Crossed Paths - Part I

Octar pants for a moment, resting on his sword, before yanking it out of the snake and running along it's body, heading towards the opposite end of the room and hoping to avoid the spikes.
 

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Round 8

Marcus reloads and shifts carefully northwards again, if for no other reason than to clear the entrance for the others. Seeing the elemental take on the old crone, he shifts his attention to the young one. But he glances over at the pillar area now and then, just in case.

Bringing up the crossbow, he shoots.
 

Round 8

The voluptuous young woman is lying in a pool of blood, after having been mauled by the swarm of bats. Evidently she was not tough enough to survive such an encounter, although, you cannot tell by cursory inspection whether she is dead, or just unconscious. The same goes with the crone, who does not get up again after being slammed by the earth elemental.

Octar is able to advance to the dais, where the bodies are, by staying close to the south wall, and stepping over the snake. The room has become startingly silent, now, as the din of combat has ended. You hear faint sounds of dripping water & hissing snakes.
 

Marcus lowers the crossbow to his side.

He tenderly shifts a little again, feeling for the spikes. If they are still there, he moves as slowly as necessary towards the pillar. Reaching it he will carefully check the status of the old crone, keeping his distance until he is sure that there are no visible signs of life. You have to watch these spellcasters, they can look one thing and be another ... A sharp prod with the crossbow just to be sure.

If dead, he says so to the others. Then adds, "How about the young one? Is she dead? Are we done here? Lord I hope so."
 

With a gesture, Brioc sends the conjured elemental along the passageway, hunting for any other . This done, he cautiously advances towards the doorway, weary of the spell that injured his companions.

"I join you in that hope, my friend." He replies to Marcus. "I've used most of the Gods grace for today, and I've spilled more blood than I'd have liked. Still, we should check that the women were carrying no items of power. It would be ill-advised to leave such objects in the hands of the Wendol."
 

End of combat

Upon checking, Brioc and Marcus can tell that both women are still alive, but will probably bleed to death if unaided. The male is dead, Marcus' bolt having pierced his heart.

The floor is still spiked, and the elemental disapears after 3 rounds, without making it very far down the passage.

No one in the group is undamamged. (Nathaniel and Marcus are at 7 hps, Octar at 8, Brioc at 9, Ehldannis at 14, and Dhormium at 17.) All have wounds and Octar, still feeling the effects of the snake's poison, is feeling weak and nausous. (He has lost 2 pts of Con)

The crone wears fancy leather armor, a scimitar, pearl earrings, and some sort of jade necklace. The braziers in the room are burning oil and seem to be made of silver, with ornate carvings, probably worth something to the right buyer. The tapestries too, seem ancient and well made, but are smoke stained and not very clear. They are also large and heavy.

Despite an intense fight, the party has only been in the caverns a couple minutes. The waterbreathing will last more than 2 more hours.

OOC: to jog your memory, (I know how easy it is to lose track of such things in PbP), your information from the dwarves was:
Our divinations were able to locate an underwater entrance to their stronghold on the coast. It is a somewhat difficult path, given that the entrance is on the bottom of a towering cliff. We can provide some rope to help you down. Then you must swim through a narrow tunnel. You can provide your own light underwater can you not? Then you simply sneak around until you locate their spiritual leader, and kill her. Last time, Durvial and company were able to simply walk out at that point, waving her severed head and that of her pet cave bear in front of them.
 
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Nathaniel ends his oration, breathless now.

"Bravely fought, friends," he sighs. "Shall we head back then, and tell this tale?"

He does not, however, move to exit: There is still something left to be done, after all, and not something he wishes to acknowledge.

In the meantime, he'll cast Cure Light Wounds on himself, and one more Cure Light Wounds on whoever needs it most on his side of the spikes.
 

"I do believe it will greatly ease our departure if we can find some proof of the Witch's death to bear with us. We have come here to tear the will out of the Wendol's desire to dominate, we may as well speed the process."
 

The adrenelin draining from his blood stream, Marcus begins feels weary. And his foot hurts. Although Octar and Brioc look a bit battered as well. The mental cogs turn slowly.

"If this is the woman we sought, then we are are done almost done. But only almost. She still breathes ...

"And even if she stops, what comes then. I don't fancy marching out through the caves holding her head. Perhaps a quiet return the way we came. Death that came and went leaving no trace. The unseen can be more disconcerting than the seen.

"And how do we know that she is the one."
 

Octar shakes his head. "If it is not her, we've not finished out task. But I think it is. An old and powerful magic user with a large animal pet- it fits the description. But there is only one way to find out." At this point, he glances unfomfortably at the younger girl. "Perhaps we should save her," he says at last. "Enough killing for today."
 

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