain preservative magics and in spells concerned with flight, telekinesis, and levitation. Earth-weird dirt is valued by wizards for spell components. Pieces of these weirds are especially useful in various spells involving earth, including passwall, flesh to stone, and stone to mud. The powder into which a destroyed sandman crumbles can be used to make a potion of dreaming or sand of truth. If used as the material component for a sleep spell, the spell affects double the normal number of levels of Hit Dice. The dust of a sandman is enough for only one potion or two spells. If a stwinger’s “charm glands” are milked while it lives or within one hour of its death, the extract can be used in a philter of love. The elastice hide of the gambado’s legs is sometimes used for connectors in lengths of pipe or for similar applications. Garbug tentacles are useful in the manufacture of paralysis poisons, and they might be useful in the making of scrolls, glyphs, or other items that cause paralysis. ... parts of [brain golems] are useful in the manufacture of mind-affecting magical items... ... the powdered remains of [a spiderstone golem] are useful in the creation of magical scrolls and items related to spiders, webs, and the abilities of spiders (e.g., scroll of spider climbing, cloak of arachnidia, arrow of slaying arachnids, etc.). Dried greelox webbing is useful to wizards in the preparation of oil of acid resistance. [Lock] Lurker venom is valued as an ingredient in inks, potions, and processes concerned with slow effects. Their bodies are a preferred ingredient in oil of etherealness, too, and a largely intact body is worth 2 gp (6 gp if the stinger is intact). Lock lurker venom (a clear, gummy fluid that smells like seaweed) brings about 10 gp per flask. Lurker egg sacks bring about 25 gp on the open market. The oil distilled from [lythlyx] flesh is used in the manufacture of certain magical inks and oils. Alchemists and mages use magebane flesh in many magical and experimental processes, and will pay 400 gp or more for a largely intact carcass. Some mages have found uses for [bone nagas’] powdered bones in magic involving telepathy. Bone-naga powder can also be used as a substitute for powdered iron (by wizards) or unholy water or smoldering dung (by priests) when making the circle for a protection from good spell (without altering the spell’s casting or effects in any way). Vampire moss may be used as a component of energy draining magic such as cursed potions of harm (reverse of healing) or rings of weakness. Any mirror that has been prepared by casting enchant an item and permanency spells on it, and which is subsequently engulfed by a shadeling, will instantly become a mirror of opposition. Giant cobra venom can be stored in daggers made to hold the liquid in special channels, but it degrades rapidly. The virulent agent decays at a rate of +1 to the saving throw per turn. After 20 minutes the save is made with no penalty; after a full hour, the saving throw is made at +4; after two hours, the save is made at +10. The poison is inert after three hours. Stone snake egg yolk is a prized ingredient for the ink used to inscribe the wizard spell stoneskin onto a scroll. The wood of a mature death’s head tree is prized for its natural magic resistance and immunity to fire, and it is an essential part of many magical devices, especially fire-resistant shields. It is also used as a component in fire-protection spells. [An undead lake monster’s] hide is tough enough to use for (leather) armor or a shield, but it has an oppressive stench that will force a character trying to use it to make hourly saving throws vs. poison to avoid nausea (-1 penalty to attack rolls). Whipstings are themselves immune to the effects of their own venom, which is an ingredient in the making or rings of weakness and nausea-inducing medicines. Some mages think that shimmering wraiths can be used to power wands of lightning and similar items, but since they dissipate upon defeat and always fight to the death, no one can test the theory. Alchemists and wizards use powdered xaver bodies in spell inks, unguents, and alternative spellcasting components in spells involving resistance to heat and electrical energies, the rusting of metals, and in invulnerability to metallic weapons. Sold in the right place, a reasonably intact and fresh adult xaver body can bring as much as 1,600 gold pieces. Monstrous Compendium Annual Two: It is possible to extract dragon beetle venom and coat weapons with it. Each beetle can produce 1-4 doses or coatings, and each dose is good for a single effect. On a naked blade, the poison remains potent for one day. In a glass or ceramic container, the venom keeps for a week. Crude armor and shields can be fashioned from the chitinous shells of dragon beetles, though this is a painstaking process and requires proper knowledge of crafting techniques. It is rumored that certain proficient dwarven weaponsmiths can create special maces from the skins of [bi-nou] rocklords. The smiths claim these weapons are naturally +1 to hit and +3 to damage because of the density of the weapon and the magical properties of the rocklord. However, it takes three times as long to craft one of these weapons as a normal weapon. [Chronolily] nectar, which tastes like honey, can be used as a component for potions of clairvoyance. (There is also a lot of information in this book on using chonolilies to see images of the past, present, and future.) When the [darktentacles] has been slain, its flesh, eyes, and ichor are often used as spell ingredients and material components for wall of force and similar magical items that use or create that effect. Avariel wings are sought by mages and evil giants. The mages use the wings in creating potions and wings of flying, and will often pay huge amounts for any brought to them. The giants, on the other hand, use the avariel's wings as decorations for headgear. Adventuring