Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Archive Forums
Hosted Forums
Interactive Story Roleplaying (ISRP)
ISRP General Chit Chat
Crt
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jaya Ballard Balla'th" data-source="post: 2559906"><p>A few points, after willing myself to go back and read this entire thread start-to-finish again.</p><p></p><p></p><p>Reenforcing the CoC, Settings, or freedoms of the site and players 'works' in one case: A drastic change of settings and style to the entire site. With that, you can attract an entirely new crowd to be your patrons. You alienate your current players in the process, a majority of which would get fed up with the system and quit, while retaining a small crowd that's RP-crazed or likes the new format.</p><p></p><p>Toughening up the settings and how things run right now, without said-drastic changes, still alienates and infuriates your current patron, but draws a much small crowd. It isn't new. It isn't shiny. It isn't something you haven't seen before. It's the same thing you hated to begin with with babysitters.</p><p></p><p>Before I get an arguement, does anyone remember Eagle Eye Keep? It was meant to be just what you've suggested and defended, Fen. Other people's requests were heard, and acted on. How well did it do? I think the largest crowd in there at one time was myself and Rajak, or someone that reminds me of him. We passed a few lines of text between us, and I wandered back to the desolate wasteland between the O-'Roads and Juxtaposition to find something more interesting to do with my time. Why should it work any better this time?</p><p></p><p>If you really want to play a nice, strict game, get someone to run a setting you like in Limbo. I'm sure you won't have a hard time getting a time to play. No one uses that either.</p><p></p><p></p><p></p><p>As far as creative goes, common sense is the key. Yeah, we should all have an open-ended opportunity to play and do what we want. But within reason. No, someone shouldn't say "You can't do this!", but we shouldn't abuse the flexability we're given. As much as someone's entitled to play what they want, when they want, how they want, there is such thing as playing a characgter badly. When you toss aside all reason and common knowledge, you're going to get ignored and shunned. Go for it if you want, but don't complain about it afterwards.</p><p></p><p></p><p></p><p>We've had so many god-damn changes to this site, and in every way imaginable, that I'm fed up with the shots about how static the ISRP is, how people are all talk and no action, or about how everyone's so freaking scared of change.</p><p></p><p>Our settings have changed drastically, time and time again, to satisfy the demands of the players or the wisdom of the Team. Policies get introduced, complained about, rewritten, removed, and reintroduced over and over and over. The latest fads cycle in and out. Players cycle in and out. Characters make spectacular entrances, close friends, then vanish into obscurity.</p><p></p><p>The only things that don't change are the complaints: Elitist Oldies, Moronic Newbies, Powergaming, Settings, CoC. Amazingly enough, I think all of these have gotten cited in this thread. Hell, I think the Drow got mentioned along the way. Only 'Obvious Evil' has failed to make the list so far. </p><p></p><p>Actions speak louder than words. We don't need the mindless, complaint-ridden threads that spew the same thing out over and over again. It's almost all I see on the boards, for the last year. It's old, dead, gone, and smushed by the dead horse.</p><p></p><p></p><p></p><p>Enough is enough. No more threads meant to bait a crowd into debates and arguements. No more 'holier-than-thou' attitudes. No more over-zealous, over-offended rebuttles. And no more preaching. Cut the crap. Let it die, and play the game.</p><p></p><p>G'night.</p><p></p><p>-Wren</p></blockquote><p></p>
[QUOTE="Jaya Ballard Balla'th, post: 2559906"] A few points, after willing myself to go back and read this entire thread start-to-finish again. Reenforcing the CoC, Settings, or freedoms of the site and players 'works' in one case: A drastic change of settings and style to the entire site. With that, you can attract an entirely new crowd to be your patrons. You alienate your current players in the process, a majority of which would get fed up with the system and quit, while retaining a small crowd that's RP-crazed or likes the new format. Toughening up the settings and how things run right now, without said-drastic changes, still alienates and infuriates your current patron, but draws a much small crowd. It isn't new. It isn't shiny. It isn't something you haven't seen before. It's the same thing you hated to begin with with babysitters. Before I get an arguement, does anyone remember Eagle Eye Keep? It was meant to be just what you've suggested and defended, Fen. Other people's requests were heard, and acted on. How well did it do? I think the largest crowd in there at one time was myself and Rajak, or someone that reminds me of him. We passed a few lines of text between us, and I wandered back to the desolate wasteland between the O-'Roads and Juxtaposition to find something more interesting to do with my time. Why should it work any better this time? If you really want to play a nice, strict game, get someone to run a setting you like in Limbo. I'm sure you won't have a hard time getting a time to play. No one uses that either. As far as creative goes, common sense is the key. Yeah, we should all have an open-ended opportunity to play and do what we want. But within reason. No, someone shouldn't say "You can't do this!", but we shouldn't abuse the flexability we're given. As much as someone's entitled to play what they want, when they want, how they want, there is such thing as playing a characgter badly. When you toss aside all reason and common knowledge, you're going to get ignored and shunned. Go for it if you want, but don't complain about it afterwards. We've had so many god-damn changes to this site, and in every way imaginable, that I'm fed up with the shots about how static the ISRP is, how people are all talk and no action, or about how everyone's so freaking scared of change. Our settings have changed drastically, time and time again, to satisfy the demands of the players or the wisdom of the Team. Policies get introduced, complained about, rewritten, removed, and reintroduced over and over and over. The latest fads cycle in and out. Players cycle in and out. Characters make spectacular entrances, close friends, then vanish into obscurity. The only things that don't change are the complaints: Elitist Oldies, Moronic Newbies, Powergaming, Settings, CoC. Amazingly enough, I think all of these have gotten cited in this thread. Hell, I think the Drow got mentioned along the way. Only 'Obvious Evil' has failed to make the list so far. Actions speak louder than words. We don't need the mindless, complaint-ridden threads that spew the same thing out over and over again. It's almost all I see on the boards, for the last year. It's old, dead, gone, and smushed by the dead horse. Enough is enough. No more threads meant to bait a crowd into debates and arguements. No more 'holier-than-thou' attitudes. No more over-zealous, over-offended rebuttles. And no more preaching. Cut the crap. Let it die, and play the game. G'night. -Wren [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Interactive Story Roleplaying (ISRP)
ISRP General Chit Chat
Crt
Top