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<blockquote data-quote="cildarith" data-source="post: 900118" data-attributes="member: 281"><p><strong>Eye of Newt and Wing of Bat</strong></p><p></p><p>In White Dwarf magazine (issues 59-63) a series of articles by Graeme Davis provided detailed magic item creation rules for most of the items in the original Dungeon Masters Guide. Here are the uses for monster parts given in these articles.</p><p></p><p>------------------------------------------------------------------------------------</p><p></p><p>Axe Beak: The leg muscles of an axe beak are a necessary ingredient in a Potion of Speed. The leg sinews of an axebeak are used to sew Boots of Speed.</p><p></p><p>Bear, Cave: The hide of a cave bear is used in the construction of a Rug of Smothering.</p><p></p><p>Barracuda: The hide of a barracuda is used to produce Gauntlets of Swimming and Climbing.</p><p></p><p>Basilisk: The fang of a basilisk must be used to mix the ink used to scribe a Scroll of Protection from Petrification. Two grains of dried and powdered basilisk eyeball is a necessary ingredient in the ink used to scribe a Scroll of Protection from Petrification.</p><p></p><p>Beholder: A petrified beholder eye must be placed in the tip of a Wand of Fear. One complete beholder, simmered for two days, is a necessary ingredient in a Potion of Levitation. The chitin plates of a beholder must be used to sole a pair of Boots of Levitation.</p><p></p><p>Bullywug: The hide of a bullywug is used to produce Boots of Striding and Springing.</p><p></p><p>Cheetah: The blood of a cheetah provides the principle ingredient for a Potion of Speed. The hide of a cheetah is used to make Boots of Speed.</p><p></p><p>Cockatrice: A quill from a cockatrice is required to scribe a Scroll of Protection from Petrification. One ounce of cockatrice blood is a necessary ingredient in the ink used to scribe a Scroll of Protection from Petrification.</p><p></p><p>Crypt Thing: Threads from the robe of a crypt thing must be used to sew together a pair of Boots of Dancing.</p><p></p><p>Demon: The hide of a demon is used to produce Gauntlets of Fumbling.</p><p></p><p>Demon, Succubus: One ounce of succubus ichor is a necessary ingredient in the ink used to scribe a Scroll of Protection from Possession. The carved bone from the wing pinion of a succubus forms the core of a Wand of Enemy Detection. The brain and eyes of a succubus are necessary ingredients in producing a Potion of ESP. One whole succubus, simmered for two days, is a necessary ingredient for a Philtre of Love.</p><p></p><p>Demon Type I (Vrock): One dram ichor of this demon must be included in the ink used to scribe a Scroll of Protection From Demons. Vellum made from the hide of this demon may be used to scribe a Scroll of Protection From Demons. </p><p></p><p>Demon Type II (Hezrou): One dram ichor of this demon must be included in the ink used to scribe a Scroll of Protection From Demons. Vellum made from the hide of this demon may be used to scribe a Scroll of Protection From Demons. </p><p></p><p>Demon Type III (Glabrezu): One dram ichor of this demon must be included in the ink used to scribe a Scroll of Protection From Demons. Vellum made from the hide of this demon may be used to scribe a Scroll of Protection From Demons. Two ounces of the ichor of this demon may be used in the ink used to scribe a Scroll of Protection from Magic. The shin bone of a type III demon is required to mix the ink used in scribing a Scroll of Protection from Possession. The carved radius of a demon of this type may be used to from the core of a Wand of Fear. Two ounces of ichor from a demon of this type may be required to produce a Sword +1, +2 vs. Magic-using and Enchanted Creatures.</p><p></p><p>Demon, Type IV (Nalfeshnee): A quill from the wing of one of these demons is required to scribe a Scroll of Protection From Demons or a Scroll of Protection from Possession. One dram ichor of this demon must be included in the ink used to scribe a Scroll of Protection From Demons. Vellum made from the hide of this demon may be used to scribe a Scroll of Protection From Demons. Two ounces of the ichor of this demon may be used in the ink used to scribe a Scroll of Protection from Magic. The carved radius of a demon of this type may be used to from the core of a Wand of Fear. The ichor of a type IV demon is the principle ingredient in a Potion of Levitation. The carved bone of a demon of this type may be used to inlay a Helm of Teleportation. Two ounces of ichor from a demon of this type may be required to produce a Sword +1, +2 vs. Magic-using and Enchanted Creatures. The finger sinews of a type IV demon must be used to sew together Boots of Levitation.