• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

CRs/ELs -- apparently the designers don't read the rules they talk about (old thread)

I think encounter design is much easier in 4E than 3.5, but neither is very hard to begin with.

I find myself fudging dice rolls to save/wreck the players less often since we began playing 4E, for what it's worth.
 

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