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Crones, Hedge Witches, Cunning Folk, Wise Women - Help needed for an RPG game
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<blockquote data-quote="QueenofElflandsSon" data-source="post: 9590496" data-attributes="member: 7048320"><p>I'm not sure I have particular supplements to share, though there should be a few witch classes you can hack into your game if they fit what you're looking for on Drive Through RPG, like this one (I haven't bought it; I just searched "witch class":</p><p></p><p>[URL unfurl="true"]https://www.drivethrurpg.com/en/product/3344/lion-s-den-press-classes-of-legend-the-witch?keyword=witch%20class&productType=2150-non-core-books&src=fid2150[/URL]</p><p></p><p>When I create a new class I often try to make it different by using different spell lists, and that may be useful here.</p><p></p><p>It might be interesting to have different spells available to a witch based on three factors:</p><p></p><p>1) The season of the year. This could very much have to do with life cycle stuff. Healing in the spring, death spells in the winter, etc.</p><p></p><p>2) The phase of the moon. You could do this in much the same way as I'm suggesting for seasons, with different spells, or you could have the strength of spells modulated by the phase of the moon.</p><p></p><p>3) Which patrons the witch serves. I would probably allow more than one patron, though that might introduce complications. The patron system in Dungeon Crawl Classics would probably work well for this.</p><p></p><p>The complication here is that you'll need a lot of spells if you're phasing spells in and out – and you likely also want spells of a particular flavor.</p><p></p><p>I would probably compile spells from different sources. There are about 15 pages of Druid and Illusionist spells in the Labyrinth Lord Advanced Edition Companion; that's probably where I would start.</p><p></p><p>[URL unfurl="true"]https://www.drivethrurpg.com/en/product/78523/advanced-edition-companion-labyrinth-lord?src=hottest_filtered[/URL]</p><p></p><p>The Realms of Crawling Chaos supplement is Lovecraftian, which isn't exactly what you're going for, but it might be a good place to get some more spells and add some chthonic flavor to the spell list.</p><p></p><p>[URL unfurl="true"]https://www.drivethrurpg.com/en/product/87813/realms-of-crawling-chaos-labyrinth-lord?src=hottest_filtered[/URL]</p></blockquote><p></p>
[QUOTE="QueenofElflandsSon, post: 9590496, member: 7048320"] I'm not sure I have particular supplements to share, though there should be a few witch classes you can hack into your game if they fit what you're looking for on Drive Through RPG, like this one (I haven't bought it; I just searched "witch class": [URL unfurl="true"]https://www.drivethrurpg.com/en/product/3344/lion-s-den-press-classes-of-legend-the-witch?keyword=witch%20class&productType=2150-non-core-books&src=fid2150[/URL] When I create a new class I often try to make it different by using different spell lists, and that may be useful here. It might be interesting to have different spells available to a witch based on three factors: 1) The season of the year. This could very much have to do with life cycle stuff. Healing in the spring, death spells in the winter, etc. 2) The phase of the moon. You could do this in much the same way as I'm suggesting for seasons, with different spells, or you could have the strength of spells modulated by the phase of the moon. 3) Which patrons the witch serves. I would probably allow more than one patron, though that might introduce complications. The patron system in Dungeon Crawl Classics would probably work well for this. The complication here is that you'll need a lot of spells if you're phasing spells in and out – and you likely also want spells of a particular flavor. I would probably compile spells from different sources. There are about 15 pages of Druid and Illusionist spells in the Labyrinth Lord Advanced Edition Companion; that's probably where I would start. [URL unfurl="true"]https://www.drivethrurpg.com/en/product/78523/advanced-edition-companion-labyrinth-lord?src=hottest_filtered[/URL] The Realms of Crawling Chaos supplement is Lovecraftian, which isn't exactly what you're going for, but it might be a good place to get some more spells and add some chthonic flavor to the spell list. [URL unfurl="true"]https://www.drivethrurpg.com/en/product/87813/realms-of-crawling-chaos-labyrinth-lord?src=hottest_filtered[/URL] [/QUOTE]
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