</p><p></p><p>Demon Type V (Marilith): One dram ichor of this demon must be included in the ink used to scribe a Scroll of Protection From Demons. Vellum made from the hide of this demon may be used to scribe a Scroll of Protection From Demons. Two ounces of the ichor of this demon may be used in the ink used to scribe a Scroll of Protection from Magic. The carved radius of a demon of this type may be used to from the core of a Wand of Fear. The carved armbone of a demon of this type forms the core of a Wand of Illusion. The carved bone of a demon of this type may be used to inlay a Helm of Teleportation. Two ounces of ichor from a demon of this type may be required to produce a Sword +1, +2 vs. Magic-using and Enchanted Creatures.</p><p></p><p>Demon Type VI (Balor): One dram ichor of this demon must be included in the ink used to scribe a Scroll of Protection From Demons. Vellum made from the hide of this demon may be used to scribe a Scroll of Protection From Demons. Two ounces of the ichor of this demon may be used in the ink used to scribe a Scroll of Protection from Magic. The carved radius of a demon of this type may be used to from the core of a Wand of Fear. The carved bone of a demon of this type may be used to inlay a Helm of Teleportation. Two ounces of ichor from a demon of this type may be required to produce a Sword +1, +2 vs. Magic-using and Enchanted Creatures.</p><p></p><p>Devil, Erinyes: A quill from the wing of one of these devils is required to scribe a Scroll of Protection From Devils. One dram ichor of this devil must be included in the ink used to scribe a Scroll of Protection From Devils. Vellum made from the hide of this devil may be used to scribe a Scroll of Protection From Devils.</p><p></p><p>Devil, Greater: One half pint of ichor from any greater devil is required to produce a Sword +1, +3 vs. Regenerating Creatures.</p><p></p><p>Devil, Ice: The carved mandible of an ice devil forms the core of a Wand of Ice. One dram ichor of this devil must be included in the ink used to scribe a Scroll of Protection From Devils. Vellum made from the hide of this devil may be used to scribe a Scroll of Protection From Devils.</p><p></p><p>Devil, Lemure: The blood of one lemure is required to produce a Sword +1, +3 vs. Regenerating Creatures.</p><p></p><p>Devil, Pit Fiend: One dram ichor of this devil must be included in the ink used to scribe a Scroll of Protection From Devils. Vellum made from the hide of this devil may be used to scribe a Scroll of Protection From Devils. One ounce of pit fiend ichor is a necessary ingredient in the ink used to scribe a Scroll of Protection from Possession. The fingerbone of a pit fiend is used to shod a Rod of Absorption. The ichor of a pit fiend is the principle ingredient in a Potion of Invulnerability. The carved horn of a pit fiend must be used as the hilt of a Sword +1, +3 vs. Regenerating Creaturers.</p><p></p><p>Disenchanter: The hoof of a disenchanter must be used to shod a Rod of Cancellation.</p><p></p><p>Djinni: Vellum made from the hide of a djinni is required to produce a Scroll of Protection from Air Elementals. Five grains of powdered djinni skull is a necessary ingredient in the ink used to scribe a Scroll of Protection from Air Elementals. The bone of a djinni must be used to inlay a Ring of Air Elemental Command. The hide of a djinni is used to produce Wings of Flying.</p><p></p><p>Doppleganger: The brain of a doppleganger, simmered for one day, may be used in the ink used to scribe a Scroll of Protection from Shapechangers. The polished fragments of a doppleganter's skull are the required inlay of a Wand of Polymorphing. The blood of a doppleganger is the principal ingredient in a Potion of Delusion. Four pints of doppleganger brain fluid is the principle ingredient in a Potion of ESP. The brain and pineal gland of a doppleganger is a necessary ingredient in a Potion of Polymorph Self.</p><p></p><p>Dragon: The brain fluid of one adult or larger individual of the appropriate type is the principle ingredient of a Potion of Dragon Control. The brain and heart of a second individual of the same type must also be used in the production of a Potion of Dragon Control. The hilt of a Sword +1, +4 vs. Reptiles must be carved from the bone of an adult or older dragon of any type.</p><p></p><p>Dragon, Blue: The polished tooth of an adult or older blue dragon must form the tip of a Wand of Lightning.</p><p></p><p>Dragon, Gold: Two pints of blood from a huge ancient gold dragon may be used in the production of a Sword +1, +4 vs. Reptiles.</p><p></p><p>Dragon, Red: The diced throat lining of an adult or larger red dragon is a necessary ingredient in a Potion of Fire Resistance. Two pints of blood from a huge ancient red dragon may be used in the production of a Sword +1, +4 vs. Reptiles.