TerraDave
5ever, or until 2024
Another Mass Combat System Thread!
Right. Many years ago, the D&D Companion Set had the War Machine, a system where you could resolve combat between units or armies with a few die rolls and without minis or counters manuevering on a tabletop or battlemat.
Cry Havoc has a system that is basically a direct descendent of this, the Slavelords excerpt is in the same spirit, and there are a few other ones out there as well.
Now, if you want to have unit manuevering around on a tabletop, then you can try Cry Havoc. Some people like it, but as has been indicated others really do have issues with it. I personally was a little disapointed, but haven't really play-tested it.
Also, I would be interested in hearing more on what the Black Company is like in this regard, since it hasn't been discussed in any of the past mass combat threads.
johnsemlak said:In addition to it's miniatures based system, Cry Havoc also has a quick resolution system to resolve battles in a few die roles. The system generally gets better reveiws than it's miniature-based system.
Right. Many years ago, the D&D Companion Set had the War Machine, a system where you could resolve combat between units or armies with a few die rolls and without minis or counters manuevering on a tabletop or battlemat.
Cry Havoc has a system that is basically a direct descendent of this, the Slavelords excerpt is in the same spirit, and there are a few other ones out there as well.
Now, if you want to have unit manuevering around on a tabletop, then you can try Cry Havoc. Some people like it, but as has been indicated others really do have issues with it. I personally was a little disapointed, but haven't really play-tested it.
Also, I would be interested in hearing more on what the Black Company is like in this regard, since it hasn't been discussed in any of the past mass combat threads.