PoeticJustice
First Post
I think encounter design is much easier in 4E than 3.5, but neither is very hard to begin with.
I find myself fudging dice rolls to save/wreck the players less often since we began playing 4E, for what it's worth.
I find myself fudging dice rolls to save/wreck the players less often since we began playing 4E, for what it's worth.