</p><p></p><p>Dragon, White: The polished tooth of an adult or older white dragon must form the tip of a Wand of Ice.</p><p></p><p>Dragonne: Drums of Panic are covered with skins of dragonne hide.</p><p></p><p>Dryad: The blood of one dryad provides the principle ingredient of a Philtre of Love.</p><p></p><p>Dwarf: The carved shinbone of a dwarf forms the core of a Wand of Metal and Mineral Detection.</p><p></p><p>Eagle, Giant: Two and a half pints of aqueous humor from the eyes of three giant eagles is required to produce a Potion of Clairvoyance. The beak fragments of a giant eagle must be used to inlay a Ring of Djinni Summoning.</p><p></p><p>Efreeti: The carved horn of an efreeti forms the core of a Wand of Fire. Three pounds of melted efreeti fat provides the principle ingredient for a Potion of Fire Resistance.</p><p></p><p>Elf: The blood and bone marrow of three elves provides the principle ingredient of a Potion of Longevity.</p><p></p><p>Ettercap: The web of an ettercap may be used to weave a Net of Entrapment, or a Rope of Entanglement.</p><p></p><p>Ghast: The carved thighbone of a ghast forms the core of a Wand of Paralysis.</p><p></p><p>Giant: The brain fluid of three individuals of the type in question are required to produce a Potion of Giant Control. The brain and heart of another individual are also necessary ingredients in a Potion of Giant Control. The production of a Sword +2 Giant Slayer should use one pint of blood and 2 drams of brain fluid from each giant type against which the sword is to have virtue, as well as the dice heart of any true giant. The hilt of a Sword +2 Giant Slayer should be carved from the shin-bone of any true giant. The hide of the approprite giant type is used to produce a Girdle of Giant Strength.</p><p></p><p>Giant, Hill: The sinews of a hill giant are used to sew Gauntlets of Ogre Power.</p><p></p><p>Giant, Stone: The heel bones of a stone giant are used to shod a Staff of Striking.</p><p></p><p>Golem, Stone: Plates from a stone golem are set into Gauntlets of Fumbling.</p><p></p><p>Gorgon: The ears and auditory nerves of a gorgon a required to produce a Potion of Clairaudience. The eyes and optic nerves of a gorgon are required to produce a Potion of Clairvoyance.</p><p></p><p>Harpy: The hands and tongue of one harpy, simmered for two days are a necessary ingredient for a Philtre of Persuasiveness.</p><p></p><p>Hydra, Lernaean: The bone marrow of one lernaean hydra is required to produce a Sword +1, +3 vs. Regenerating Creatures.</p><p></p><p>Jaculi: The sinew of a jaculi is used to sew Boots of Striding and Springing.</p><p></p><p>Kelpie: The remains of a dead kelpie are used to produce a Net of Snaring.</p><p></p><p>Leprechaun: The blood and brain of a leprechaun may be used as the principle ingredient in a Potion of Invisibility. Leprechaun hide is used to produce Boots of Dancing. The powdered bones of a leprechaun are the primary ingredient in Dust of Appearance.</p><p></p><p>Lich: Six grains of powdered lich skull are required to produce a Sword +1, +2 vs. Magic-using and Enchanted Creatures.</p><p></p><p>Lion: The heart of one lion, added to the blood of a fighter of level four or higher is required to produce a Potion of Heroism.</p><p></p><p>Lizard, Subterranean: The feet of a subterranean lizard must be used in the production of a Potion of Climbing.</p><p></p><p>Lizardman: Two pints of lizardman blood are required to produce a Sword +1, +4 vs. Reptiles.</p><p></p><p>Locathah: The gills and lungs of a locathah may be used as the principle ingredients in a Potion of Water Breathing. The scales of a locathah may be sewn to a Cloak of the Manta Ray.</p><p></p><p>Lurker Above: The gas from the levitation sacks of a lurker above are a necessary ingredient in a Potion of Levitation. The hide of a lurker above is used to produce Boots of Levitation.</p><p></p><p>Lycanthropes: Vellum made from the hide of the type in question, killed and skinned while in animal form is required to produce a Scroll of Protection from Lycanthropes. Two grains powdered skull of the type in question is a necessary ingredient in the ink used to scribe a Scroll of Protection from Lycanthropes. One dram of blood from each type of lycanthrope and shapechanger, drawn from the heart with a silver knife, is required to produce a Sword +1, Sword +3 vs. Lycanthropes and Shapechangers.</p><p></p><p>Manta Ray: The hide of a manta ray is used to produce a Cloak of the Manta Ray.</p><p></p><p>Manticore: The carved wing pinion of a manticore forms the core of a Wand of Magic Missiles.