Hawk Diesel
Adventurer
So I'm preparing to run this campaign, and I got to thinking about Rudolph van Richten. It being late and all, my mind does weird things. I'm trying to pair up the NPCs with an actor, tv character, or movie character to help me gives these NPCs a unique voice and personality. As I came to van Richten, I figured I would give him a voice like Ash Williams from Evil Dead, Army of Darkness, and Ash versus the Evil Dead. But then I got to thinking. This guy is kind of perfect to just be Ash. A guy displaced from his home, with a mission to destroy evil that has so badly impacted him. The mists of Ravenloft pull people from all over the multiverse. And it would be fun as heck to play and I think my players would get a huge kick out of it.
What are people's thoughts? He could even have the Necronomicon which might even replace the Tome of Strahd. Strahd would want the tome to increase his own power, and fears it for the power it could possess to destroy him. But Ash can't read it, and would need help from the players to seek out the mad mage to understand it.
I also changed some things with Rictavio's stats. His physical stats are about average. His intelligence is still rather high (Ash did help in building his hand and that death machine in Army of Darkness, as well as make some gunpowder). But his wisdom took a SHARP dip and his charisma is maxed at 20. Also, I removed the spellcasting. I replaced that with his Chain Saw (considered magic and silvered, deals 2d6 damage slashing), and a Boomstick (range 30 feet, 4d6 damage, DC 15 Dex save or knocked back 5ft and land prone). I kept the Undead Slayer ability and added an ability that grants Ash a persistent Protection for Good and Evil ability.
I'm also thinking of giving him a kind of Lay on Hands ability, just because Rictavio had some healing and restoration capabilities.
So what do people think? Would this make the game more interesting? Could it work? Does it potentially break the immersion?
What are people's thoughts? He could even have the Necronomicon which might even replace the Tome of Strahd. Strahd would want the tome to increase his own power, and fears it for the power it could possess to destroy him. But Ash can't read it, and would need help from the players to seek out the mad mage to understand it.
I also changed some things with Rictavio's stats. His physical stats are about average. His intelligence is still rather high (Ash did help in building his hand and that death machine in Army of Darkness, as well as make some gunpowder). But his wisdom took a SHARP dip and his charisma is maxed at 20. Also, I removed the spellcasting. I replaced that with his Chain Saw (considered magic and silvered, deals 2d6 damage slashing), and a Boomstick (range 30 feet, 4d6 damage, DC 15 Dex save or knocked back 5ft and land prone). I kept the Undead Slayer ability and added an ability that grants Ash a persistent Protection for Good and Evil ability.
I'm also thinking of giving him a kind of Lay on Hands ability, just because Rictavio had some healing and restoration capabilities.
So what do people think? Would this make the game more interesting? Could it work? Does it potentially break the immersion?

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