Crossed Paths, Part II

ooc: that would be Marcus' choice. Let get back to nice honest backstabbing gnolls and orcs 'n nicking their stuff. No more rooms full of corpses (with no treasure! sheesh) for this thie ... er, rogue :)
 

log in or register to remove this ad


"Right, we have two choice with regards where to go next." Brioc says. "Either we can make our way down the stairs in the passageway, or we can attempt to cross the rift. While the footing looks poor, we do have plenty of rope, so perhaps we could create some kind of temporary bridge across? If not, we could certainly use it to break the fall of whoever attempted the first crossing.

"Or we can make for the stairs, and see where they lead. Perhaps there is a second entrance to this chamber?"


Manzanita said:
You mean Brioc's choice? & hey - your first big treasure chest & you turn around & leave :p
Hmm, I guess I need to break out my copy of the Dungeoneer's Survival Guide again... :D
 

In case you hadn't noticed, there is a second entrance to this chamber on the south wall. Ehldannis can make it w/his low light vision when he shines the lantern that way. There is no door, simply an opening leading into a hall.
 

Marcus glances wistfully at the chest .

"Its not the chasm that I fear, but lies within it. There is another entrance on the other side. With Dhormium keen sences, we should be able to find that passage.

"I would rather avoid the chasm if possible at this stage. While crossing it we would be very vunerable. If we cannot find the other passage, we can always come back later when Ehldannis has had time to prepare suitable magicks.

"Those are my thoughts."

Marcus glances at the others to see if they have anything to add, then turns to look in Brioc's direction. It is, as always in Marcus' mind, ultimately up to Brioc.

ooc: which I never intended to suggest otherwise. :)
 

"Wise words, Marcus. To the stairs it is then." Brioc makes for the door, waiting for his companions to catch up before turning the corner and heading down the stairs.
 

The party retraces its steps. Marcus is able to close the secret doors again, but is unable to conceal them well. Much of the plaster fell off when they were opened. An astute observer could tell something had happened there.

The party then rounds the corner, and heads south. As Dhormium suspected, the hall becomes stairs, which descend about 80 feet at a 45 degree angle. They bottom out in a large irregularly shaped room with a large pile of rubble in the middle. A passage is evident in the south, and Ehldannis (only) can see the room narrowing to the NE, where a short stairway leads up.
 

"There are stairs leading back from that cavern ahead up in the direction of that large hall we were just in. Be careful, the room may well be the lair of whatever is responsible for those corpses, let us tread with caution."
 

Marcus gives the room a once over.

"Perhaps we should check the entance ahead first. From there we should also be able to get a look at what lies behind those rocks.

"Dhormuim to lead with Octar. I'll take the left flank with Ehldannis. Between us we should be able to spot anything trying to surprise us. What do you think?"

Again, Marcus glances around at the others, his gaze finally coming to rest on Brioc.

Marcus has been disconcerted by the feeling that they had been lucky in the battle with the slinkies. Jammed up and uncoordinated was how it felt. Perhaps that's how combat always feels. He really need to talk to the others about it.
 
Last edited:

As the party begins moving into the room, a loud squeeling erupts suddenly from the big stack of rubble. This is immediately followed by loud barks from the NE direction, above the stairs. You know these barks. Gnolls.

Please place you PCs on the revised map, and feel free to take an action.
 

Remove ads

Top