</p><p></p><p>Medusa: Vellum made from the skin of a medusa is required to produce a Scroll of Protection from Petrification. One half dram of medusa snake venom plus two grains dried and powdered medusa eyeball are necessary ingredients in the ink used to scribe a Scroll of Protection from Petrification.</p><p></p><p>Mummy: Vellum made from repulped mummy wrappings is necessary to produce a Scroll of Protection from Undead. A powdered mummy may be used as an ingredient in a Potion of Invulnerability.</p><p></p><p>Night Hag: Vellum made the from the skin of a night hag is required to produce a Scroll of Protection from Possession. The hair of a night hag must be used to sew a robe of powerlessness.</p><p></p><p>Nycadaemon: The ichor of a nycadaemon is used to cure the hide of a Girdle of Giant Strength.</p><p></p><p>Ogre: The hide of an ogre are used to produce Gauntlets of Ogrer Power.</p><p></p><p>Ogre Mage: The brain of an ogre mage, simmered for one day, may be used in the ink used to scribe a Scroll of Protection from Shapechangers. The carved horn of an ogre mage forms the core of a Wand of Polymorphing. The brain of an ogre mage is used in the production of a Potion of Delusion. The liver of an ogre mage is a necessary ingredient in a Potion of Extra-Healing. The livers of three ogre magi, simmered and treated with herbs, are required to produce a Potion of Healing. The brain fluid of one ogre mage provides the principle ingredient for a Potion of Polymorph Self.</p><p></p><p>Pixie: The blood and brain of a pixie may be used as the principle ingredient in a Potion of Invisibility. The powdered bones of a pixie are the primary ingredient in Dust of Disappearance.</p><p></p><p>Purple Worm: Two pints of purple worm ichor are required to produce a Potion of Clairaudience.</p><p></p><p>Remorhaz: Rhemorhaz chitin must be used to inlay a Wand of Ice.</p><p></p><p>Rhinoceros: Four ounces of powdered rhinoceros horn is a necessary ingredient for a Philtre of Love.</p><p></p><p>Roc: The clasps and buttons of a pair of Wings of Flying are made from the wing bone of a roc.</p><p></p><p>Sahuagin: The gills and lungs of a sahuagin may be used as the principle ingredients in a Potion of Water Breathing. The scales of a sahuagin may be sewn to a Cloak of the Manta Ray.</p><p></p><p>Salamander: Vellum made from the hide of a salamander is required to produce a Scroll of Protection from Fire Elementals. One ounce of salamander ichor is a necessary ingredient in the ink used to scribe a Scroll of Protection from Fire Elementals. The whole skin of a salamander is required to produce a Potion of Fire Resistance.</p><p></p><p>Scorpion, Giant: The clasp of a Cloak of Poisonous must be carved from the stinger of a Giant Scorpion.</p><p></p><p>Shadow Goblin: The brains of three shadow goblins must be used in the production of a Potion of Delusion.</p><p></p><p>Shambling Mound: A powdered shambling mound may be used in producing a Potion of Invulnerability. One shambling mound, well boiled andn rendered down to liquid provides the principle ingredient of a Potion of Plant Control.</p><p></p><p>Snake, Giant: The skin of a giant venemous snake is used to produce a Cloak of Poisonousness.</p><p></p><p>Sphinx, Criosphinx: One pint of criosphinx urine is required to produce a Sword +1, +2 vs. Magic-using and Enchanted Creatures.</p><p></p><p>Spider, Giant: Three pints of giant spider ichor is required to produce a Potion of Climbing. The web thread of a giant spider must be used to sew Gauntlets of Swimming and Climbing. The web of a giant spider may be used to weave a Net of Entrapment or a Rope of Entanglement.</p><p></p><p>Sprite: The blood and brain of a sprite may be used as the principle ingredient in a Potion of Invisibility.</p><p></p><p>Thoqqua: The hide of a thoqqua is used to sole Boots of Striding and Springing.</p><p></p><p>Treant: The brain of a treant, simmered and mixed with mistletoe is a necessary component of a Potion of Plant Control.</p><p></p><p>Triton: Vellum made from the skin of a triton is required to produce a Scroll of Protection from Water Elementals.</p><p></p><p>Troll: The blood and bone marrow of two trolls provide the principle ingredients for a Potion of Extra-Healing. The blood of one troll is the principle ingredient in a Potion of Healing. The finely diced liver of one troll is required to produce a Sword +1, +3 vs. Regenerating Creatures.</p><p></p><p>Undead: Powdered individual of the type in question, mixed with holy water are a necessary ingredient for a Potion of Undead Control.</p><p></p><p>Vampire: The fang of a vampire must be used to tip a Rod of Rulership. The brain fluid of one vampire provides the principle ingredient for a Philtre of Persuasiveness. The buckle on a Girdle of Giant Strength is carved from vampire bone.</p><p></p><p>Volt: The head of a volt stinger, coated in pure copper is required to make a Javelin of Lightning.</p><p></p><p>Xorn: Vellum made from the hide of a xorn is required to produce a Scroll of Protection from Earth Elementals. One powdered xorn tooth is a necessary ingredient in the ink used to scribe a Scroll of Protection from Earth Elementals. A xorn tooth must form the tip of a Wand of Metal and Mineral Detection. The head of a Spade of Collosal Excavation must be carved from xorn hide.</p></blockquote><p></p>
