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Crown of the Kobold King
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<blockquote data-quote="WarShrike" data-source="post: 3825233" data-attributes="member: 54955"><p>A Half-Orc Fighter would like to join up. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Azog was a mercenary during the war. A mercenary without loyalties. He didn't care which side he faught on, so long as he was being well paid. He gained notoriety on the battlefield for both his ability to slaughter his enemies, as well as his greed, which caused him to loot his fallen foes in the midst of combat. As his thin loyalties became known to the enemy, he would recieve better offers from them, so he switched sides. After a few battles, his former employers would outbit his new ones, and he'd switch again. People whos livelyhoods depend on honor and loyalty dont seem to trust him much, but this doesnt bother him. Honor and loyalty never saved anyone from starving. </p><p></p><p></p><p>Name: Azog</p><p>Class: Druid 1 / Cleric 1</p><p>Race: Half-Orc</p><p>Alignment: CN</p><p>Diety: Sovereign Host</p><p>Domains: Time, War</p><p>Init +6, Listen +4, Spot +8</p><p></p><p>Stats:</p><p>STR: 18 (10pts, +2 Racial)</p><p>DEX: 14 (6pts)</p><p>CON: 14 (6pts)</p><p>INT: 10 (4pts, -2 Racial)</p><p>WIS: 14 (6pts)</p><p>CHA: 6 (-2 Racial)</p><p></p><p>Saves:</p><p>Fort +6</p><p>Refl +2</p><p>Will +6</p><p></p><p>Feats:</p><p>DRUID</p><p>Animal Companion</p><p>Nature Sense</p><p>Spontanious Casting -- Summon </p><p>Wild Empathy</p><p>CLERIC</p><p>Turn Undead, Spontanious Casting -- Cure</p><p>DOMAIN</p><p>Improved Initiative (+4 Init)</p><p>Weapon Proficiency -- Longsword</p><p>Weapon Focus -- Longsword</p><p>LEVEL 1</p><p>FREE: Alertness (+2 Listen/Spot)</p><p>Natural Bond (Effective Druid Level +4 with regards to Animal Companion, up to Character Level)</p><p></p><p>Skills:</p><p>Concentration:...........7 (5 ranks, +2 Con)</p><p>Knowledge (Nature):...6 (4 Ranks, +2 Feat)</p><p>Spot:.......................8.5 (4.5 Ranks, +2 Wis, +2 Feat)</p><p>Survival:...................8 (4 Ranks, +2 Wis, +2 Feat)</p><p></p><p>Spells: Druid -- Level 0: 3, Level 1: 2</p><p>Spells: Cleric -- Level 0: 3, Level 1: 2+1</p><p></p><p>Druid Lvl 0 (DC=12): Cure Minor Wounds, Cure Minor Wounds, Detect Magic.</p><p>Druid Lvl 1 (DC=13): Cure Light Wounds, Entangle.</p><p>Cleric Lvl 0 (DC-12): Cure Minor Wounds, Cure Minor Wounds, Detect Magic.</p><p>Cleric Lvl 1 (DC=13): Cure Light Wounds, Cure Light Wounds, DOMAIN: True Strike.</p><p></p><p>Masterwork Studded Leather (AC +3, Max Dex +5, Penalty -0, Weight 20 lbs) Cost 175 gp</p><p>Masterwork Heavy Darkwood Shield (AC +2, Penalty -0, Weight 5 lbs) Cost 257 gp</p><p>Masterwork Longsword (Slashing, +1 To Hit, Damage 1d8, Crit 19+ x2, Weight 4 lbs) Cost 315 gp</p><p></p><p>Backpack -- 2 lbs Cost 2 gp</p><p>Bedroll -- 5 lbs Cost 1 sp</p><p>Flint and Steel -- 0 lbs Cost 1 gp</p><p>Waterskin -- 4 lbs Cost 1 gp</p><p>Whetstone -- 1 lb Cost 2 cp</p><p>50 ft Silk Rope -- 5 lbs Cost 10 gp</p><p>Soap -- 2 lbs Cost 1 gp</p><p></p><p>137g 8s 8c left over for pots n stuff, will add soon.</p></blockquote><p></p>
[QUOTE="WarShrike, post: 3825233, member: 54955"] A Half-Orc Fighter would like to join up. :) Azog was a mercenary during the war. A mercenary without loyalties. He didn't care which side he faught on, so long as he was being well paid. He gained notoriety on the battlefield for both his ability to slaughter his enemies, as well as his greed, which caused him to loot his fallen foes in the midst of combat. As his thin loyalties became known to the enemy, he would recieve better offers from them, so he switched sides. After a few battles, his former employers would outbit his new ones, and he'd switch again. People whos livelyhoods depend on honor and loyalty dont seem to trust him much, but this doesnt bother him. Honor and loyalty never saved anyone from starving. Name: Azog Class: Druid 1 / Cleric 1 Race: Half-Orc Alignment: CN Diety: Sovereign Host Domains: Time, War Init +6, Listen +4, Spot +8 Stats: STR: 18 (10pts, +2 Racial) DEX: 14 (6pts) CON: 14 (6pts) INT: 10 (4pts, -2 Racial) WIS: 14 (6pts) CHA: 6 (-2 Racial) Saves: Fort +6 Refl +2 Will +6 Feats: DRUID Animal Companion Nature Sense Spontanious Casting -- Summon Wild Empathy CLERIC Turn Undead, Spontanious Casting -- Cure DOMAIN Improved Initiative (+4 Init) Weapon Proficiency -- Longsword Weapon Focus -- Longsword LEVEL 1 FREE: Alertness (+2 Listen/Spot) Natural Bond (Effective Druid Level +4 with regards to Animal Companion, up to Character Level) Skills: Concentration:...........7 (5 ranks, +2 Con) Knowledge (Nature):...6 (4 Ranks, +2 Feat) Spot:.......................8.5 (4.5 Ranks, +2 Wis, +2 Feat) Survival:...................8 (4 Ranks, +2 Wis, +2 Feat) Spells: Druid -- Level 0: 3, Level 1: 2 Spells: Cleric -- Level 0: 3, Level 1: 2+1 Druid Lvl 0 (DC=12): Cure Minor Wounds, Cure Minor Wounds, Detect Magic. Druid Lvl 1 (DC=13): Cure Light Wounds, Entangle. Cleric Lvl 0 (DC-12): Cure Minor Wounds, Cure Minor Wounds, Detect Magic. Cleric Lvl 1 (DC=13): Cure Light Wounds, Cure Light Wounds, DOMAIN: True Strike. Masterwork Studded Leather (AC +3, Max Dex +5, Penalty -0, Weight 20 lbs) Cost 175 gp Masterwork Heavy Darkwood Shield (AC +2, Penalty -0, Weight 5 lbs) Cost 257 gp Masterwork Longsword (Slashing, +1 To Hit, Damage 1d8, Crit 19+ x2, Weight 4 lbs) Cost 315 gp Backpack -- 2 lbs Cost 2 gp Bedroll -- 5 lbs Cost 1 sp Flint and Steel -- 0 lbs Cost 1 gp Waterskin -- 4 lbs Cost 1 gp Whetstone -- 1 lb Cost 2 cp 50 ft Silk Rope -- 5 lbs Cost 10 gp Soap -- 2 lbs Cost 1 gp 137g 8s 8c left over for pots n stuff, will add soon. [/QUOTE]
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