parties occasionally hunt verme for their dorsal scales, which can be powdered and used as one ingredient in the ink for a shield spell. The scales from one verme can supply enough material for several dozen spells. Wizards have been known to hunt flareaters in the hopes that the creatures' remains (or a live specimen) can be used as components in spells like create darkness and shapechange, and potions that grant immunity to fire. It is rumored that large colonies of flareaters exist deep underground. Some primitive tribes use the tentacles of portugese men-o-war in crude traps, and might construct crude scourges of short-lived effectiveness from the tentacles. Like the leucrotta, changesteed [aka greater leucrottas] are useful in creating boots of springing and striding; in addition, their shapechanging abilities grant the hide special properties that can, with proper preparation, duplicate those of a cloak of elvenkind. Lastly, greater leucrotta hooves are especially sought after as heels for boots of varied tracks, allowing wearers to create prints of dogs, goats, horses, stags, and wolves. Wizards and alchemists can often find uses for [the bloodthorn's] hollow thorns. The [firethorn's] blossoms also produce an attar which can be used in making a heady perfume or, when correctly rendered, as an ingredient for a potion of dreamng. The thorns from an entire bush provide 1 to 6 doses of type E poison, but the toxin breaks down into a harmless substance after about a week. [Stone] puddings, their remains, and their surface secretions can be prepared as poisons and used as ingredients in oil of acid resistance. The scales of a teak serpent, if used while casting barkskin, provide a +2 bonus to Armor Class for the duration of the spell. Teak serpents are sometimes captured by powerful spellcasters and bound into magical staves. Mages are known to covet the tails of webbirds for use as components for web spells. Zorbo hide that has been properly treated is an ideal receptacle for enchantments. Items made of this material, soaked in holy water and enchanted under a full moon, receive an additional +1 on item saving throws. Monstrous Compendium Annual Three: [Aranea] are generally good with cloth, and naturally dominate the silk market with the silk they produce. Essence of alhoon brain is an exotic ingredient in spell-writing inks, and can be employed to great advantage in the crafting of magic items that affect the minds of creatures. Braxat shells make excellent shields (improving AC by 2) and armor plates (AC 2) if properly worked. Sometimes these great hunters become the hunted when an elf tribe or a band of raiders decide to harvest braxat shells. This dangerous course often turns deadly, as braxats are smart enough and vicious enough to set traps and ambushes for even the strongest hunters. The [disenchanter’s] essence is purported to be useful in ink for scrolls, and might be used for the fabrication of a rod of cancellation. If killed, a tome guardian’s essence dissipates in a wave of heat and a dusting of ash. The ash has proven a viable ingredient for oil of fiery burning and smoke powder and would presumably serve well in other fire-related potions or magical items. The heat relseased by the death of a tome guardian has been suggested as a means to temper a ring of fire resistance. The creature’s fireburst might also be useful in igniting the flame powers of certain items, like a flame tongue sword; however touching an item to the tome guardian in hopes of this is a dangerous proposition, because the fireburst attack still affects the wielder of the item. The poison from one bramble might coat a single arrow or dart; it would take at least 10 to coat a Longsword. However, their armor is beautiful in a dangerous way, and a collector might pay up to 80 gp for a complete, unoccupied suit. Hybsil antlers are said to have magical powers, and have fetched as much as 100 gold pieces from certain wizards, sages, and alchemists. Since hyhsils shed their antlers every year, it is not necessary to injure hyhsils to obtain their horns. However, since hybsils do not like people trespassing on their territory, it is often difficult to gain permission to gather shed antlers, or to befriend a male hybsil and convince him to give one away. The horn of a black unicorn is highly prized. Powdered, it can be used to create a potent poison equivalent to a Type N contact poison (onset time 1 round, Death/25 DMG Table 51). If the horn is fixed to a lance and wielded in a charge, a mounted warrior inflicts the black unicorn charge damage (3d12 points of damage). Monstrous Compendium Annual Four: The firestar’s body contains several organs that are useful as spell components or ingredients in magical concoctions. It contains a distinctive organ that can be used in a dancing lights spell. Any of its organs can be used to prepare the magical inks for affect normal fires, dancing lights, and detect magic scolls. These organs are worth 1 to 5 gp. If [the octo-jelly’s] ink particles can be collected, they might be used as an ingredient in the ink used to creating such spells as light, continual light, and the various prismatic spells. An octo-jelly carries enough particles to provide sufficient ink for one written spell. Some parts of a sea hermit’s natural form can be used in magical preparations that deal with water breathing and shapeshifting. A rumor persists that a wizard has one of these great shells enchanted to act like Daern’s instant fortress. The viscous liquid secreted by the lukhorn is often in high demand by alchemists and wizards (100 gp per vial). When used in the creation of invisibility and polymoprh potions, it extends their durations by 25%. The liquid, however, dries almost immediately upon the death of the lukhorn; it is extremely difficult to secure more than a vial or two from a recently killed specimen. [/QUOTE]
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