[QUOTE="cildarith, post: 900118, member: 281"] [b]Eye of Newt and Wing of Bat[/b] In White Dwarf magazine (issues 59-63) a series of articles by Graeme Davis provided detailed magic item creation rules for most of the items in the original Dungeon Masters Guide. Here are the uses for monster parts given in these articles. ------------------------------------------------------------------------------------ Axe Beak: The leg muscles of an axe beak are a necessary ingredient in a Potion of Speed. The leg sinews of an axebeak are used to sew Boots of Speed. Bear, Cave: The hide of a cave bear is used in the construction of a Rug of Smothering. Barracuda: The hide of a barracuda is used to produce Gauntlets of Swimming and Climbing. Basilisk: The fang of a basilisk must be used to mix the ink used to scribe a Scroll of Protection from Petrification. Two grains of dried and powdered basilisk eyeball is a necessary ingredient in the ink used to scribe a Scroll of Protection from Petrification. Beholder: A petrified beholder eye must be placed in the tip of a Wand of Fear. One complete beholder, simmered for two days, is a necessary ingredient in a Potion of Levitation. The chitin plates of a beholder must be used to sole a pair of Boots of Levitation. Bullywug: The hide of a bullywug is used to produce Boots of Striding and Springing. Cheetah: The blood of a cheetah provides the principle ingredient for a Potion of Speed. The hide of a cheetah is used to make Boots of Speed. Cockatrice: A quill from a cockatrice is required to scribe a Scroll of Protection from Petrification. One ounce of cockatrice blood is a necessary ingredient in the ink used to scribe a Scroll of Protection from Petrification. Crypt Thing: Threads from the robe of a crypt thing must be used to sew together a pair of Boots of Dancing. Demon: The hide of a demon is used to produce Gauntlets of Fumbling. Demon, Succubus: One ounce of succubus ichor is a necessary ingredient in the ink used to scribe a Scroll of Protection from Possession. The carved bone from the wing pinion of a succubus forms the core of a Wand of Enemy Detection. The brain and eyes of a succubus are necessary ingredients in producing a Potion of ESP. One whole succubus, simmered for two days, is a necessary ingredient for a Philtre of Love. Demon Type I (Vrock): One dram ichor of this demon must be included in the ink used to scribe a Scroll of Protection From Demons. Vellum made from the hide of this demon may be used to scribe a Scroll of Protection From Demons. Demon Type II (Hezrou): One dram ichor of this demon must be included in the ink used to scribe a Scroll of Protection From Demons. Vellum made from the hide of this demon may be used to scribe a Scroll of Protection From Demons. Demon Type III (Glabrezu): One dram ichor of this demon must be included in the ink used to scribe a Scroll of Protection From Demons. Vellum made from the hide of this demon may be used to scribe a Scroll of Protection From Demons. Two ounces of the ichor of this demon may be used in the ink used to scribe a Scroll of Protection from Magic. The shin bone of a type III demon is required to mix the ink used in scribing a Scroll of Protection from Possession. The carved radius of a demon of this type may be used to from the core of a Wand of Fear. Two ounces of ichor from a demon of this type may be required to produce a Sword +1, +2 vs. Magic-using and Enchanted Creatures. Demon, Type IV (Nalfeshnee): A quill from the wing of one of these demons is required to scribe a Scroll of Protection From Demons or a Scroll of Protection from Possession. One dram ichor of this demon must be included in the ink used to scribe a Scroll of Protection From Demons. Vellum made from the hide of this demon may be used to scribe a Scroll of Protection From Demons. Two ounces of the ichor of this demon may be used in the ink used to scribe a Scroll of Protection from Magic. The carved radius of a demon of this type may be used to from the core of a Wand of Fear. The ichor of a type IV demon is the principle ingredient in a Potion of Levitation. The carved