SnowleopardVK
First Post
...That is to say crowning moments of awesome. With dice. Every campaigns got at least one of those moments where the dice fell and everybody agreed the result was amazing. (Well, a lot of them do at any rate) What are yours?
I'd say my current campaign has had three so far.
The first being back in the early levels when I was the group's only healer, and before my teammates ever thought to invest in wands, potions, or a heal skill. My PC was one round away from bleeding to death as my party members spent round after round trying and failing to stabilize her with untrained heal checks. On the round she would have died, I rolled a natural 20 to stabilize. It was the only roll that would have saved her, and the entire party REJOICED. It was looking like we were about to suffer our first death, but we pulled through by amazing luck alone.
The second was a fairly simple moment. Our dual-wielding alchemist (vivisectionist) full-attacked, and rolled max damage for both weapons (one of which also landed a critical hit), all 4 sneak attack dice, and the energy damage of his shocking weapon. Of course he didn't need to roll nearly that high to kill the monster he was fighting, but that attack, and the sheer unlikeliness of that roll is pretty much never going to be forgotten. (I just looked it up, and the probability of what happened happening was apparently about 0.000000004%.)
And the third, was our wizard's first use of fireball. Turning a massive swarm of about a dozen reefclaws into a desperately-fleeing swarm of reefclaws in a single round. It was the first time any of us had ever gotten an arcane caster high levelled enough to actually see a fireball. The fact that he rolled about 50 d6s in one round was simply awe-inspiring to a party newly-arrived at 5th level.
I'd say my current campaign has had three so far.
The first being back in the early levels when I was the group's only healer, and before my teammates ever thought to invest in wands, potions, or a heal skill. My PC was one round away from bleeding to death as my party members spent round after round trying and failing to stabilize her with untrained heal checks. On the round she would have died, I rolled a natural 20 to stabilize. It was the only roll that would have saved her, and the entire party REJOICED. It was looking like we were about to suffer our first death, but we pulled through by amazing luck alone.
The second was a fairly simple moment. Our dual-wielding alchemist (vivisectionist) full-attacked, and rolled max damage for both weapons (one of which also landed a critical hit), all 4 sneak attack dice, and the energy damage of his shocking weapon. Of course he didn't need to roll nearly that high to kill the monster he was fighting, but that attack, and the sheer unlikeliness of that roll is pretty much never going to be forgotten. (I just looked it up, and the probability of what happened happening was apparently about 0.000000004%.)
And the third, was our wizard's first use of fireball. Turning a massive swarm of about a dozen reefclaws into a desperately-fleeing swarm of reefclaws in a single round. It was the first time any of us had ever gotten an arcane caster high levelled enough to actually see a fireball. The fact that he rolled about 50 d6s in one round was simply awe-inspiring to a party newly-arrived at 5th level.