Crossed Paths, Part II

Brioc, faced with the armed gnoll, swings his scimitar, but swishes only through air. The gnoll begins to bark loudly as he swings around his greatsword, smashing through Brioc's shield and inflicting a gash in his shoulder (11 pts). Dhormium slashes with his waraxe, ripping into the gnoll's stomache, but not dropping it (9 pts). Ehldannis casts his spell and steps around the corner, behind Dhormium, to see several more gnolls splilling out of a doorway.
 

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Brioc gasps in pain as the gnoll's blade cuts into his shoulder. He forces himself to bring his damaged shield back up, and lunges his scimitar towards the gnoll's throat.
 

There is not much else for Marcus to do but stand back with the lantern. Without it, they would all rather be in the dark. He backs himself into the corner. If he is lucky, he might be able to get in a sneaky attack.
 

~Dhormium sees the others beasts round the corner after he pulled out his waraxe from the belly of his opponent. Seeing the blood runing freely from Briocs shoulder Dhormium stands back a little and starts adressing Clangeddin Silverbeard~

"Clangeddin, Great God, aid me and my friends and lend us some of your strenght for this moment......"

~And with those words spoken Dhormium holds with waraxe not as a weapon, but more like a relic~

ooc: casting bless defensivly. dc = 15 + 1 = 16.
concentration = 15

this is my action for round 2
 
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Octar grimaces. Too cramped to get up in front he thinks. Or at least do so easily. Nothing for it. Octar shoulders his way past Tullius and Brioc before stepping between Dhormium and the Gnoll to end up on its right side. His longsword cuts at it's flank.
 

Round2

Ehldannis releases an arrow at a gnoll, as it emerges from the doorway ahead. It flies true to the center of the humanoid's chest, but deflects off a metal stud, and does little damage.

Tullius has seen no emerging threats from the rear of the party. Mendicus nevously faces the rear, holding his torch high, and gripping and regripping the handle of his long sword.

Brioc slashes forward again with his scimitar. This time his blade burries itself in the gnoll's throat, and it falls with a last gurgling bark.

By now the corridor has exploded into frenzied shouts and combat, as the gnolls charge the party, and Octar shoulders his way forward. Dhormium steps back to allow the sturdier fighter take the fore. The wolf, unused to the underground and confused, backs away with hackles raised. Marcus also tries to advance into the NW corner, but finds no room to move. He satisties himself with raising his lantern high.

The new gnolls seem to be armed with steel battle axes and large hide-covered sheilds. One leaps over his falling brethern, hacking overhand at Brioc. Again, the Britain's defenses are penetrated, the axe deflecting painfully off the side of his head. (5 pts). Another gnoll charges Octar, just as he elbows past Dhormium. Its axe deflects off the Roman's steel sheild. Octar's ripose neatly guts the creature, and its forward momentum slams it into his sheild anyway. It then crumples to the floor.

Meanwhile, Dhormium's bless spell is felt by the party. The familiar flow of purpose and confidence infuses the party, though perhaps invoking the sad memory of Nathaniel's inspiring orations.
 
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Marcus considers urging Tullius to take the lantern and swap positions with him. Perhaps from there I could strike with surprise. But the reality is that there really isn't enough room in the corridor for that. He considers stepping back to give the others room, but they need the light more. Frustration boils up inside him, and he struggles to keep it down, keep a clear head.

ooc: Shortsword (+7, 1d6, 19-20/x2) if necessary.
 
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Now that the battle is truly joined Ehldannis finds himself all too close to the front line of combat. He begins chanting in a monsyllabic drone, almost like a lullaby as his hands sweep through graceful gestures.

[Casting Sleep this round. Next round he will target the rearmost Gnolls]
 

~Dhormium smiles, glad to see Clangeddins guidance affects his comrades. From behind Brioc's back he still sees five gnolls in the tunnels. With confidence he starts to speaking to his deity once more to request another spell~

"Clangeddin, Great God of Dwarfs, these beast do not belong in these tunnels, lend me your axe to vanquish them!"

[casts spiritual weapon defensivly, DC= 17]
[The spiritual weapon is a waraxe. dealing 1d8+1 dmg crit:20/x3. BAB 3+4 and AC=12(against touch attack)
[if casted succesfull the waraxe will target the gnoll that stands 10" from Octar
 
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Brioc blinks, fully realizing just how lucky he was that the gnoll's axe blow hadn't split his skull. He slashes at his new foe, feeling strangely buoyed by Dhormium's prayer.
 

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