bone of a demon of this type may be used to inlay a Helm of Teleportation. Two ounces of ichor from a demon of this type may be required to produce a Sword +1, +2 vs. Magic-using and Enchanted Creatures. The finger sinews of a type IV demon must be used to sew together Boots of Levitation. Demon Type V (Marilith): One dram ichor of this demon must be included in the ink used to scribe a Scroll of Protection From Demons. Vellum made from the hide of this demon may be used to scribe a Scroll of Protection From Demons. Two ounces of the ichor of this demon may be used in the ink used to scribe a Scroll of Protection from Magic. The carved radius of a demon of this type may be used to from the core of a Wand of Fear. The carved armbone of a demon of this type forms the core of a Wand of Illusion. The carved bone of a demon of this type may be used to inlay a Helm of Teleportation. Two ounces of ichor from a demon of this type may be required to produce a Sword +1, +2 vs. Magic-using and Enchanted Creatures. Demon Type VI (Balor): One dram ichor of this demon must be included in the ink used to scribe a Scroll of Protection From Demons. Vellum made from the hide of this demon may be used to scribe a Scroll of Protection From Demons. Two ounces of the ichor of this demon may be used in the ink used to scribe a Scroll of Protection from Magic. The carved radius of a demon of this type may be used to from the core of a Wand of Fear. The carved bone of a demon of this type may be used to inlay a Helm of Teleportation. Two ounces of ichor from a demon of this type may be required to produce a Sword +1, +2 vs. Magic-using and Enchanted Creatures. Devil, Erinyes: A quill from the wing of one of these devils is required to scribe a Scroll of Protection From Devils. One dram ichor of this devil must be included in the ink used to scribe a Scroll of Protection From Devils. Vellum made from the hide of this devil may be used to scribe a Scroll of Protection From Devils. Devil, Greater: One half pint of ichor from any greater devil is required to produce a Sword +1, +3 vs. Regenerating Creatures. Devil, Ice: The carved mandible of an ice devil forms the core of a Wand of Ice. One dram ichor of this devil must be included in the ink used to scribe a Scroll of Protection From Devils. Vellum made from the hide of this devil may be used to scribe a Scroll of Protection From Devils. Devil, Lemure: The blood of one lemure is required to produce a Sword +1, +3 vs. Regenerating Creatures. Devil, Pit Fiend: One dram ichor of this devil must be included in the ink used to scribe a Scroll of Protection From Devils. Vellum made from the hide of this devil may be used to scribe a Scroll of Protection From Devils. One ounce of pit fiend ichor is a necessary ingredient in the ink used to scribe a Scroll of Protection from Possession. The fingerbone of a pit fiend is used to shod a Rod of Absorption. The ichor of a pit fiend is the principle ingredient in a Potion of Invulnerability. The carved horn of a pit fiend must be used as the hilt of a Sword +1, +3 vs. Regenerating Creaturers. Disenchanter: The hoof of a disenchanter must be used to shod a Rod of Cancellation. Djinni: Vellum made from the hide of a djinni is required to produce a Scroll of Protection from Air Elementals. Five grains of powdered djinni skull is a necessary ingredient in the ink used to scribe a Scroll of Protection from Air Elementals. The bone of a djinni must be used to inlay a Ring of Air Elemental Command. The hide of a djinni is used to produce Wings of Flying. Doppleganger: The brain of a doppleganger, simmered for one day, may be used in the ink used to scribe a Scroll of Protection from Shapechangers. The polished fragments of a doppleganter's skull are the required inlay of a Wand of Polymorphing. The blood of a doppleganger is the principal ingredient in a Potion of Delusion. Four pints of doppleganger brain fluid is the principle ingredient in a Potion of ESP. The brain and pineal gland of a doppleganger is a necessary ingredient in a Potion of Polymorph Self. Dragon: The brain fluid of one adult or larger individual of the appropriate type is the principle ingredient of a Potion of Dragon Control. The brain and heart of a second individual of the same type must also be used in the production of a Potion of Dragon Control. The hilt of a Sword +1, +4 vs. Reptiles must be carved from the bone of an adult or older dragon of any type. Dragon, Blue: The polished tooth of an adult or older blue dragon must form the tip of a Wand of Lightning. Dragon, Gold: Two pints of blood from a huge ancient gold dragon may be used in the production of a Sword +1, +4 vs. Reptiles. Dragon, Red: The diced throat