Crocodile mummies


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Cleon

Legend

Shall we make the Fasolasuchus CHA 13 and Dreadful Glare DC 13 like that Giant Crocodile Mummy?

Oh, and updated the Giant Crocodile Mummy.

Should we individualize the Description rather than copying the regular Croc Mummy's?

Hmm…

This massive undead reptile normally serves as the guardian or instrument of vengeance of a funerary temple. Unlike a sapient humanoid mummy, a giant crocodile mummy is a witless zombie-like automata. Its reptilian flesh is hidden under linen wrappings that contain talismans and glyph-inscribed parchments used in the monster's creation rites.​

We could use the above for the Fasolasuchus Mummy with slight tweaking:

This massive undead crocodilian normally serves as the guardian or instrument of vengeance of a funerary temple. Unlike a sapient humanoid mummy, a fasolasuchus mummy is a witless zombie-like automata. Its reptilian flesh is hidden under linen wrappings that contain talismans and glyph-inscribed parchments used in the monster's creation rites.​
 


Cleon

Legend
Yep - updated fasolasuchus mummy to here and giant croc to here

Updated the Fasolasuchus Mummy and Giant Crocodile Mummy.

Which ought to be them finished…

[EDIT]
…oh bugger, how did I miss that.

The Fasolasuchus Mummy still has the Fasolasuchus's DC and damage in its Death Shake, I failed to incorporate its higher Challenge Rating and Strength modifier.

It should be "The grappled creature must make a DC 19 Constitution saving throw, taking 18 (2d10 + 7) piercing damage plus 18 (2d10 + 7) slashing damage and 28 (8d6) necrotic damage on a failed save, or half as much damage on a successful one."

Re-updating the Fasolasuchus Mummy.
 
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