Crusaders are awesome!

Yeah, Crusaders are clearly a PC mechanic, and not an NPC mechanic. Not even slightly. NPCs are Fighters and Sorcerers.

Cheers, -- N
 

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And here is where I beg to differ. Randomizing is fun provided you do it for a single character. Try to build a squad of 12 crusaders and you're going to hate the mechanic. Try to run scenario about storming cursader monastery and you'll be guaranteed to send a hitman after designers.

For the same reasons I have converted maneuvers for usage by all martial classes and banned use of ToB classes. Yes, they are fun to play but unless you're comfortable with players using different set of rules from your NPCs, you just might consider a course in Advanced Accounting for GMs and Players with Hours of Free Time to Burn.

Regards,
Ruemere

If they were the same level I would link the 12 crusaders, and have them all do the same maneuver each round. But that would be just to save time.

And to another poster, I would use warlocks rather than sorcerers as NPCs. Even faster, and no need to keep track of expended resources.
 


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