lining of an adult or larger red dragon is a necessary ingredient in a Potion of Fire Resistance. Two pints of blood from a huge ancient red dragon may be used in the production of a Sword +1, +4 vs. Reptiles. Dragon, White: The polished tooth of an adult or older white dragon must form the tip of a Wand of Ice. Dragonne: Drums of Panic are covered with skins of dragonne hide. Dryad: The blood of one dryad provides the principle ingredient of a Philtre of Love. Dwarf: The carved shinbone of a dwarf forms the core of a Wand of Metal and Mineral Detection. Eagle, Giant: Two and a half pints of aqueous humor from the eyes of three giant eagles is required to produce a Potion of Clairvoyance. The beak fragments of a giant eagle must be used to inlay a Ring of Djinni Summoning. Efreeti: The carved horn of an efreeti forms the core of a Wand of Fire. Three pounds of melted efreeti fat provides the principle ingredient for a Potion of Fire Resistance. Elf: The blood and bone marrow of three elves provides the principle ingredient of a Potion of Longevity. Ettercap: The web of an ettercap may be used to weave a Net of Entrapment, or a Rope of Entanglement. Ghast: The carved thighbone of a ghast forms the core of a Wand of Paralysis. Giant: The brain fluid of three individuals of the type in question are required to produce a Potion of Giant Control. The brain and heart of another individual are also necessary ingredients in a Potion of Giant Control. The production of a Sword +2 Giant Slayer should use one pint of blood and 2 drams of brain fluid from each giant type against which the sword is to have virtue, as well as the dice heart of any true giant. The hilt of a Sword +2 Giant Slayer should be carved from the shin-bone of any true giant. The hide of the approprite giant type is used to produce a Girdle of Giant Strength. Giant, Hill: The sinews of a hill giant are used to sew Gauntlets of Ogre Power. Giant, Stone: The heel bones of a stone giant are used to shod a Staff of Striking. Golem, Stone: Plates from a stone golem are set into Gauntlets of Fumbling. Gorgon: The ears and auditory nerves of a gorgon a required to produce a Potion of Clairaudience. The eyes and optic nerves of a gorgon are required to produce a Potion of Clairvoyance. Harpy: The hands and tongue of one harpy, simmered for two days are a necessary ingredient for a Philtre of Persuasiveness. Hydra, Lernaean: The bone marrow of one lernaean hydra is required to produce a Sword +1, +3 vs. Regenerating Creatures. Jaculi: The sinew of a jaculi is used to sew Boots of Striding and Springing. Kelpie: The remains of a dead kelpie are used to produce a Net of Snaring. Leprechaun: The blood and brain of a leprechaun may be used as the principle ingredient in a Potion of Invisibility. Leprechaun hide is used to produce Boots of Dancing. The powdered bones of a leprechaun are the primary ingredient in Dust of Appearance. Lich: Six grains of powdered lich skull are required to produce a Sword +1, +2 vs. Magic-using and Enchanted Creatures. Lion: The heart of one lion, added to the blood of a fighter of level four or higher is required to produce a Potion of Heroism. Lizard, Subterranean: The feet of a subterranean lizard must be used in the production of a Potion of Climbing. Lizardman: Two pints of lizardman blood are required to produce a Sword +1, +4 vs. Reptiles. Locathah: The gills and lungs of a locathah may be used as the principle ingredients in a Potion of Water Breathing. The scales of a locathah may be sewn to a Cloak of the Manta Ray. Lurker Above: The gas from the levitation sacks of a lurker above are a necessary ingredient in a Potion of Levitation. The hide of a lurker above is used to produce Boots of Levitation. Lycanthropes: Vellum made from the hide of the type in question, killed and skinned while in animal form is required to produce a Scroll of Protection from Lycanthropes. Two grains powdered skull of the type in question is a necessary ingredient in the ink used to scribe a Scroll of Protection from Lycanthropes. One dram of blood from each type of lycanthrope and shapechanger, drawn from the heart with a silver knife, is required to produce a Sword +1, Sword +3 vs. Lycanthropes and Shapechangers. Manta Ray: The hide of a manta ray is used to produce a Cloak of the Manta Ray. Manticore: The carved wing pinion of a manticore forms the core of a Wand of Magic Missiles. Medusa: Vellum made from the skin of a medusa is required to produce a Scroll of Protection from Petrification. One half dram of medusa snake venom plus two grains dried and powdered medusa eyeball are necessary ingredients in the ink used to scribe a Scroll of Protection from Petrification. Mummy: Vellum made from repulped mummy wrappings is necessary to produce a Scroll of Protection from Undead. A powdered mummy may be used as an ingredient in a Potion of Invulnerability. Night Hag: Vellum made the from the skin of a night hag is required to produce a Scroll of Protection from Possession. The hair of a night hag must be used to sew a robe of powerlessness. Nycadaemon: The ichor of a nycadaemon is used to cure the hide of a Girdle of Giant Strength. Ogre: The hide of an ogre are used to produce Gauntlets of Ogrer Power. Ogre Mage: The brain of an ogre mage, simmered for one day, may be used in the ink used to scribe a Scroll of Protection from Shapechangers. The carved horn of an ogre mage forms the core of a Wand of Polymorphing. The brain of an ogre mage is used in the production of a Potion of Delusion. The liver of an ogre mage is a necessary ingredient in a Potion of Extra-Healing. The livers of three ogre magi, simmered and treated with herbs, are required to produce a Potion of Healing. The brain fluid of one ogre mage provides the principle ingredient for a Potion of Polymorph Self. Pixie: The blood and brain of a pixie may be used as the principle ingredient in a Potion of Invisibility. The powdered bones of a pixie are the primary ingredient in Dust of Disappearance. Purple Worm: Two pints of purple worm ichor are required to produce a Potion of Clairaudience. Remorhaz: Rhemorhaz chitin must be used to inlay a Wand of Ice. Rhinoceros: Four ounces of powdered rhinoceros horn is a necessary ingredient for a Philtre of Love. Roc: The clasps and buttons of a pair of Wings of Flying are made from the wing bone of a roc. Sahuagin: The gills and lungs of a sahuagin may be used as the principle ingredients in a Potion of Water Breathing. The scales of a sahuagin may be sewn to a Cloak of the Manta Ray. Salamander: Vellum made from the hide of a salamander is required to produce a Scroll of Protection from Fire Elementals. One ounce of salamander ichor is a necessary ingredient in the ink used to scribe a Scroll of Protection from Fire Elementals. The whole skin of a salamander is required to produce a Potion of Fire Resistance. Scorpion, Giant: The clasp of a Cloak of Poisonous must be carved from the stinger of a Giant Scorpion. Shadow Goblin: The brains of three shadow goblins must be used in the production of a Potion of Delusion. Shambling Mound: A powdered shambling mound may be used in producing a Potion of Invulnerability. One shambling mound, well boiled andn rendered down to liquid provides the principle ingredient of a Potion of Plant Control. Snake, Giant: The skin of a giant venemous snake is used to produce a Cloak of Poisonousness. Sphinx, Criosphinx: One pint of criosphinx urine is required to produce a Sword +1, +2 vs. Magic-using and Enchanted Creatures. Spider, Giant: Three pints of giant spider ichor is required to produce a Potion of Climbing. The web thread of a giant spider must be used to sew Gauntlets of Swimming and Climbing. The web of a giant spider may be used to weave a Net of Entrapment or a Rope of Entanglement. Sprite: The blood and brain of a sprite may be used as the principle ingredient in a Potion of Invisibility. Thoqqua: The hide of a thoqqua is used to sole Boots of Striding and Springing. Treant: The brain of a treant, simmered and mixed with mistletoe is a necessary component of a Potion of Plant Control. Triton: Vellum made from the skin of a triton is required to produce a Scroll of Protection from Water Elementals. Troll: The blood and bone marrow of two trolls provide the principle ingredients for a Potion of Extra-Healing. The blood of one troll is the principle ingredient in a Potion of Healing. The finely diced liver of one troll is required to produce a Sword +1, +3 vs. Regenerating Creatures. Undead: Powdered individual of the type in question, mixed with holy water are a necessary ingredient for a Potion of Undead Control. Vampire: The fang of a vampire must be used to tip a Rod of Rulership. The brain fluid of one vampire provides the principle ingredient for a Philtre of Persuasiveness. The buckle on a Girdle of Giant Strength is carved from vampire bone. Volt: The head of a volt stinger, coated in pure copper is required to make a Javelin of Lightning. Xorn: Vellum made from the hide of a xorn is required to produce a Scroll of Protection from Earth Elementals. One powdered xorn tooth is a necessary ingredient in the ink used to scribe a Scroll of Protection from Earth Elementals. A xorn tooth must form the tip of a Wand of Metal and Mineral Detection. The head of a Spade of Collosal Excavation must be carved from xorn hide. [/QUOTE]
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